Player Matchup

Achilles
Achilles
 
Achilles
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BlueeFlamee
Geb
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
308W - 331L
1,436 Elo+
Party 1
Chiron
Chiron
Demotaur
Chiron
Level 103
God Stats
16W - 9L
1,495 SR
Queue Stats
149W - 136L
1,485 Elo+
Solo
Ne Zha
Ne Zha
FIN4LITY
Ne Zha
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 100L
1,395 Elo+
Party 3
Poseidon
Poseidon
FunDysfunctional
Poseidon
Level 66
God Stats
6W - 3L
1,748 SR
Queue Stats
111W - 133L
1,403 Elo+
Party 3
Team Averages
Level 69
1,549 SR
1,444 Elo+

VS

Team Averages
Level 70
1,390 SR
1,410 Elo+
Mercury
Mercury
Cycotic5895
Mercury
Level 115
God Stats
0W - 5L
1,311 SR
Queue Stats
115W - 141L
1,446 Elo+
Solo
Jing Wei
Jing Wei
Jurdle
Jing Wei
Level 40
God Stats
0W - 2L
1,239 SR
Queue Stats
5W - 6L
1,407 Elo+
Party 2
Ares
Ares
PapaPreece
Ares
Level 17
God Stats
0W - 3L
1,160 SR
Queue Stats
4W - 6L
1,346 Elo+
Party 2
Raijin
Raijin
UchihaVengence4
Raijin
Level 149
God Stats
1W - 1L
1,869 SR
Queue Stats
116W - 92L
1,476 Elo+
Party 4
Nemesis
Nemesis
xDungeonELiTE
Nemesis
Level 29
God Stats
6W - 14L
1,371 SR
Queue Stats
33W - 47L
1,376 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 0 / 1
6,082
553
5,422
7,389
6,683
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 7
5,923
538
2,450
6,196
3,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Demotaur
Chiron
10
3 / 1 / 2
6,131
557
7,229
5,156
1,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
FIN4LITY
Ne Zha
10
3 / 0 / 3
6,123
557
4,699
7,694
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
4 / 0 / 3
6,076
552
5,325
4,054
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cycotic5895
Mercury
9
0 / 2 / 0
5,246
477
2,136
7,659
2,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Jurdle
Jing Wei
7
0 / 3 / 1
4,903
446
3,974
6,523
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,362
487
2,664
8,519
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 0
4,791
436
2,054
7,048
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
7
1 / 1 / 0
4,867
442
2,501
7,151
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
11
Kills
1
1
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
1
1.5
W
0
0
7
3.5
L
Mercury
Cycotic5895
Mercury
0
2
0
0
W
Chiron
Demotaur
Chiron
3
1
2
4
W
Ne Zha
FIN4LITY
Ne Zha
3
0
3
4.5
W
4
0
3
5.5
L
Jing Wei
Jurdle
Jing Wei
0
3
1
0.17
L
0
2
0
0
L
0
3
0
0
L
Nemesis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,125
Damage
13,329
30,489
Taken
36,900
15,494
Mitigated
13,982
9,551
Healing
7,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,422
1,053
0
2,226
7,389
6,683
0
242
7,109
0
36,641
W
2,450
126
0
1,787
6,196
3,103
0
2,111
4,043
16,222
0
L
Mercury
Cycotic5895
Mercury
2,136
763
0
2,660
7,659
2,435
0
659
7,000
0
30,873
W
Chiron
Demotaur
Chiron
7,229
1,965
687
1,665
5,156
1,681
474
324
4,832
0
37,324
W
Ne Zha
FIN4LITY
Ne Zha
4,699
1,806
0
2,106
7,694
2,875
99
831
6,677
0
40,084
W
5,325
1,210
0
1,080
4,054
1,152
687
768
3,110
41,731
0
L
Jing Wei
Jurdle
Jing Wei
3,974
3,240
0
1,250
6,523
2,229
0
1,601
4,922
0
19,736
L
2,664
184
202
1,883
8,519
4,672
112
1,290
7,229
25,007
0
L
2,054
152
0
915
7,048
2,348
0
2,428
4,620
20,040
0
L
Nemesis
2,501
683
0
660
7,151
2,298
0
1,797
5,354
0
17,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,335
Gold Earned
25,169
293
Minions Killed
195
0
Camps Cleared
0
1,112,244
Distance Traveled
1,041,693
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,082
553
66
6
0
206,532
3
W
Geb
5,923
538
18
2
0
245,912
2
L
Mercury
5,246
477
47
4
0
207,017
0
W
Chiron
6,131
557
79
7
0
204,252
2
W
Ne Zha
6,123
557
74
7
0
245,272
1
W
Poseidon
6,076
552
56
5
0
210,276
5
L
Jing Wei
4,903
446
40
4
0
188,655
0
L
Ares
5,362
487
34
3
0
211,091
3
L
Raijin
4,791
436
40
4
0
181,849
4
L
Nemesis
4,867
442
34
3
0
253,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role