Player Matchup

Tyr
Tyr
EatMyPeanutButta
Tyr
Level 149
God Stats
55W - 33L
1,728 SR
Queue Stats
436W - 348L
1,631 Elo+
Party 2
Nox
Nox
Glueinmygut
Nox
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,569 Elo+
Party 1
Bakasura
Bakasura
ImMagika
Bakasura
Level 119
God Stats
1W - 1L
1,294 SR
Queue Stats
33W - 28L
1,640 Elo+
Party 1
Skadi
Skadi
Izzy Bros
Skadi
Level 26
God Stats
2W - 5L
1,595 SR
Queue Stats
11W - 8L
1,675 Elo+
Party 1
Scylla
Scylla
UmmmKrivex
Scylla
Level 42
God Stats
24W - 16L
1,586 SR
Queue Stats
196W - 125L
1,692 Elo+
Party 2
Team Averages
Level 89
1,540 SR
1,641 Elo+

VS

Team Averages
Level 87
1,439 SR
1,469 Elo+
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
 
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
GoldKnight-_-
Jing Wei
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 105L
1,539 Elo+
Party 3
Scylla
Scylla
TwiztidSyco-_-
Scylla
Level 61
God Stats
5W - 7L
1,437 SR
Queue Stats
225W - 206L
1,509 Elo+
Party 3
Heimdallr
Heimdallr
WonkiestRoom88
Heimdallr
Level 36
God Stats
0W - 2L
1,258 SR
Queue Stats
210W - 250L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
8,950
597
8,503
15,096
12,318
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 0 / 7
7,286
486
2,757
3,048
1,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
ImMagika
Bakasura
17
13 / 0 / 5
10,476
698
14,999
13,643
6,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
Izzy Bros
Skadi
14
2 / 0 / 4
8,239
549
6,194
5,809
2,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
UmmmKrivex
Scylla
14
5 / 1 / 5
8,903
594
10,385
6,063
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 2 / 0
7,271
485
3,968
11,622
7,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
 
Bakasura
10
0 / 9 / 1
6,056
404
3,735
17,132
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jing Wei
GoldKnight-_-
Jing Wei
13
0 / 4 / 0
7,466
498
3,806
11,607
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 0
6,447
430
1,663
10,786
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
WonkiestRoom88
Heimdallr
11
0 / 4 / 1
6,426
428
5,140
11,762
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
25
Kills
2
2
Deaths
25
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
2
0
1
L
Bakasura
 
Bakasura
0
9
1
0.06
W
4
1
2
5
W
1
0
7
4.5
L
Jing Wei
GoldKnight-_-
Jing Wei
0
4
0
0
W
Bakasura
ImMagika
Bakasura
13
0
5
15.5
W
Skadi
Izzy Bros
Skadi
2
0
4
4
L
0
6
0
0
W
Scylla
UmmmKrivex
Scylla
5
1
5
7.5
L
Heimdallr
WonkiestRoom88
Heimdallr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,838
Damage
18,312
43,659
Taken
62,909
24,401
Mitigated
26,311
15,743
Healing
13,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,968
52
0
1,076
11,622
7,599
0
3,849
6,808
21,391
0
L
Bakasura
 
Bakasura
3,735
2,690
0
4,363
17,132
5,856
0
3,492
12,904
0
32,145
W
8,503
1,293
0
7,331
15,096
12,318
516
919
14,052
0
57,869
W
2,757
264
0
1,203
3,048
1,943
15
776
2,272
20,080
0
L
Jing Wei
GoldKnight-_-
Jing Wei
3,806
2,713
0
4,574
11,607
3,928
0
1,097
10,210
0
62,360
W
Bakasura
ImMagika
Bakasura
14,999
9,971
0
5,404
13,643
6,059
296
2,055
11,467
0
84,028
W
Skadi
Izzy Bros
Skadi
6,194
2,517
0
875
5,809
2,117
600
643
5,166
0
59,224
L
1,663
77
0
1,015
10,786
3,900
0
4,018
5,680
48,124
0
W
Scylla
UmmmKrivex
Scylla
10,385
572
0
930
6,063
1,964
420
1,238
4,526
73,184
0
L
Heimdallr
WonkiestRoom88
Heimdallr
5,140
3,146
0
2,732
11,762
5,028
0
110
10,682
0
37,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,854
Gold Earned
33,666
526
Minions Killed
339
0
Camps Cleared
0
1,646,421
Distance Traveled
1,347,984
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,271
485
34
2
0
325,332
3
L
Bakasura
6,056
404
75
5
0
269,024
3
W
Tyr
8,950
597
112
7
0
352,170
2
W
Nox
7,286
486
21
1
0
311,396
2
L
Jing Wei
7,466
498
98
7
0
279,742
3
W
Bakasura
10,476
698
161
11
0
405,432
1
W
Skadi
8,239
549
108
7
0
291,189
0
L
Scylla
6,447
430
77
5
0
240,972
0
W
Scylla
8,903
594
124
8
0
286,234
0
L
Heimdallr
6,426
428
55
4
0
232,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role