Player Matchup

Artemis
Artemis
Chillzyx
Artemis
Level 25
God Stats
2W - 0L
1,829 SR
Queue Stats
121W - 42L
1,743 Elo+
Party 1
Ares
Ares
Kuroruro_
Ares
Level 115
God Stats
9W - 4L
1,729 SR
Queue Stats
66W - 44L
1,545 Elo+
Party 1
Chronos
Chronos
RoyalBeast524
Chronos
Level 136
God Stats
1W - 0L
1,681 SR
Queue Stats
68W - 71L
1,500 Elo+
Party 1
Team Averages
Level 92
1,746 SR
1,596 Elo+

VS

Team Averages
Level 98
1,439 SR
1,431 Elo+
Nox
Nox
DarkGlacierFox
Nox
Level 153
God Stats
3W - 2L
1,718 SR
Queue Stats
94W - 116L
1,468 Elo+
Party 2
Medusa
Medusa
MarkGoCrazyy-
Medusa
Level 61
God Stats
4W - 12L
1,339 SR
Queue Stats
66W - 87L
1,330 Elo+
Solo
Bellona
Bellona
kentafox
Bellona
Level 79
God Stats
0W - 3L
1,261 SR
Queue Stats
91W - 112L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chillzyx
Artemis
15
10 / 0 / 7
10,486
874
17,044
9,873
4,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
14
4 / 1 / 12
10,199
850
8,151
12,179
13,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
13
3 / 2 / 7
8,886
741
7,754
9,963
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,835
653
7,663
11,489
5,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 3
7,550
629
5,499
12,893
5,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
kentafox
Bellona
11
1 / 6 / 2
7,724
644
9,781
14,805
15,414
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
3
3
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
Chillzyx
Artemis
10
0
7
13.5
L
2
6
1
0.42
W
Ares
4
1
12
10
L
0
5
3
0.3
W
Chronos
3
2
7
3.25
L
Bellona
kentafox
Bellona
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,949
Damage
22,943
32,015
Taken
39,187
23,441
Mitigated
26,163
7,480
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Chillzyx
Artemis
17,044
9,495
0
4,646
9,873
4,655
934
2,383
6,238
0
49,865
L
7,663
589
0
1,753
11,489
5,327
0
5,630
5,859
24,363
0
W
Ares
8,151
543
0
1,014
12,179
13,580
271
2,422
9,167
13,703
0
L
5,499
2,258
0
1,417
12,893
5,422
0
4,760
8,133
0
29,082
W
Chronos
7,754
1,619
0
1,820
9,963
5,206
1,837
2,827
6,814
36,843
0
L
Bellona
kentafox
Bellona
9,781
2,526
0
1,256
14,805
15,414
0
5,740
9,065
0
21,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,571
Gold Earned
23,109
122
Minions Killed
113
10
Camps Cleared
2
701,073
Distance Traveled
614,684
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,486
874
71
6
6
229,873
3
L
Nox
7,835
653
41
3
1
204,314
5
W
Ares
10,199
850
10
1
0
244,017
6
L
Medusa
7,550
629
42
4
1
188,145
1
W
Chronos
8,886
741
41
3
4
227,183
2
L
Bellona
7,724
644
30
3
0
222,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role