Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Candle Wax1617
Nu Wa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,380 Elo+
Party 2
Terra
Terra
Frostieguybh
Terra
Level 38
God Stats
9W - 3L
1,801 SR
Queue Stats
118W - 155L
1,386 Elo+
Party 2
Nemesis
Nemesis
Plunia
Nemesis
Level 109
God Stats
2W - 0L
1,730 SR
Queue Stats
99W - 125L
1,482 Elo+
Party 2
Anhur
Anhur
Sweat Souls
Anhur
Level 147
God Stats
2W - 3L
1,893 SR
Queue Stats
128W - 86L
1,731 Elo+
Party 2
Team Averages
Level 91
1,685 SR
1,496 Elo+

VS

Team Averages
Level 82
1,427 SR
1,531 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
CubVandal
Baron Samedi
Level 45
God Stats
4W - 5L
1,334 SR
Queue Stats
18W - 14L
1,587 Elo+
Party 1
He Bo
He Bo
FBIAgentLitler
He Bo
Level 149
God Stats
0W - 4L
1,469 SR
Queue Stats
83W - 68L
1,589 Elo+
Party 1
Sol
Sol
SWAGCITY0079
Sol
Level 4
God Stats
2W - 2L
1,501 SR
Queue Stats
2W - 2L
1,460 Elo+
Party 3
Danzaburou
Danzaburou
kashmoneyPhD
Danzaburou
Level 58
God Stats
3W - 6L
1,331 SR
Queue Stats
10W - 11L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
2 / 1 / 1
7,813
558
9,593
15,942
12,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 4
7,139
510
5,058
5,779
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 0 / 5
6,215
444
1,086
9,094
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Plunia
Nemesis
12
7 / 1 / 1
7,593
542
6,384
10,721
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
8 / 0 / 3
8,431
602
10,598
8,179
3,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
0 / 2 / 1
7,308
522
8,618
14,789
8,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
CubVandal
Baron Samedi
10
0 / 2 / 0
5,681
406
3,834
5,952
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 3 / 0
6,277
448
6,838
8,024
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 0
7,136
510
5,850
11,098
3,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
kashmoneyPhD
Danzaburou
9
0 / 7 / 0
5,651
404
2,105
10,619
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
17
Kills
3
3
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
1
1
2.5
L
Cu Chulainn
 
Cu Chulainn
0
2
1
0.25
W
0
1
4
2
L
Baron Samedi
CubVandal
Baron Samedi
0
2
0
0
L
1
3
0
0.33
W
0
0
5
2.5
W
Nemesis
Plunia
Nemesis
7
1
1
7.5
L
2
3
0
0.67
W
8
0
3
9.5
L
Danzaburou
kashmoneyPhD
Danzaburou
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,719
Damage
27,245
49,715
Taken
50,482
28,104
Mitigated
18,499
17,987
Healing
17,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,593
6,182
0
8,414
15,942
12,225
0
2,418
13,502
0
63,261
L
Cu Chulainn
 
Cu Chulainn
8,618
2,639
0
7,111
14,789
8,568
0
521
14,268
3,613
54,125
W
5,058
803
0
500
5,779
1,988
514
1,788
3,821
55,942
0
L
Baron Samedi
CubVandal
Baron Samedi
3,834
419
460
1,218
5,952
1,810
0
919
5,033
31,936
0
L
6,838
0
0
1,547
8,024
2,346
0
1,991
6,033
46,230
0
W
1,086
212
576
3,189
9,094
6,471
24
5,811
3,126
7,484
0
W
Nemesis
Plunia
Nemesis
6,384
3,056
0
1,959
10,721
4,401
0
3,416
7,203
0
54,649
L
5,850
1,939
0
5,503
11,098
3,842
0
1,046
10,052
47,305
9,465
W
10,598
4,164
0
3,349
8,179
3,019
1,176
3,142
5,005
0
64,572
L
Danzaburou
kashmoneyPhD
Danzaburou
2,105
606
0
1,460
10,619
1,933
0
1,667
8,952
0
27,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,191
Gold Earned
32,053
410
Minions Killed
383
0
Camps Cleared
0
1,397,401
Distance Traveled
1,277,490
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,813
558
108
8
0
298,257
2
L
Cu Chulainn
7,308
522
116
8
0
256,422
5
W
Nu Wa
7,139
510
94
7
0
243,904
3
L
Baron Samedi
5,681
406
54
4
0
247,872
2
L
He Bo
6,277
448
75
5
0
244,081
1
W
Terra
6,215
444
9
1
0
277,950
0
W
Nemesis
7,593
542
81
6
0
331,557
1
L
Sol
7,136
510
95
7
0
278,037
1
W
Anhur
8,431
602
118
8
0
245,733
0
L
Danzaburou
5,651
404
43
3
0
251,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role