Player Matchup

Tyr
Tyr
Arbolleider
Tyr
Level 108
God Stats
3W - 1L
1,569 SR
Queue Stats
21W - 19L
1,457 Elo+
Solo
Janus
Janus
Jellolard
Janus
Level 99
God Stats
8W - 11L
1,415 SR
Queue Stats
161W - 169L
1,524 Elo+
Party 1
Chernobog
Chernobog
Jokertegn
Chernobog
Level 143
God Stats
4W - 4L
1,345 SR
Queue Stats
184W - 184L
1,559 Elo+
Party 1
Team Averages
Level 117
1,443 SR
1,513 Elo+

VS

Team Averages
Level 72
1,609 SR
1,495 Elo+
Cu Chulainn
Cu Chulainn
GrandAnthem
Cu Chulainn
Level 42
God Stats
0W - 5L
1,699 SR
Queue Stats
96W - 67L
1,557 Elo+
Party 2
Thoth
Thoth
KittyShrapnel
Thoth
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
341W - 415L
1,559 Elo+
Solo
Bakasura
Bakasura
OverLordOfScrubs
Bakasura
Level 29
God Stats
1W - 1L
1,627 SR
Queue Stats
6W - 10L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 12
9,190
835
12,130
11,297
7,278
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Jellolard
Janus
14
3 / 0 / 13
8,959
814
8,195
3,222
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Jokertegn
Chernobog
14
11 / 4 / 7
9,940
904
10,633
10,841
4,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GrandAnthem
Cu Chulainn
11
3 / 6 / 1
7,650
695
11,370
14,373
11,346
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 8 / 1
6,967
633
3,779
9,256
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 5 / 1
7,648
695
2,194
11,775
5,207
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
19
Kills
5
5
Deaths
19
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
L
Cu Chulainn
GrandAnthem
Cu Chulainn
3
6
1
0.58
W
Janus
Jellolard
Janus
3
0
13
9.5
W
Chernobog
Jokertegn
Chernobog
11
4
7
3.63
L
0
8
1
0.06
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,958
Damage
17,343
25,360
Taken
35,404
12,874
Mitigated
20,335
4,632
Healing
2,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,130
1,987
0
2,071
11,297
7,278
167
1,580
9,407
0
21,369
L
Cu Chulainn
GrandAnthem
Cu Chulainn
11,370
2,224
152
1,313
14,373
11,346
22
3,122
10,959
239
29,453
W
Janus
Jellolard
Janus
8,195
446
0
763
3,222
1,235
534
1,255
1,967
34,383
0
W
Chernobog
Jokertegn
Chernobog
10,633
6,910
0
1,798
10,841
4,361
1,530
909
9,932
0
26,835
L
3,779
625
0
73
9,256
3,782
0
2,603
6,439
17,949
744
L
2,194
1,543
0
1,441
11,775
5,207
308
2,092
9,449
0
10,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,089
Gold Earned
22,265
133
Minions Killed
102
7
Camps Cleared
2
691,239
Distance Traveled
570,167
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,190
835
31
3
2
250,572
4
L
Cu Chulainn
7,650
695
34
3
1
199,019
2
W
Janus
8,959
814
75
7
3
224,961
1
W
Chernobog
9,940
904
27
2
2
215,706
4
L
Thoth
6,967
633
37
3
0
164,916
4
L
Bakasura
7,648
695
31
3
1
206,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role