Player Matchup

Hades
Hades
Gold IV
 
Hades
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold IV
Aesilr
Jing Wei
Gold IV
Level 89
God Stats
9W - 5L
1,868 SR
Queue Stats
493W - 504L
1,361 MMR
Party 1
Thoth
Thoth
Gold IV
Eyche
Thoth
Gold IV
Level 124
God Stats
2W - 3L
1,470 SR
Queue Stats
99W - 99L
1,479 MMR
Solo
Khepri
Khepri
Gold III
Hunk302
Khepri
Gold III
Level 141
God Stats
33W - 31L
1,621 SR
Queue Stats
235W - 234L
1,508 MMR
Solo
Fenrir
Fenrir
Platinum III
enzio157
Fenrir
Platinum III
Level 160
God Stats
7W - 16L
1,531 SR
Queue Stats
711W - 714L
1,732 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,598 SR
1,516 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,549 SR
1,516 MMR
Atlas
Atlas
Gold II
 
Atlas
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Gold II
FORGETFORGOT
Awilix
Gold II
Level 65
God Stats
3W - 2L
1,533 SR
Queue Stats
46W - 49L
1,698 MMR
Party 2
Shiva
Shiva
Gold V
LeaHijodelDiablo
Shiva
Gold V
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 59L
1,384 MMR
Solo
Cernunnos
Cernunnos
Gold V
crakenOP
Cernunnos
Gold V
Level 159
God Stats
4W - 11L
1,487 SR
Queue Stats
237W - 244L
1,411 MMR
Party 3
Agni
Agni
Gold IV
mainra
Agni
Gold IV
Level 157
God Stats
6W - 4L
1,723 SR
Queue Stats
60W - 53L
1,587 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
0 / 2 / 0
9,656
536
10,131
16,698
10,708
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jing Wei
Aesilr
Jing Wei
16
0 / 2 / 0
10,091
561
6,015
12,028
4,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Eyche
Thoth
15
2 / 4 / 1
8,940
497
7,704
11,118
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Hunk302
Khepri
13
1 / 0 / 2
8,425
468
4,533
9,963
8,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
enzio157
Fenrir
16
2 / 4 / 1
9,272
515
5,951
18,893
8,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
GilgameshCliodhnaMercury

VS

Bans
RamaBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 0 / 3
7,979
443
3,582
11,219
9,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
17
7 / 2 / 2
10,470
582
15,964
15,616
6,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
0 / 0 / 2
10,397
578
10,491
16,357
14,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
crakenOP
Cernunnos
18
1 / 0 / 0
10,894
605
7,443
12,099
5,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
mainra
Agni
16
4 / 3 / 4
10,072
560
11,658
8,798
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
12
12
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
2
0
0
W
Atlas
 
Atlas
0
0
3
1.5
L
Jing Wei
Aesilr
Jing Wei
0
2
0
0
L
Thoth
Eyche
Thoth
2
4
1
0.63
W
Awilix
7
2
2
4
L
Khepri
Hunk302
Khepri
1
0
2
2
W
0
0
2
1
W
Cernunnos
crakenOP
Cernunnos
1
0
0
1
L
Fenrir
enzio157
Fenrir
2
4
1
0.63
W
Agni
mainra
Agni
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,334
Damage
49,138
68,700
Taken
64,089
36,112
Mitigated
40,798
22,047
Healing
22,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
10,131
1,746
173
9,509
16,698
10,708
25
0
16,698
83,284
0
W
Atlas
 
Atlas
3,582
1,716
0
1,038
11,219
9,942
0
4,024
7,195
31,456
0
L
Jing Wei
Aesilr
Jing Wei
6,015
3,845
0
5,151
12,028
4,372
840
1,794
10,234
0
95,538
L
Thoth
Eyche
Thoth
7,704
192
0
915
11,118
3,867
0
6,018
5,100
71,239
0
W
Awilix
15,964
7,218
0
962
15,616
6,540
0
5,513
10,103
0
97,339
L
Khepri
Hunk302
Khepri
4,533
652
0
2,206
9,963
8,929
14
3,407
6,556
29,107
0
W
10,491
2,880
251
11,809
16,357
14,800
0
8,791
7,566
0
95,148
W
Cernunnos
crakenOP
Cernunnos
7,443
3,612
0
7,820
12,099
5,698
546
1,452
10,647
0
110,451
L
Fenrir
enzio157
Fenrir
5,951
1,936
0
4,093
18,893
8,236
0
4,021
14,872
0
99,453
W
Agni
mainra
Agni
11,658
1,277
0
1,097
8,798
3,818
204
4,235
4,563
80,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,384
Gold Earned
49,812
663
Minions Killed
664
0
Camps Cleared
0
1,835,595
Distance Traveled
1,916,165
29
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,656
536
172
10
0
342,431
7
W
Atlas
7,979
443
43
2
0
381,658
11
L
Jing Wei
10,091
561
181
10
0
328,510
6
L
Thoth
8,940
497
116
6
0
343,260
8
W
Awilix
10,470
582
129
7
0
442,373
2
L
Khepri
8,425
468
52
3
0
419,069
5
W
Shiva
10,397
578
162
9
0
392,530
5
W
Cernunnos
10,894
605
183
10
0
343,232
9
L
Fenrir
9,272
515
142
8
0
402,325
3
W
Agni
10,072
560
147
8
0
356,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role