Player Matchup

Chronos
Chronos
NorainJS
Chronos
Level 18
God Stats
0W - 7L
986 SR
Queue Stats
3W - 12L
1,075 Elo+
Party 2
Odin
Odin
Reiyuthefrozen
Odin
Level 26
God Stats
1W - 7L
1,150 SR
Queue Stats
6W - 20L
1,153 Elo+
Party 2
Gilgamesh
Gilgamesh
Zerashil
Gilgamesh
Level 81
God Stats
0W - 4L
1,338 SR
Queue Stats
6W - 20L
1,153 Elo+
Party 2
Team Averages
Level 42
1,158 SR
1,127 Elo+

VS

Team Averages
Level 50
1,510 SR
1,620 Elo+
Hades
Hades
PortalRunner12
Hades
Level 62
God Stats
2W - 0L
1,715 SR
Queue Stats
195W - 214L
1,585 Elo+
Party 1
Charybdis
Charybdis
SoulFire172
Charybdis
Level 59
God Stats
1W - 3L
1,313 SR
Queue Stats
192W - 206L
1,587 Elo+
Party 1
Ymir
Ymir
deathwind4545
Ymir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
NorainJS
Chronos
13
3 / 5 / 4
9,148
704
8,832
12,175
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 4
8,188
630
7,112
14,718
13,294
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Zerashil
Gilgamesh
12
3 / 5 / 3
8,384
645
11,098
18,250
14,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
9,361
720
16,078
12,559
8,254
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
SoulFire172
Charybdis
15
7 / 4 / 5
10,111
778
14,244
10,082
4,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 3 / 8
10,088
776
7,287
14,193
14,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
8
Kills
13
13
Deaths
8
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chronos
NorainJS
Chronos
3
5
4
1
W
3
1
9
7.5
L
2
3
4
1.33
W
Charybdis
SoulFire172
Charybdis
7
4
5
2.38
L
Gilgamesh
Zerashil
Gilgamesh
3
5
3
0.9
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,042
Damage
37,609
45,143
Taken
36,834
33,228
Mitigated
27,203
5,772
Healing
12,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
NorainJS
Chronos
8,832
3,630
0
1,220
12,175
5,680
561
7,192
4,983
24,121
2,170
W
16,078
2,382
2,641
5,988
12,559
8,254
923
2,951
9,404
47,855
0
L
7,112
1,613
1,446
1,316
14,718
13,294
112
7,969
6,749
0
16,792
W
Charybdis
SoulFire172
Charybdis
14,244
7,911
476
1,253
10,082
4,438
1,298
1,490
8,244
0
38,327
L
Gilgamesh
Zerashil
Gilgamesh
11,098
3,094
0
1,790
18,250
14,254
0
8,624
9,626
0
33,707
W
7,287
2,041
43
2,524
14,193
14,511
299
3,514
10,541
14,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,720
Gold Earned
29,560
107
Minions Killed
141
5
Camps Cleared
6
662,486
Distance Traveled
598,038
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,148
704
40
3
3
219,495
3
W
Hades
9,361
720
78
6
3
229,097
2
L
Odin
8,188
630
20
2
0
222,076
0
W
Charybdis
10,111
778
50
4
3
187,697
1
L
Gilgamesh
8,384
645
47
4
2
220,915
2
W
Ymir
10,088
776
13
1
0
181,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role