Player Matchup

Ares
Ares
Ares8722
Ares
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,711 Elo+
Party 4
Tyr
Tyr
Dota_Tico
Tyr
Level 90
God Stats
1W - 1L
1,682 SR
Queue Stats
22W - 28L
1,354 Elo+
Party 4
Chang'e
Chang'e
Izanami_III
Chang'e
Level 47
God Stats
10W - 11L
1,857 SR
Queue Stats
61W - 90L
1,410 Elo+
Party 3
Nemesis
Nemesis
Karlitoxpro
Nemesis
Level 86
God Stats
3W - 5L
1,217 SR
Queue Stats
21W - 18L
1,376 Elo+
Party 4
Neith
Neith
Setekh_V
Neith
Level 63
God Stats
1W - 3L
1,610 SR
Queue Stats
54W - 51L
1,438 Elo+
Party 3
Team Averages
Level 67
1,573 SR
1,458 Elo+

VS

Team Averages
Level 55
1,545 SR
1,387 Elo+
Charybdis
Charybdis
Choppaboi_Anbu17
Charybdis
Level 67
God Stats
5W - 3L
1,476 SR
Queue Stats
68W - 82L
1,306 Elo+
Party 1
Bakasura
Bakasura
Isai2303
Bakasura
Level 48
God Stats
5W - 4L
1,490 SR
Queue Stats
16W - 17L
1,380 Elo+
Party 2
Atlas
Atlas
Kwispyon240Hz
Atlas
Level 33
God Stats
3W - 3L
1,398 SR
Queue Stats
36W - 49L
1,320 Elo+
Party 1
Cthulhu
Cthulhu
Taker-Met112
Cthulhu
Level 45
God Stats
4W - 0L
1,810 SR
Queue Stats
15W - 11L
1,495 Elo+
Party 2
Medusa
Medusa
agente_ru
Medusa
Level 83
God Stats
11W - 5L
1,552 SR
Queue Stats
207W - 226L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 3 / 1
5,431
494
3,113
8,600
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
0 / 2 / 0
4,607
419
1,250
5,418
3,017
Chang'e
Izanami_III
Chang'e
8
0 / 4 / 0
4,559
414
2,112
7,511
2,421
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Karlitoxpro
Nemesis
7
0 / 3 / 0
4,766
433
2,534
9,069
2,876
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Setekh_V
Neith
7
1 / 2 / 0
4,791
436
4,313
4,831
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
9
3 / 2 / 2
5,492
499
1,852
5,800
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Isai2303
Bakasura
10
4 / 0 / 6
6,203
564
5,525
6,146
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 0 / 1
6,460
587
1,990
5,308
5,128
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Taker-Met112
Cthulhu
9
2 / 0 / 2
5,392
490
2,102
4,177
2,159
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
agente_ru
Medusa
13
5 / 0 / 4
7,214
656
10,610
8,259
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
14
14
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
1
3
1
0.5
W
Charybdis
3
2
2
2
L
0
2
0
0
W
Bakasura
Isai2303
Bakasura
4
0
6
7
L
Chang'e
Izanami_III
Chang'e
0
4
0
0
L
Nemesis
Karlitoxpro
Nemesis
0
3
0
0
W
0
0
1
0.5
L
Neith
Setekh_V
Neith
1
2
0
0.5
W
Cthulhu
Taker-Met112
Cthulhu
2
0
2
3
W
Medusa
agente_ru
Medusa
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,322
Damage
22,079
35,429
Taken
29,690
16,271
Mitigated
14,879
6,889
Healing
12,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,113
124
0
1,265
8,600
6,112
0
1,317
6,683
17,316
0
W
Charybdis
1,852
979
64
2,270
5,800
1,759
354
1,571
4,229
0
22,174
L
1,250
200
0
1,050
5,418
3,017
0
1,676
3,232
0
13,029
W
Bakasura
Isai2303
Bakasura
5,525
3,754
0
2,171
6,146
2,258
0
402
5,726
0
28,232
L
Chang'e
Izanami_III
Chang'e
2,112
309
181
1,789
7,511
2,421
0
0
7,511
15,493
0
L
Nemesis
Karlitoxpro
Nemesis
2,534
1,514
0
419
9,069
2,876
0
422
8,392
0
24,763
W
1,990
865
0
2,129
5,308
5,128
733
0
5,308
37,699
0
L
Neith
Setekh_V
Neith
4,313
1,649
500
1,685
4,831
1,845
0
677
3,844
0
23,149
W
Cthulhu
Taker-Met112
Cthulhu
2,102
102
185
701
4,177
2,159
128
796
3,381
16,274
0
W
Medusa
agente_ru
Medusa
10,610
5,190
0
4,534
8,259
3,575
816
2,146
5,821
0
61,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,154
Gold Earned
30,761
161
Minions Killed
290
0
Camps Cleared
0
891,656
Distance Traveled
1,034,252
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,431
494
27
2
0
211,212
5
W
Charybdis
5,492
499
35
3
0
157,363
2
L
Tyr
4,607
419
31
3
0
129,680
2
W
Bakasura
6,203
564
65
6
0
263,066
1
L
Chang'e
4,559
414
26
2
0
170,420
0
L
Nemesis
4,766
433
44
4
0
206,136
0
W
Atlas
6,460
587
82
7
0
194,496
1
L
Neith
4,791
436
33
3
0
174,208
4
W
Cthulhu
5,392
490
24
2
0
214,434
1
W
Medusa
7,214
656
84
8
0
204,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role