Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold V
LeaHijodelDiablo
Nemesis
Gold V
Level 124
God Stats
4W - 7L
1,500 SR
Queue Stats
54W - 59L
1,432 MMR
Party 2
Khepri
Khepri
Gold V
NohacksjustEZ
Khepri
Gold V
Level 141
God Stats
13W - 20L
1,519 SR
Queue Stats
396W - 424L
1,420 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,504 SR
1,470 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,504 SR
1,505 MMR
He Bo
He Bo
Gold V
 
He Bo
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold IV
JockeyWar
Izanami
Gold IV
Level 145
God Stats
5W - 1L
1,500 SR
Queue Stats
40W - 25L
1,555 MMR
Party 1
Ratatoskr
Ratatoskr
Silver II
Jubertinho
Ratatoskr
Silver II
Level 79
God Stats
4W - 2L
1,519 SR
Queue Stats
7W - 3L
1,559 MMR
Solo
Bacchus
Bacchus
Gold III
Noobsher
Bacchus
Gold III
Level 154
God Stats
9W - 9L
1,390 SR
Queue Stats
117W - 117L
1,525 MMR
Solo
Bakasura
Bakasura
Silver I
Yohne
Bakasura
Silver I
Level 61
God Stats
1W - 1L
1,611 SR
Queue Stats
29W - 34L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 0 / 0
3,244
649
1,604
1,980
807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
 
Anhur
5
0 / 0 / 0
2,964
593
1,105
2,073
406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
 
Chaac
1
0 / 0 / 0
900
180
0
0
0
6
1 / 0 / 0
3,599
720
935
2,436
578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,127
625
793
4,453
1,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AthenaThanatosMercury

VS

Bans
CliodhnaBastetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
5
0 / 0 / 0
3,153
631
839
2,155
503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
JockeyWar
Izanami
6
0 / 0 / 0
3,405
681
2,096
1,552
293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
Jubertinho
Ratatoskr
6
1 / 1 / 0
3,497
699
1,422
2,753
890
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Noobsher
Bacchus
5
0 / 0 / 0
3,369
674
1,405
2,993
1,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Yohne
Bakasura
6
0 / 0 / 0
3,484
697
62
2,653
816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Anhur
 
Anhur
0
0
0
0
L
Chaac
 
Chaac
0
0
0
0
W
He Bo
 
He Bo
0
0
0
0
W
Izanami
JockeyWar
Izanami
0
0
0
0
W
Ratatoskr
Jubertinho
Ratatoskr
1
1
0
1
L
1
0
0
1
L
0
1
0
0
W
Bacchus
Noobsher
Bacchus
0
0
0
0
W
Bakasura
Yohne
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,437
Damage
5,824
10,942
Taken
12,106
3,708
Mitigated
4,341
4,579
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,604
716
0
867
1,980
807
0
948
1,022
0
17,768
L
Anhur
 
Anhur
1,105
585
0
1,458
2,073
406
0
411
1,662
0
13,229
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
 
He Bo
839
76
0
800
2,155
503
0
167
1,988
16,801
0
W
Izanami
JockeyWar
Izanami
2,096
1,766
0
853
1,552
293
0
255
1,297
0
25,640
W
Ratatoskr
Jubertinho
Ratatoskr
1,422
373
0
750
2,753
890
0
0
2,753
0
15,142
L
935
430
0
676
2,436
578
0
0
2,436
0
10,220
L
793
50
0
1,578
4,453
1,917
0
885
3,568
8,657
0
W
Bacchus
Noobsher
Bacchus
1,405
542
0
1,621
2,993
1,839
0
371
2,622
6,041
0
W
Bakasura
Yohne
Bakasura
62
52
0
545
2,653
816
0
0
2,653
0
15,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,834
Gold Earned
16,908
88
Minions Killed
159
0
Camps Cleared
0
368,395
Distance Traveled
491,576
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,244
649
30
6
0
101,191
1
L
Anhur
2,964
593
19
4
0
75,701
2
L
Chaac
900
180
0
0
0
0
0
W
He Bo
3,153
631
29
6
0
102,486
2
W
Izanami
3,405
681
49
10
0
86,418
2
W
Ratatoskr
3,497
699
27
5
0
98,240
1
L
Nemesis
3,599
720
28
6
0
96,489
1
L
Khepri
3,127
625
11
2
0
95,014
1
W
Bacchus
3,369
674
9
2
0
98,746
1
W
Bakasura
3,484
697
45
9
0
105,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role