Player Matchup

Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Bronze I
AtH2O
Horus
Bronze I
Level 160
God Stats
43W - 49L
1,484 SR
Queue Stats
404W - 440L
399 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
Jigopotamus
Baron Samedi
Silver V
Level 121
God Stats
18W - 13L
1,293 SR
Queue Stats
194W - 199L
479 MMR
Party 1
Thoth
Thoth
Silver I
MisterVoice
Thoth
Silver I
Level 129
God Stats
2W - 1L
1,750 SR
Queue Stats
26W - 29L
1,182 MMR
Party 2
Ao Kuang
Ao Kuang
Silver V
Peemoney25
Ao Kuang
Silver V
Level 49
God Stats
1W - 1L
1,467 SR
Queue Stats
48W - 64L
368 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,499 SR
786 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,413 SR
876 MMR
Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
 
Morgan Le Fay
Silver II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
Læraðr
Thor
Gold V
Level 147
God Stats
0W - 6L
1,218 SR
Queue Stats
130W - 160L
1,069 MMR
Solo
Jing Wei
Jing Wei
Bronze III
llama-luciente3
Jing Wei
Bronze III
Level 155
God Stats
2W - 2L
1,599 SR
Queue Stats
158W - 183L
148 MMR
Solo
Artemis
Artemis
Bronze V
spelucao
Artemis
Bronze V
Level 128
God Stats
1W - 2L
1,247 SR
Queue Stats
175W - 212L
164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
7 / 0 / 3
13,119
596
14,479
13,131
6,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
AtH2O
Horus
17
1 / 5 / 4
11,587
527
9,091
23,224
24,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Jigopotamus
Baron Samedi
16
0 / 2 / 8
10,917
496
4,800
16,329
22,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
3 / 0 / 2
11,593
527
11,262
11,471
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Peemoney25
Ao Kuang
19
4 / 0 / 3
12,587
572
5,166
20,212
9,565
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AwilixShivaScyllaAthena

VS

Bans
BacchusAtlasCliodhnaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
2 / 4 / 2
10,268
467
11,935
24,444
21,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
 
Morgan Le Fay
16
2 / 3 / 0
9,817
446
9,641
12,339
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
10
2 / 3 / 1
7,783
354
4,910
11,271
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
7
0 / 1 / 2
6,736
306
1,475
3,817
1,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
spelucao
Artemis
15
1 / 4 / 1
9,256
421
5,260
12,425
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
7
7
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
0
3
8.5
L
Mulan
 
Mulan
2
4
2
0.75
L
Morgan Le Fay
 
Morgan Le Fay
2
3
0
0.67
W
Horus
AtH2O
Horus
1
5
4
0.6
W
Baron Samedi
Jigopotamus
Baron Samedi
0
2
8
2
L
Thor
2
3
1
0.83
W
3
0
2
4
W
Ao Kuang
Peemoney25
Ao Kuang
4
0
3
5.5
L
Jing Wei
0
1
2
1
L
Artemis
spelucao
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,798
Damage
33,221
84,367
Taken
64,296
68,712
Mitigated
37,099
31,494
Healing
14,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,479
10,345
0
6,814
13,131
6,712
9,826
1,360
11,771
0
127,658
L
Mulan
 
Mulan
11,935
1,373
0
8,828
24,444
21,716
0
5,471
18,304
0
76,110
L
Morgan Le Fay
 
Morgan Le Fay
9,641
264
0
2,126
12,339
5,430
0
7,071
5,197
83,367
0
W
Horus
AtH2O
Horus
9,091
3,716
2,420
7,398
23,224
24,632
3,171
2,044
21,180
95
81,380
W
Baron Samedi
Jigopotamus
Baron Samedi
4,800
444
1,514
4,824
16,329
22,962
1,098
2,097
14,232
46,074
0
L
Thor
4,910
1,262
0
2,602
11,271
4,335
0
2,814
8,392
0
34,332
W
11,262
131
0
500
11,471
4,841
5,436
3,756
7,715
91,843
0
W
Ao Kuang
Peemoney25
Ao Kuang
5,166
1,651
0
8,024
20,212
9,565
1,569
867
19,345
115,147
0
L
Jing Wei
1,475
985
0
1,119
3,817
1,052
0
691
3,126
0
17,295
L
Artemis
spelucao
Artemis
5,260
1,620
0
303
12,425
4,566
0
5,224
7,161
0
69,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,803
Gold Earned
43,860
645
Minions Killed
495
0
Camps Cleared
0
2,110,518
Distance Traveled
1,597,495
14
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,119
596
194
9
0
397,100
1
L
Mulan
10,268
467
136
6
0
397,755
6
L
Morgan Le Fay
9,817
446
147
7
0
379,499
14
W
Horus
11,587
527
111
5
0
402,975
0
W
Baron Samedi
10,917
496
51
2
0
382,408
4
L
Thor
7,783
354
71
3
0
233,380
7
W
Thoth
11,593
527
141
6
0
470,805
2
W
Ao Kuang
12,587
572
148
7
0
457,230
7
L
Jing Wei
6,736
306
38
2
0
251,616
2
L
Artemis
9,256
421
103
5
0
335,245
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role