Player Matchup

Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Gramguy
Ah Puch
Level 85
God Stats
7W - 6L
1,525 SR
Queue Stats
212W - 194L
1,445 Elo+
Party 2
Jing Wei
Jing Wei
TESCloak
Jing Wei
Level 67
God Stats
3W - 1L
1,501 SR
Queue Stats
163W - 149L
1,444 Elo+
Party 2
Skadi
Skadi
Tonicgymnast
Skadi
Level 89
God Stats
6W - 5L
1,231 SR
Queue Stats
355W - 371L
1,394 Elo+
Solo
Tiamat
Tiamat
liveninja1337
Tiamat
Level 34
God Stats
4W - 3L
1,761 SR
Queue Stats
38W - 39L
1,449 Elo+
Party 2
Team Averages
Level 77
1,504 SR
1,446 Elo+

VS

Team Averages
Level 41
1,528 SR
1,431 Elo+
Heimdallr
Heimdallr
KILLER4SS4S1N00
Heimdallr
Level 27
God Stats
1W - 1L
1,549 SR
Queue Stats
4W - 5L
1,468 Elo+
Party 3
Athena
Athena
S_H_A_Z_A_M_374
Athena
Level 35
God Stats
12W - 16L
1,509 SR
Queue Stats
163W - 175L
1,539 Elo+
Solo
Baba Yaga
Baba Yaga
VergilVongola
Baba Yaga
Level 80
God Stats
22W - 17L
1,583 SR
Queue Stats
60W - 66L
1,430 Elo+
Party 3
Medusa
Medusa
hideyourbush
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,358 Elo+
Party 1
Arachne
Arachne
neckage
Arachne
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 38L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 3 / 7
6,533
503
7,506
13,866
10,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Gramguy
Ah Puch
13
1 / 0 / 0
7,350
565
4,098
5,133
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
TESCloak
Jing Wei
11
6 / 2 / 0
6,951
535
8,070
9,286
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 3
6,922
532
5,190
7,298
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
6,438
495
3,227
5,201
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KILLER4SS4S1N00
Heimdallr
12
0 / 1 / 0
6,263
482
2,576
7,045
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 4 / 2
6,020
463
4,672
12,456
6,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
VergilVongola
Baba Yaga
11
0 / 0 / 1
6,556
504
4,200
6,223
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
9
2 / 4 / 3
6,003
462
7,188
9,825
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
neckage
Arachne
10
1 / 2 / 1
6,195
477
4,885
11,561
4,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
6
6
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
3
7
1.17
W
Ah Puch
Gramguy
Ah Puch
1
0
0
1
L
Heimdallr
KILLER4SS4S1N00
Heimdallr
0
1
0
0
L
3
4
2
1
W
Jing Wei
TESCloak
Jing Wei
6
2
0
3
W
4
0
3
5.5
L
Baba Yaga
VergilVongola
Baba Yaga
0
0
1
0.5
L
Medusa
2
4
3
0.88
W
0
1
0
0
L
Arachne
neckage
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,091
Damage
23,521
40,784
Taken
47,110
20,866
Mitigated
19,483
14,915
Healing
10,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,506
1,937
159
3,348
13,866
10,337
225
2,811
11,055
26,466
0
W
Ah Puch
Gramguy
Ah Puch
4,098
548
0
2,474
5,133
2,043
342
404
4,729
56,384
0
L
Heimdallr
KILLER4SS4S1N00
Heimdallr
2,576
845
0
1,901
7,045
2,970
513
2,667
4,378
0
40,073
L
4,672
2,239
0
638
12,456
6,533
114
3,550
8,906
19,775
0
W
Jing Wei
TESCloak
Jing Wei
8,070
6,416
0
3,876
9,286
3,365
2,170
1,628
7,658
0
37,574
W
5,190
2,601
0
2,938
7,298
2,697
0
681
6,617
0
42,338
L
Baba Yaga
VergilVongola
Baba Yaga
4,200
288
26
2,701
6,223
2,526
0
3,887
2,336
51,500
0
L
Medusa
7,188
3,691
0
2,539
9,825
3,186
0
2,782
7,043
0
19,163
W
3,227
209
0
2,120
5,201
2,424
0
3,348
1,853
42,162
0
L
Arachne
neckage
Arachne
4,885
3,279
0
2,678
11,561
4,268
0
1,945
9,616
0
49,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,194
Gold Earned
31,037
336
Minions Killed
307
0
Camps Cleared
0
1,240,265
Distance Traveled
1,229,741
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,533
503
27
2
0
262,218
1
W
Ah Puch
7,350
565
95
7
0
250,091
4
L
Heimdallr
6,263
482
88
7
0
206,160
7
L
Athena
6,020
463
37
3
0
259,660
0
W
Jing Wei
6,951
535
62
5
0
234,181
2
W
Skadi
6,922
532
87
7
0
267,116
0
L
Baba Yaga
6,556
504
79
6
0
228,859
6
L
Medusa
6,003
462
17
1
0
244,687
0
W
Tiamat
6,438
495
65
5
0
226,659
0
L
Arachne
6,195
477
86
7
0
290,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role