Player Matchup

Charybdis
Charybdis
PlasticPoppin
Charybdis
Level 78
God Stats
1W - 2L
1,606 SR
Queue Stats
23W - 16L
1,450 Elo+
Party 1
Cliodhna
Cliodhna
Sliderburgerz
Cliodhna
Level 70
God Stats
5W - 6L
1,414 SR
Queue Stats
30W - 26L
1,474 Elo+
Party 1
Fafnir
Fafnir
pyrxtic
Fafnir
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 19L
1,554 Elo+
Party 1
Team Averages
Level 81
1,507 SR
1,493 Elo+

VS

Team Averages
Level 25
1,470 SR
1,381 Elo+
Cthulhu
Cthulhu
Bouzey
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Frost Faded8174
Jing Wei
Level 53
God Stats
3W - 4L
1,522 SR
Queue Stats
3W - 5L
1,324 Elo+
Party 2
Sun Wukong
Sun Wukong
IronLion28
Sun Wukong
Level 6
God Stats
1W - 3L
1,387 SR
Queue Stats
2W - 6L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PlasticPoppin
Charybdis
18
8 / 6 / 8
13,634
682
23,350
19,010
10,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Sliderburgerz
Cliodhna
20
7 / 0 / 10
13,805
690
34,576
18,759
9,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
pyrxtic
Fafnir
19
4 / 0 / 15
14,816
741
11,747
20,353
30,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bouzey
Cthulhu
16
2 / 5 / 3
11,671
584
12,289
26,898
34,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
15
2 / 9 / 1
11,900
595
19,388
22,979
7,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
IronLion28
Sun Wukong
14
2 / 5 / 3
11,573
579
12,177
30,320
19,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
19
Kills
6
6
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bouzey
Cthulhu
2
5
3
0.7
L
Jing Wei
2
9
1
0.28
L
Sun Wukong
IronLion28
Sun Wukong
2
5
3
0.7
W
Charybdis
PlasticPoppin
Charybdis
8
6
8
2
W
Cliodhna
Sliderburgerz
Cliodhna
7
0
10
12
W
Fafnir
pyrxtic
Fafnir
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,673
Damage
43,854
58,122
Taken
80,197
50,044
Mitigated
61,883
18,186
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bouzey
Cthulhu
12,289
1,359
208
1,220
26,898
34,490
0
4,695
22,203
28,548
0
L
Jing Wei
19,388
15,756
802
3,338
22,979
7,881
1,013
3,783
19,196
0
58,593
L
Sun Wukong
IronLion28
Sun Wukong
12,177
3,271
0
5,944
30,320
19,512
183
3,561
26,759
481
30,133
W
Charybdis
PlasticPoppin
Charybdis
23,350
14,795
0
1,794
19,010
10,019
1,152
3,718
14,731
0
56,412
W
Cliodhna
Sliderburgerz
Cliodhna
34,576
2,848
0
7,361
18,759
9,607
1,032
4,342
13,867
0
85,128
W
Fafnir
pyrxtic
Fafnir
11,747
2,036
561
8,470
20,353
30,418
571
3,728
15,167
33,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,255
Gold Earned
35,144
193
Minions Killed
176
10
Camps Cleared
4
1,091,331
Distance Traveled
1,037,672
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,671
584
45
2
0
358,861
0
L
Jing Wei
11,900
595
90
5
4
319,130
1
L
Sun Wukong
11,573
579
41
2
0
359,681
5
W
Charybdis
13,634
682
61
3
5
279,491
0
W
Cliodhna
13,805
690
94
5
2
421,064
1
W
Fafnir
14,816
741
38
2
3
390,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role