Player Matchup

Khepri
Khepri
Jokesterx1
Khepri
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,578 Elo+
Party 1
Anhur
Anhur
Shadow6I
Anhur
Level 89
God Stats
3W - 5L
1,681 SR
Queue Stats
11W - 18L
1,578 Elo+
Party 1
Zhong Kui
Zhong Kui
agus_laso
Zhong Kui
Level 66
God Stats
4W - 0L
1,484 SR
Queue Stats
25W - 29L
1,345 Elo+
Solo
Team Averages
Level 84
1,555 SR
1,500 Elo+

VS

Team Averages
Level 49
1,271 SR
1,402 Elo+
Scylla
Scylla
SilverEagle743
Scylla
Level 45
God Stats
1W - 1L
1,147 SR
Queue Stats
30W - 10L
1,610 Elo+
Solo
Cthulhu
Cthulhu
callmechurchy
Cthulhu
Level 35
God Stats
0W - 3L
1,165 SR
Queue Stats
12W - 19L
1,240 Elo+
Solo
Charybdis
Charybdis
tek_dwr
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 314L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jokesterx1
Khepri
15
0 / 2 / 15
11,342
756
6,218
17,630
18,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Shadow6I
Anhur
16
5 / 2 / 7
11,203
747
11,353
14,080
6,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
agus_laso
Zhong Kui
16
10 / 5 / 4
12,148
810
21,828
16,316
10,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
9,921
661
12,280
12,574
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
13
0 / 5 / 8
9,162
611
9,378
17,901
7,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
tek_dwr
Charybdis
13
6 / 5 / 3
10,429
695
10,921
15,598
5,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
15
Kills
9
9
Deaths
15
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
Jokesterx1
Khepri
0
2
15
3.75
W
Anhur
Shadow6I
Anhur
5
2
7
4.25
L
3
5
6
1.2
W
Zhong Kui
agus_laso
Zhong Kui
10
5
4
2.4
L
Cthulhu
0
5
8
0.8
L
Charybdis
tek_dwr
Charybdis
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,399
Damage
32,579
48,026
Taken
46,073
35,442
Mitigated
18,401
13,564
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Jokesterx1
Khepri
6,218
308
700
5,012
17,630
18,943
0
6,855
10,775
32,692
0
W
Anhur
Shadow6I
Anhur
11,353
3,798
0
2,807
14,080
6,352
1,154
7,364
6,716
0
44,270
L
12,280
1,487
0
250
12,574
4,643
610
8,127
4,447
30,639
0
W
Zhong Kui
agus_laso
Zhong Kui
21,828
1,075
538
4,507
16,316
10,147
322
7,683
8,633
43,884
0
L
Cthulhu
9,378
274
657
4,907
17,901
7,945
94
10,353
7,548
27,424
0
L
Charybdis
tek_dwr
Charybdis
10,921
5,293
0
828
15,598
5,813
875
10,275
5,323
0
25,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,693
Gold Earned
29,512
138
Minions Killed
113
7
Camps Cleared
4
813,408
Distance Traveled
775,346
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,342
756
36
2
2
284,956
5
W
Anhur
11,203
747
57
4
2
283,292
5
L
Scylla
9,921
661
36
2
0
257,555
2
W
Zhong Kui
12,148
810
45
3
3
245,160
0
L
Cthulhu
9,162
611
52
3
2
274,086
4
L
Charybdis
10,429
695
25
2
2
243,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role