Player Matchup

Mercury
Mercury
BruceMcBatman
Mercury
Level 148
God Stats
5W - 1L
1,745 SR
Queue Stats
233W - 178L
1,671 Elo+
Party 1
Artemis
Artemis
Chaoskittasaur
Artemis
Level 103
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 4L
1,628 Elo+
Party 1
Neith
Neith
KingKendall
Neith
Level 149
God Stats
8W - 9L
1,631 SR
Queue Stats
407W - 422L
1,603 Elo+
Party 2
Nu Wa
Nu Wa
daddу
Nu Wa
Level 105
God Stats
4W - 2L
1,848 SR
Queue Stats
61W - 49L
1,661 Elo+
Party 2
Kumbhakarna
Kumbhakarna
mrbobz
Kumbhakarna
Level 137
God Stats
3W - 1L
1,491 SR
Queue Stats
221W - 179L
1,657 Elo+
Party 1
Team Averages
Level 128
1,600 SR
1,644 Elo+

VS

Team Averages
Level 109
1,572 SR
1,582 Elo+
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Drunkenjonny1
Hou Yi
Level 102
God Stats
1W - 4L
1,255 SR
Queue Stats
93W - 76L
1,564 Elo+
Solo
Janus
Janus
SaltBoii
Janus
Level 115
God Stats
11W - 14L
1,493 SR
Queue Stats
158W - 154L
1,616 Elo+
Party 3
Mercury
Mercury
SlackMeteor
Mercury
Level 103
God Stats
6W - 2L
1,790 SR
Queue Stats
66W - 65L
1,596 Elo+
Party 3
Amaterasu
Amaterasu
XGhoullX
Amaterasu
Level 66
God Stats
9W - 2L
1,825 SR
Queue Stats
49W - 41L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
4 / 1 / 3
6,701
558
3,643
8,480
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 1 / 1
5,682
474
4,659
4,838
1,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 2 / 1
7,076
590
4,508
7,291
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
daddу
Nu Wa
11
4 / 1 / 6
6,796
566
7,290
5,725
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
mrbobz
Kumbhakarna
10
2 / 0 / 3
6,352
529
2,360
9,477
7,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 1 / 1
6,175
515
2,301
6,545
5,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 2 / 0
6,428
536
3,853
8,745
3,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
SaltBoii
Janus
9
0 / 4 / 2
5,380
448
4,918
7,648
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
SlackMeteor
Mercury
12
1 / 3 / 2
6,427
536
4,285
9,578
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
XGhoullX
Amaterasu
13
2 / 0 / 2
6,983
582
4,017
7,046
5,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
5
5
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
1
1
1.5
W
Mercury
4
1
3
5.5
W
0
1
1
0.5
L
1
2
0
0.5
W
0
2
1
0.25
L
Janus
SaltBoii
Janus
0
4
2
0.25
L
Mercury
SlackMeteor
Mercury
1
3
2
0.67
L
Amaterasu
XGhoullX
Amaterasu
2
0
2
3
W
Nu Wa
daddу
Nu Wa
4
1
6
7
W
Kumbhakarna
mrbobz
Kumbhakarna
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,460
Damage
19,374
35,811
Taken
39,562
18,216
Mitigated
20,421
9,757
Healing
10,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,301
347
0
2,001
6,545
5,804
12
2,311
4,014
16,001
0
W
Mercury
3,643
1,397
0
855
8,480
3,466
0
889
7,555
0
49,581
W
4,659
2,531
0
2,320
4,838
1,743
460
273
4,565
0
37,873
L
3,853
2,389
0
3,637
8,745
3,187
0
973
7,762
0
48,700
W
4,508
1,791
0
3,053
7,291
3,305
0
0
7,021
0
62,433
L
Janus
SaltBoii
Janus
4,918
673
0
757
7,648
2,578
0
3,196
4,216
43,569
0
L
Mercury
SlackMeteor
Mercury
4,285
2,450
0
480
9,578
3,687
0
1,928
7,496
0
53,591
L
Amaterasu
XGhoullX
Amaterasu
4,017
1,867
0
3,416
7,046
5,165
0
554
6,424
0
51,222
W
Nu Wa
daddу
Nu Wa
7,290
2,130
0
922
5,725
2,244
541
3,137
2,588
36,223
0
W
Kumbhakarna
mrbobz
Kumbhakarna
2,360
318
98
2,509
9,477
7,458
0
2,920
6,519
20,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,607
Gold Earned
31,393
341
Minions Killed
372
0
Camps Cleared
0
1,095,345
Distance Traveled
1,099,868
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,175
515
13
1
0
214,613
3
W
Mercury
6,701
558
89
7
0
273,464
7
W
Artemis
5,682
474
64
5
0
188,043
4
L
Hou Yi
6,428
536
87
7
0
191,569
3
W
Neith
7,076
590
115
10
0
186,926
1
L
Janus
5,380
448
79
7
0
203,824
2
L
Mercury
6,427
536
98
8
0
256,990
4
L
Amaterasu
6,983
582
95
8
0
232,872
1
W
Nu Wa
6,796
566
52
4
0
211,650
2
W
Kumbhakarna
6,352
529
21
2
0
235,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role