Player Matchup

Amaterasu
Amaterasu
Ghostanker03
Amaterasu
Level 119
God Stats
2W - 6L
1,288 SR
Queue Stats
112W - 107L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
Slaughterson
Baron Samedi
Level 148
God Stats
14W - 14L
1,593 SR
Queue Stats
509W - 524L
1,524 Elo+
Party 1
Ra
Ra
TheLokiMaster84
Ra
Level 158
God Stats
8W - 12L
1,467 SR
Queue Stats
290W - 271L
1,544 Elo+
Party 1
Bastet
Bastet
Weapon314
Bastet
Level 152
God Stats
16W - 9L
1,700 SR
Queue Stats
240W - 237L
1,448 Elo+
Party 1
Hercules
Hercules
WhoScharted
Hercules
Level 160
God Stats
32W - 25L
1,642 SR
Queue Stats
801W - 769L
1,447 Elo+
Party 1
Team Averages
Level 147
1,538 SR
1,487 Elo+

VS

Team Averages
Level 124
1,606 SR
1,488 Elo+
Hel
Hel
ClassicalRacer9
Hel
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
293W - 325L
1,398 Elo+
Party 2
Mulan
Mulan
Dokesa
Mulan
Level 107
God Stats
5W - 8L
1,634 SR
Queue Stats
77W - 78L
1,509 Elo+
Solo
Scylla
Scylla
Larryx1368
Scylla
Level 128
God Stats
11W - 15L
1,538 SR
Queue Stats
190W - 176L
1,539 Elo+
Party 2
Mercury
Mercury
Seazei
Mercury
Level 123
God Stats
3W - 3L
1,765 SR
Queue Stats
41W - 34L
1,513 Elo+
Solo
Neith
Neith
coolhandhunter
Neith
Level 117
God Stats
7W - 6L
1,590 SR
Queue Stats
104W - 102L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ghostanker03
Amaterasu
20
16 / 6 / 4
17,236
556
32,728
49,428
48,060
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Slaughterson
Baron Samedi
20
3 / 2 / 11
14,476
467
21,695
19,782
13,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
11 / 7 / 16
16,128
520
29,332
31,277
17,438
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
Weapon314
Bastet
20
2 / 8 / 12
13,392
432
25,621
35,764
16,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
WhoScharted
Hercules
19
6 / 5 / 19
13,385
432
22,808
38,093
39,029
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 10
12,428
401
12,706
31,815
24,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Dokesa
Mulan
19
3 / 10 / 10
12,950
418
25,543
40,670
41,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
Larryx1368
Scylla
20
7 / 5 / 3
13,903
448
27,096
22,513
8,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Seazei
Mercury
20
12 / 7 / 6
15,579
503
39,916
39,297
17,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 8 / 9
13,111
423
24,810
28,865
12,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
66
38
Kills
28
28
Deaths
38
62
Assists
38
Player
Kills
Deaths
Assists
KDA
L
3
8
10
1
L
Mulan
Dokesa
Mulan
3
10
10
0.8
W
Amaterasu
Ghostanker03
Amaterasu
16
6
4
3
L
Scylla
Larryx1368
Scylla
7
5
3
1.7
L
Mercury
Seazei
Mercury
12
7
6
2.14
W
Baron Samedi
Slaughterson
Baron Samedi
3
2
11
4.25
W
11
7
16
2.71
W
Bastet
Weapon314
Bastet
2
8
12
1
W
Hercules
WhoScharted
Hercules
6
5
19
3.1
L
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,184
Damage
130,071
174,344
Taken
163,160
135,034
Mitigated
104,301
78,760
Healing
50,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,706
893
11,907
15,282
31,815
24,826
0
10,315
21,156
52,703
0
L
Mulan
Dokesa
Mulan
25,543
5,037
0
8,563
40,670
41,036
470
10,886
29,488
802
75,543
W
Amaterasu
Ghostanker03
Amaterasu
32,728
14,287
502
23,037
49,428
48,060
5,216
8,694
40,734
0
150,229
L
Scylla
Larryx1368
Scylla
27,096
1,131
0
2,400
22,513
8,495
0
6,290
16,117
111,551
0
L
Mercury
Seazei
Mercury
39,916
21,039
0
4,888
39,297
17,081
0
12,826
26,293
0
139,256
W
Baron Samedi
Slaughterson
Baron Samedi
21,695
657
6,435
6,431
19,782
13,571
1,605
5,092
14,690
157,053
0
W
29,332
1,411
5,725
13,130
31,277
17,438
750
9,788
21,489
140,445
0
W
Bastet
Weapon314
Bastet
25,621
3,293
0
10,730
35,764
16,936
626
7,420
28,344
0
115,534
W
Hercules
WhoScharted
Hercules
22,808
4,260
1,887
10,883
38,093
39,029
207
9,594
28,499
0
70,706
L
24,810
10,815
0
6,979
28,865
12,863
0
9,394
19,079
0
122,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,617
Gold Earned
67,971
822
Minions Killed
624
0
Camps Cleared
0
3,072,092
Distance Traveled
2,921,989
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,428
401
76
2
0
605,487
2
L
Mulan
12,950
418
109
4
0
548,674
4
W
Amaterasu
17,236
556
184
6
0
638,306
2
L
Scylla
13,903
448
138
4
0
540,287
8
L
Mercury
15,579
503
160
5
0
706,396
1
W
Baron Samedi
14,476
467
227
7
0
603,590
5
W
Ra
16,128
520
205
7
0
582,394
3
W
Bastet
13,392
432
129
4
0
667,278
5
W
Hercules
13,385
432
77
2
0
580,524
11
L
Neith
13,111
423
141
5
0
521,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role