Player Matchup

Nu Wa
Nu Wa
Dworao
Nu Wa
Level 66
God Stats
0W - 1L
1,460 SR
Queue Stats
22W - 38L
1,255 Elo+
Party 2
Danzaburou
Danzaburou
Marcus_Emily
Danzaburou
Level 27
God Stats
6W - 5L
1,413 SR
Queue Stats
23W - 58L
1,211 Elo+
Party 2
Khepri
Khepri
MephHead
Khepri
Level 98
God Stats
0W - 2L
1,347 SR
Queue Stats
48W - 81L
1,311 Elo+
Party 2
Team Averages
Level 64
1,406 SR
1,259 Elo+

VS

Team Averages
Level 41
1,499 SR
1,336 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
I-AM-SANDBOX
Medusa
Level 43
God Stats
6W - 3L
1,550 SR
Queue Stats
23W - 33L
1,288 Elo+
Party 1
Horus
Horus
sandbox-er
Horus
Level 35
God Stats
3W - 4L
1,448 SR
Queue Stats
13W - 27L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dworao
Nu Wa
14
1 / 5 / 2
10,392
577
20,743
19,159
7,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Marcus_Emily
Danzaburou
14
1 / 8 / 1
10,539
586
15,713
19,704
8,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
MephHead
Khepri
16
1 / 4 / 3
11,645
647
9,440
27,099
33,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
12 / 1 / 5
13,721
762
34,614
20,937
9,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
18
5 / 1 / 11
12,359
687
19,757
22,130
9,575
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Horus
16
0 / 2 / 14
11,121
618
6,971
26,227
24,604
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
17
17
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
12
1
5
14.5
L
Nu Wa
Dworao
Nu Wa
1
5
2
0.4
W
Medusa
5
1
11
10.5
L
Danzaburou
Marcus_Emily
Danzaburou
1
8
1
0.19
L
Khepri
MephHead
Khepri
1
4
3
0.63
W
Horus
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,896
Damage
61,342
65,962
Taken
69,294
49,804
Mitigated
43,817
6,920
Healing
41,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
34,614
3,772
7,667
12,378
20,937
9,638
491
11,224
9,198
85,226
0
L
Nu Wa
Dworao
Nu Wa
20,743
4,478
709
1,284
19,159
7,988
6
13,496
5,663
57,351
0
W
Medusa
19,757
13,611
0
10,608
22,130
9,575
1,979
9,057
12,635
0
69,218
L
Danzaburou
Marcus_Emily
Danzaburou
15,713
5,190
0
1,821
19,704
8,764
0
9,503
10,201
0
33,398
L
Khepri
MephHead
Khepri
9,440
1,290
798
2,308
27,099
33,052
0
11,791
15,308
23,775
0
W
Horus
6,971
3,677
2,637
8,099
26,227
24,604
476
8,629
16,796
0
24,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,576
Gold Earned
37,201
153
Minions Killed
228
4
Camps Cleared
7
841,242
Distance Traveled
968,902
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,721
762
107
6
2
303,609
0
L
Nu Wa
10,392
577
82
5
4
241,042
3
W
Medusa
12,359
687
93
5
5
340,872
0
L
Danzaburou
10,539
586
49
3
0
291,760
2
L
Khepri
11,645
647
22
1
0
308,440
0
W
Horus
11,121
618
28
2
0
324,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role