Player Matchup

Hera
Hera
Drago0987
Hera
Level 22
God Stats
0W - 3L
1,299 SR
Queue Stats
23W - 29L
1,362 Elo+
Party 2
Cliodhna
Cliodhna
LucidEspOwO
Cliodhna
Level 15
God Stats
9W - 8L
1,560 SR
Queue Stats
25W - 27L
1,438 Elo+
Party 2
Bacchus
Bacchus
Terminaterfonz
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,404 Elo+
Party 2
Neith
Neith
justinAGS
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,173 Elo+
Party 2
Jormungandr
Jormungandr
tarrystone48
Jormungandr
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
4W - 14L
1,138 Elo+
Party 2
Team Averages
Level 13
1,472 SR
1,303 Elo+

VS

Team Averages
Level 58
1,517 SR
1,590 Elo+
Horus
Horus
 
Horus
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
AlbyRedInk
Ymir
Level 29
God Stats
9W - 5L
1,663 SR
Queue Stats
24W - 21L
1,534 Elo+
Party 3
Raijin
Raijin
FallenSabre117
Raijin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,554 Elo+
Party 1
Awilix
Awilix
OnlineGemini
Awilix
Level 68
God Stats
1W - 1L
1,420 SR
Queue Stats
120W - 89L
1,582 Elo+
Party 3
Rama
Rama
Unspoken5011
Rama
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
5 / 5 / 7
11,473
717
19,834
15,358
6,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
LucidEspOwO
Cliodhna
17
5 / 7 / 6
10,841
678
12,517
20,885
12,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
0 / 6 / 14
10,552
660
10,344
22,199
31,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
justinAGS
Neith
18
2 / 3 / 7
10,956
685
7,977
8,941
4,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
tarrystone48
Jormungandr
17
5 / 4 / 8
11,255
703
11,697
19,034
21,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
8 / 6 / 13
12,142
759
17,150
27,341
27,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
0 / 2 / 13
10,240
640
3,460
18,694
22,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
2 / 5 / 14
11,447
715
14,703
13,446
7,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
19
10 / 3 / 12
12,357
772
16,395
14,172
7,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 1 / 11
12,386
774
19,048
18,627
9,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
88
17
Kills
25
25
Deaths
17
42
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
8
6
13
2.42
W
0
2
13
3.25
L
Hera
5
5
7
1.7
W
2
5
14
1.8
L
Cliodhna
LucidEspOwO
Cliodhna
5
7
6
1.14
W
Awilix
10
3
12
5.33
L
0
6
14
1.17
W
5
1
11
10.5
L
Neith
justinAGS
Neith
2
3
7
1.83
L
Jormungandr
tarrystone48
Jormungandr
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,369
Damage
70,756
86,417
Taken
92,280
75,771
Mitigated
74,564
15,191
Healing
19,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
17,150
8,010
2,461
5,100
27,341
27,172
502
11,497
15,844
0
32,200
W
3,460
550
0
250
18,694
22,779
162
8,958
9,736
17,353
0
L
Hera
19,834
7,022
860
3,114
15,358
6,057
632
2,514
12,590
45,432
0
W
14,703
1,047
0
356
13,446
7,229
815
7,350
6,096
50,054
0
L
Cliodhna
LucidEspOwO
Cliodhna
12,517
1,560
0
4,767
20,885
12,527
506
2,657
17,992
0
31,317
W
Awilix
16,395
7,075
0
1,168
14,172
7,531
325
7,312
6,860
0
33,122
L
10,344
1,297
256
2,628
22,199
31,010
333
4,882
16,974
23,051
0
W
19,048
12,176
0
9,677
18,627
9,853
4,087
6,758
11,869
0
75,013
L
Neith
justinAGS
Neith
7,977
2,428
0
1,670
8,941
4,266
1,282
1,158
7,676
0
30,665
L
Jormungandr
tarrystone48
Jormungandr
11,697
4,636
421
1,475
19,034
21,911
247
6,952
11,930
33,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,077
Gold Earned
58,572
200
Minions Killed
266
0
Camps Cleared
0
1,481,123
Distance Traveled
1,611,688
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,142
759
36
2
0
310,786
1
W
Ymir
10,240
640
24
2
0
322,053
0
L
Hera
11,473
717
60
4
0
273,303
1
W
Raijin
11,447
715
67
4
0
305,097
1
L
Cliodhna
10,841
678
36
2
0
323,288
2
W
Awilix
12,357
772
37
2
0
364,347
1
L
Bacchus
10,552
660
20
1
0
321,478
2
W
Rama
12,386
774
102
6
0
309,405
0
L
Neith
10,956
685
52
3
0
274,858
0
L
Jormungandr
11,255
703
32
2
0
288,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role