Player Matchup

Izanami
Izanami
Awkwafinaaa
Izanami
Level 89
God Stats
2W - 4L
1,460 SR
Queue Stats
53W - 51L
1,476 Elo+
Party 2
Heimdallr
Heimdallr
MissKameltoe
Heimdallr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 48L
1,435 Elo+
Party 2
Charybdis
Charybdis
mendaciousx
Charybdis
Level 159
God Stats
1W - 2L
1,587 SR
Queue Stats
64W - 42L
1,518 Elo+
Party 2
Team Averages
Level 135
1,516 SR
1,477 Elo+

VS

Team Averages
Level 131
1,635 SR
1,583 Elo+
Terra
Terra
PolarBurs GS
Terra
Level 109
God Stats
6W - 1L
1,684 SR
Queue Stats
29W - 24L
1,596 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SiN210
Tsukuyomi
Level 160
God Stats
6W - 1L
1,868 SR
Queue Stats
110W - 96L
1,613 Elo+
Party 1
Discordia
Discordia
jerm28
Discordia
Level 125
God Stats
8W - 3L
1,351 SR
Queue Stats
213W - 218L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Awkwafinaaa
Izanami
12
0 / 5 / 3
8,459
604
6,719
11,876
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
MissKameltoe
Heimdallr
12
1 / 5 / 3
8,845
632
9,621
14,272
5,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
mendaciousx
Charybdis
13
3 / 5 / 1
9,397
671
7,140
14,142
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 11
9,131
652
4,315
8,736
11,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
SiN210
Tsukuyomi
17
9 / 2 / 6
10,925
780
16,101
17,030
8,314
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
jerm28
Discordia
17
5 / 2 / 9
10,843
775
16,272
11,847
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
15
15
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
Awkwafinaaa
Izanami
0
5
3
0.3
L
Heimdallr
MissKameltoe
Heimdallr
1
5
3
0.5
W
1
0
11
6.5
W
Tsukuyomi
SiN210
Tsukuyomi
9
2
6
6
W
Discordia
jerm28
Discordia
5
2
9
4.75
L
Charybdis
mendaciousx
Charybdis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,480
Damage
36,688
40,290
Taken
37,613
15,622
Mitigated
25,484
3,998
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Awkwafinaaa
Izanami
6,719
3,717
0
627
11,876
4,473
0
5,699
6,177
0
28,805
L
Heimdallr
MissKameltoe
Heimdallr
9,621
2,709
0
1,402
14,272
5,702
0
6,593
7,679
0
27,368
W
4,315
223
3,524
2,222
8,736
11,796
555
0
8,736
13,049
0
W
Tsukuyomi
SiN210
Tsukuyomi
16,101
4,426
761
2,715
17,030
8,314
576
447
16,583
0
51,641
W
Discordia
jerm28
Discordia
16,272
1,084
0
898
11,847
5,374
1,016
310
11,537
62,848
0
L
Charybdis
mendaciousx
Charybdis
7,140
2,587
0
1,969
14,142
5,447
82
8,464
5,678
0
24,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,701
Gold Earned
30,899
145
Minions Killed
184
2
Camps Cleared
11
670,706
Distance Traveled
874,008
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,459
604
55
4
0
215,662
1
L
Heimdallr
8,845
632
52
4
0
212,474
0
W
Terra
9,131
652
7
1
0
262,686
0
W
Tsukuyomi
10,925
780
74
5
5
321,103
5
W
Discordia
10,843
775
103
7
6
290,219
4
L
Charybdis
9,397
671
38
3
2
242,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role