Player Matchup

Erlang Shen
Erlang Shen
Molackin
Erlang Shen
Level 28
God Stats
1W - 3L
1,418 SR
Queue Stats
7W - 8L
1,450 Elo+
Party 2
Neith
Neith
ShadowX23X
Neith
Level 102
God Stats
2W - 4L
1,299 SR
Queue Stats
51W - 51L
1,449 Elo+
Party 2
Charybdis
Charybdis
TrulyDosed
Charybdis
Level 93
God Stats
1W - 2L
1,547 SR
Queue Stats
11W - 13L
1,470 Elo+
Party 2
Hades
Hades
ZeusX23X
Hades
Level 49
God Stats
4W - 2L
1,559 SR
Queue Stats
10W - 11L
1,449 Elo+
Party 2
Cerberus
Cerberus
khmer8oy
Cerberus
Level 63
God Stats
6W - 4L
1,629 SR
Queue Stats
25W - 23L
1,493 Elo+
Party 2
Team Averages
Level 67
1,490 SR
1,462 Elo+

VS

Team Averages
Level 82
1,622 SR
1,432 Elo+
Skadi
Skadi
AKA Maurice
Skadi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 312L
1,444 Elo+
Solo
Poseidon
Poseidon
ComplexStranger
Poseidon
Level 146
God Stats
2W - 0L
1,739 SR
Queue Stats
127W - 148L
1,458 Elo+
Party 1
Horus
Horus
HeadHunter280
Horus
Level 87
God Stats
1W - 1L
1,796 SR
Queue Stats
28W - 29L
1,431 Elo+
Party 1
Geb
Geb
IwannadieUwU
Geb
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,400 Elo+
Party 1
Medusa
Medusa
SHARKBOY 81B4U
Medusa
Level 25
God Stats
9W - 7L
1,576 SR
Queue Stats
17W - 18L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Molackin
Erlang Shen
15
0 / 8 / 0
9,954
415
8,786
25,257
12,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
15
2 / 7 / 2
9,874
411
8,583
19,794
7,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
TrulyDosed
Charybdis
17
2 / 5 / 1
11,182
466
7,663
17,503
6,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
ZeusX23X
Hades
16
2 / 6 / 1
11,001
458
12,046
25,337
14,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
khmer8oy
Cerberus
16
2 / 2 / 0
10,402
433
7,869
17,567
11,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 4
14,290
595
19,682
17,777
8,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
20
10 / 1 / 5
14,311
596
17,071
15,797
7,677
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 2 / 10
11,075
461
13,162
17,660
10,064
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
2 / 1 / 15
12,062
503
7,380
9,491
10,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 3 / 10
11,506
479
14,886
17,748
7,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
8
Kills
27
28
Deaths
9
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
9
2
4
5.5
W
Poseidon
10
1
5
12.5
W
3
2
10
4
W
2
1
15
9.5
L
Erlang Shen
Molackin
Erlang Shen
0
8
0
0
W
3
3
10
2.67
L
Neith
2
7
2
0.43
L
Charybdis
TrulyDosed
Charybdis
2
5
1
0.5
L
Hades
ZeusX23X
Hades
2
6
1
0.42
L
Cerberus
khmer8oy
Cerberus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,947
Damage
72,181
105,458
Taken
78,473
50,882
Mitigated
44,485
28,266
Healing
18,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,682
8,794
0
2,570
17,777
8,330
3,902
2,518
15,259
0
149,811
W
Poseidon
17,071
4,184
0
428
15,797
7,677
269
4,531
11,266
183,043
0
W
13,162
5,466
3,003
6,608
17,660
10,064
595
6,854
10,806
0
58,935
W
7,380
539
0
1,427
9,491
10,784
66
2,362
7,129
35,878
0
L
Erlang Shen
Molackin
Erlang Shen
8,786
5,160
0
10,434
25,257
12,313
738
3,701
21,556
0
65,161
W
14,886
7,276
0
4,027
17,748
7,630
4,084
3,650
14,098
0
69,407
L
Neith
8,583
2,120
0
2,547
19,794
7,231
0
6,266
13,528
0
77,130
L
Charybdis
TrulyDosed
Charybdis
7,663
4,874
0
2,549
17,503
6,004
1,584
2,018
15,485
0
90,884
L
Hades
ZeusX23X
Hades
12,046
868
364
8,340
25,337
14,095
3,018
9,212
16,125
72,105
0
L
Cerberus
khmer8oy
Cerberus
7,869
290
192
3,840
17,567
11,239
0
3,254
14,313
64,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,413
Gold Earned
63,244
560
Minions Killed
624
0
Camps Cleared
0
2,190,651
Distance Traveled
2,425,162
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,290
595
197
8
0
455,574
0
W
Poseidon
14,311
596
235
10
0
510,817
0
W
Horus
11,075
461
64
3
0
482,145
2
W
Geb
12,062
503
40
2
0
511,938
1
L
Erlang Shen
9,954
415
107
4
0
473,980
7
W
Medusa
11,506
479
88
4
0
464,688
3
L
Neith
9,874
411
105
4
0
425,220
1
L
Charybdis
11,182
466
134
6
0
411,696
3
L
Hades
11,001
458
106
4
0
388,771
2
L
Cerberus
10,402
433
108
5
0
490,984
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role