Player Matchup

King Arthur
King Arthur
Akurei
King Arthur
Level 55
God Stats
50W - 49L
1,572 SR
Queue Stats
247W - 274L
1,459 Elo+
Solo
Charybdis
Charybdis
Isaku03
Charybdis
Level 25
God Stats
94W - 67L
1,548 SR
Queue Stats
157W - 122L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
ThekillerRhino
Nu Wa
Level 29
God Stats
4W - 4L
1,465 SR
Queue Stats
187W - 147L
1,534 Elo+
Party 2
Da Ji
Da Ji
Tremor_In_Fear
Da Ji
Level 149
God Stats
4W - 2L
1,890 SR
Queue Stats
346W - 279L
1,516 Elo+
Party 2
Jormungandr
Jormungandr
littlejimmy115
Jormungandr
Level 102
God Stats
13W - 6L
1,775 SR
Queue Stats
110W - 89L
1,540 Elo+
Party 2
Team Averages
Level 72
1,650 SR
1,512 Elo+

VS

Team Averages
Level 60
1,488 SR
1,471 Elo+
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BingBangBoomPop
Ne Zha
Level 37
God Stats
3W - 5L
1,407 SR
Queue Stats
40W - 42L
1,472 Elo+
Party 3
Anhur
Anhur
Cr3mSon
Anhur
Level 16
God Stats
22W - 11L
1,718 SR
Queue Stats
23W - 19L
1,542 Elo+
Party 3
Ares
Ares
Layaksys
Ares
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 180L
1,466 Elo+
Party 1
Hachiman
Hachiman
Nick_Himura
Hachiman
Level 13
God Stats
0W - 5L
1,316 SR
Queue Stats
3W - 13L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akurei
King Arthur
18
5 / 2 / 21
11,813
1,181
8,234
18,057
17,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Isaku03
Charybdis
20
16 / 3 / 24
14,527
1,453
33,676
12,281
6,342
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 1 / 31
12,541
1,254
19,401
9,400
4,455
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
19 / 4 / 16
14,218
1,422
23,934
12,767
6,163
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
littlejimmy115
Jormungandr
19
2 / 3 / 30
11,843
1,184
13,133
19,711
17,977
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

249

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
2 / 5 / 9
11,266
1,127
26,292
13,930
5,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 11 / 10
11,375
1,138
15,175
23,271
8,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
Cr3mSon
Anhur
17
3 / 14 / 7
11,203
1,120
8,497
24,176
8,642
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
17
4 / 7 / 6
12,530
1,253
13,032
24,171
26,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Nick_Himura
Hachiman
17
2 / 11 / 6
10,877
1,088
3,197
18,253
6,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
51
48
Kills
13
13
Deaths
48
122
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
5
9
1.3
W
King Arthur
Akurei
King Arthur
5
2
21
7.75
L
2
11
10
0.64
L
Anhur
Cr3mSon
Anhur
3
14
7
0.46
W
Charybdis
Isaku03
Charybdis
16
3
24
9.33
L
Ares
4
7
6
1
L
Hachiman
Nick_Himura
Hachiman
2
11
6
0.45
W
6
1
31
21.5
W
19
4
16
6.75
W
Jormungandr
littlejimmy115
Jormungandr
2
3
30
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,378
Damage
66,193
72,216
Taken
103,801
52,830
Mitigated
55,644
3,648
Healing
3,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
26,292
6,614
0
1,104
13,930
5,934
0
3,903
10,027
58,686
0
W
King Arthur
Akurei
King Arthur
8,234
1,046
0
0
18,057
17,893
0
9,959
7,828
0
25,093
L
15,175
7,453
0
711
23,271
8,611
0
6,945
16,326
0
32,438
L
Anhur
Cr3mSon
Anhur
8,497
4,438
0
627
24,176
8,642
0
9,057
15,119
0
20,529
W
Charybdis
Isaku03
Charybdis
33,676
17,113
0
2,678
12,281
6,342
0
6,687
5,488
0
50,502
L
Ares
13,032
490
0
994
24,171
26,205
0
7,078
17,093
35,519
0
L
Hachiman
Nick_Himura
Hachiman
3,197
2,051
0
401
18,253
6,252
0
5,551
12,702
0
12,597
W
19,401
5,594
0
0
9,400
4,455
0
2,077
7,275
41,228
0
W
23,934
9,758
0
970
12,767
6,163
0
6,354
6,214
0
30,624
W
Jormungandr
littlejimmy115
Jormungandr
13,133
1,740
0
0
19,711
17,977
0
13,287
6,087
32,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,942
Gold Earned
57,251
180
Minions Killed
177
7
Camps Cleared
4
917,456
Distance Traveled
935,827
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,266
1,127
66
7
0
226,956
1
W
King Arthur
11,813
1,181
36
4
0
186,131
0
L
Ne Zha
11,375
1,138
22
2
1
196,028
2
L
Anhur
11,203
1,120
27
3
3
179,075
0
W
Charybdis
14,527
1,453
50
5
1
153,269
0
L
Ares
12,530
1,253
36
4
0
180,548
0
L
Hachiman
10,877
1,088
26
3
0
153,220
0
W
Nu Wa
12,541
1,254
30
3
1
190,967
1
W
Da Ji
14,218
1,422
13
1
4
190,639
0
W
Jormungandr
11,843
1,184
51
5
1
196,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role