Player Matchup

Artemis
Artemis
Silver V
Dansticker
Artemis
Silver V
Level 91
God Stats
104W - 64L
1,458 SR
Queue Stats
370W - 392L
541 MMR
Solo
Kali
Kali
Silver V
KrymoTaCapter
Kali
Silver V
Level 103
God Stats
6W - 5L
1,420 SR
Queue Stats
56W - 78L
726 MMR
Solo
Khepri
Khepri
Silver IV
MareaRoja-CHILE
Khepri
Silver IV
Level 86
God Stats
2W - 2L
1,332 SR
Queue Stats
292W - 318L
634 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
PeaNutCluster825
Ah Muzen Cab
Silver III
Level 106
God Stats
49W - 52L
1,526 SR
Queue Stats
268W - 267L
852 MMR
Solo
Bastet
Bastet
Silver II
Zack1100
Bastet
Silver II
Level 143
God Stats
12W - 11L
1,541 SR
Queue Stats
578W - 590L
771 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,455 SR
705 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,396 SR
706 MMR
Yu Huang
Yu Huang
Silver IV
EDS0952
Yu Huang
Silver IV
Level 160
God Stats
2W - 4L
1,236 SR
Queue Stats
607W - 619L
787 MMR
Solo
Ymir
Ymir
Silver V
HORDESofMAGGOTS
Ymir
Silver V
Level 136
God Stats
19W - 17L
1,575 SR
Queue Stats
517W - 570L
570 MMR
Solo
Medusa
Medusa
Bronze I
NameIessPizza
Medusa
Bronze I
Level 109
God Stats
72W - 69L
1,489 SR
Queue Stats
156W - 180L
506 MMR
Solo
Loki
Loki
Bronze II
TTV-tech_mason
Loki
Bronze II
Level 68
God Stats
0W - 5L
1,504 SR
Queue Stats
15W - 32L
799 MMR
Solo
Shiva
Shiva
Silver III
mix_123_2
Shiva
Silver III
Level 125
God Stats
2W - 5L
1,174 SR
Queue Stats
292W - 302L
870 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dansticker
Artemis
19
4 / 0 / 5
11,993
521
13,809
10,395
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 0 / 1
13,413
583
11,131
19,349
17,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
0 / 1 / 10
11,499
500
9,366
14,949
17,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
PeaNutCluster825
Ah Muzen Cab
19
7 / 6 / 6
13,409
583
19,842
22,656
10,795
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Zack1100
Bastet
20
6 / 0 / 9
13,345
580
10,938
17,526
9,557
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
Jing WeiCliodhnaThanatos

VS

Bans
GebArachneAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
EDS0952
Yu Huang
15
4 / 10 / 1
9,957
433
13,584
19,860
8,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 4
9,375
408
5,917
22,212
26,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
0 / 2 / 0
7,818
340
2,647
9,841
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 4 / 1
10,616
462
7,414
21,057
9,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
mix_123_2
Shiva
17
0 / 3 / 0
10,638
463
10,145
19,913
18,538
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
22
Kills
7
7
Deaths
23
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dansticker
Artemis
4
0
5
6.5
L
Yu Huang
EDS0952
Yu Huang
4
10
1
0.45
L
0
4
4
0.5
W
5
0
1
5.5
W
0
1
10
5
L
0
2
0
0
W
Ah Muzen Cab
PeaNutCluster825
Ah Muzen Cab
7
6
6
1.67
L
3
4
1
0.88
W
Bastet
Zack1100
Bastet
6
0
9
10.5
L
Shiva
mix_123_2
Shiva
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,086
Damage
39,707
84,875
Taken
92,883
60,551
Mitigated
65,863
35,502
Healing
24,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dansticker
Artemis
13,809
7,517
0
7,572
10,395
5,173
3,651
1,469
8,926
0
102,848
L
Yu Huang
EDS0952
Yu Huang
13,584
1,366
0
3,874
19,860
8,001
672
1,859
18,001
64,552
0
L
5,917
1,011
356
3,224
22,212
26,602
0
4,084
18,128
41,918
0
W
11,131
5,007
0
8,286
19,349
17,267
3,231
1,707
17,611
0
99,463
W
9,366
999
0
3,100
14,949
17,759
90
4,630
10,109
55,771
0
L
2,647
865
0
4,375
9,841
3,248
0
1,479
8,362
0
43,030
W
Ah Muzen Cab
PeaNutCluster825
Ah Muzen Cab
19,842
7,596
0
7,305
22,656
10,795
10,237
9,103
12,755
0
115,502
L
7,414
1,796
0
7,807
21,057
9,474
863
1,574
19,483
0
96,389
W
Bastet
Zack1100
Bastet
10,938
3,817
0
9,239
17,526
9,557
1,554
2,845
14,573
0
128,534
L
Shiva
mix_123_2
Shiva
10,145
3,202
0
5,048
19,913
18,538
0
370
19,543
0
98,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,659
Gold Earned
48,404
712
Minions Killed
609
0
Camps Cleared
0
2,207,072
Distance Traveled
1,952,575
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,993
521
139
6
0
394,792
8
L
Yu Huang
9,957
433
124
5
0
349,921
9
L
Ymir
9,375
408
71
3
0
373,581
1
W
Kali
13,413
583
168
7
0
450,395
4
W
Khepri
11,499
500
64
3
0
421,594
8
L
Medusa
7,818
340
65
3
0
407,890
3
W
Ah Muzen Cab
13,409
583
178
8
0
427,489
5
L
Loki
10,616
462
172
7
0
464,434
4
W
Bastet
13,345
580
163
7
0
512,802
0
L
Shiva
10,638
463
177
8
0
356,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role