Player Matchup

Sol
Sol
DeathHazard636
Sol
Level 85
God Stats
3W - 0L
1,718 SR
Queue Stats
43W - 35L
1,551 Elo+
Party 2
Chaac
Chaac
Gruggl202
Chaac
Level 103
God Stats
10W - 4L
1,606 SR
Queue Stats
271W - 266L
1,498 Elo+
Party 2
Awilix
Awilix
KazooKid50
Awilix
Level 115
God Stats
4W - 3L
1,568 SR
Queue Stats
337W - 281L
1,481 Elo+
Party 2
Team Averages
Level 101
1,630 SR
1,510 Elo+

VS

Team Averages
Level 32
1,364 SR
1,321 Elo+
Ares
Ares
Necroxix
Ares
Level 66
God Stats
0W - 2L
1,277 SR
Queue Stats
129W - 199L
1,370 Elo+
Party 1
Neith
Neith
Red95035
Neith
Level 4
God Stats
0W - 3L
1,318 SR
Queue Stats
181W - 301L
1,174 Elo+
Party 1
Chronos
Chronos
TrippyGalaxy908
Chronos
Level 27
God Stats
0W - 1L
1,497 SR
Queue Stats
44W - 54L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 11
9,520
793
19,424
12,575
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Gruggl202
Chaac
13
5 / 4 / 11
9,012
751
7,578
16,242
12,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
KazooKid50
Awilix
16
10 / 0 / 6
10,176
848
12,903
8,591
4,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 3 / 2
7,604
634
6,133
15,398
15,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Neith
Red95035
Neith
10
1 / 12 / 1
7,083
590
6,965
16,027
7,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 1
7,651
638
6,409
14,040
6,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
20
Kills
4
4
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
W
Chaac
Gruggl202
Chaac
5
4
11
2.63
W
Awilix
KazooKid50
Awilix
10
0
6
13
L
Ares
1
3
2
0.67
L
Neith
Red95035
Neith
1
12
1
0.13
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,905
Damage
19,507
37,408
Taken
45,465
21,733
Mitigated
29,719
17,056
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,424
8,544
0
7,477
12,575
5,303
1,523
4,341
8,234
49,358
7,153
W
Chaac
Gruggl202
Chaac
7,578
703
0
6,966
16,242
12,055
829
5,564
10,678
0
20,825
W
Awilix
KazooKid50
Awilix
12,903
5,445
0
2,613
8,591
4,375
168
3,428
5,163
0
39,774
L
Ares
6,133
679
0
2,594
15,398
15,926
0
6,071
9,092
12,213
0
L
Neith
Red95035
Neith
6,965
3,180
0
911
16,027
7,228
0
6,132
9,614
0
15,879
L
6,409
2,727
0
2,389
14,040
6,565
0
4,783
8,990
23,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,708
Gold Earned
22,338
154
Minions Killed
73
10
Camps Cleared
0
680,065
Distance Traveled
574,878
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,520
793
68
6
2
218,626
2
W
Chaac
9,012
751
33
3
0
214,887
1
W
Awilix
10,176
848
53
4
8
246,552
3
L
Ares
7,604
634
15
1
0
203,247
2
L
Neith
7,083
590
18
2
0
166,490
2
L
Chronos
7,651
638
40
3
0
205,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role