Player Matchup

Gilgamesh
Gilgamesh
BOSS91099
Gilgamesh
Level 27
God Stats
2W - 1L
1,317 SR
Queue Stats
53W - 83L
1,333 Elo+
Solo
Izanami
Izanami
DreadedPapi24
Izanami
Level 124
God Stats
2W - 0L
1,707 SR
Queue Stats
103W - 112L
1,442 Elo+
Party 1
Sobek
Sobek
FlyinDanskmen
Sobek
Level 78
God Stats
9W - 12L
1,271 SR
Queue Stats
463W - 443L
1,383 Elo+
Solo
Scylla
Scylla
JotaStark
Scylla
Level 128
God Stats
7W - 6L
1,530 SR
Queue Stats
758W - 819L
1,435 Elo+
Solo
Persephone
Persephone
Trapordiety
Persephone
Level 109
God Stats
3W - 3L
1,337 SR
Queue Stats
195W - 255L
1,444 Elo+
Party 1
Team Averages
Level 93
1,432 SR
1,408 Elo+

VS

Team Averages
Level 87
1,608 SR
1,313 Elo+
Chaac
Chaac
EVIRUX_CO
Chaac
Level 108
God Stats
3W - 3L
1,842 SR
Queue Stats
119W - 145L
1,367 Elo+
Solo
Geb
Geb
Ivy Lyons
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,257 Elo+
Party 2
Zeus
Zeus
Lytelcyning
Zeus
Level 89
God Stats
0W - 1L
1,466 SR
Queue Stats
4W - 12L
1,223 Elo+
Party 2
Hera
Hera
Paliva Mortal
Hera
Level 158
God Stats
1W - 2L
1,480 SR
Queue Stats
407W - 457L
1,387 Elo+
Solo
Hun Batz
Hun Batz
TomasdelaBara
Hun Batz
Level 55
God Stats
1W - 1L
1,754 SR
Queue Stats
81W - 97L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BOSS91099
Gilgamesh
20
12 / 6 / 16
14,363
684
21,176
23,597
19,962
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
20
9 / 4 / 18
14,327
682
22,933
18,679
9,548
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

20
4 / 2 / 26
14,911
710
17,169
34,279
55,673
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
JotaStark
Scylla
20
9 / 5 / 15
14,966
713
25,050
16,266
8,520
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
Trapordiety
Persephone
20
10 / 2 / 17
15,158
722
22,824
14,178
7,314
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EVIRUX_CO
Chaac
20
4 / 8 / 7
14,041
669
16,464
29,469
24,464
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 9 / 5
10,364
494
6,490
28,971
34,864
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
10 / 9 / 3
15,134
721
36,252
21,286
10,263
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 8 / 7
12,459
593
19,840
19,667
11,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
TomasdelaBara
Hun Batz
19
2 / 10 / 7
11,893
566
10,753
25,108
18,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
48
44
Kills
19
19
Deaths
44
92
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BOSS91099
Gilgamesh
12
6
16
3.33
W
Izanami
9
4
18
4.5
L
Chaac
EVIRUX_CO
Chaac
4
8
7
0.94
W
4
2
26
8.5
L
0
9
5
0.28
W
Scylla
JotaStark
Scylla
9
5
15
3.3
L
10
9
3
1.28
L
3
8
7
0.81
L
Hun Batz
TomasdelaBara
Hun Batz
2
10
7
0.55
W
Persephone
Trapordiety
Persephone
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,152
Damage
89,799
106,999
Taken
124,501
101,017
Mitigated
99,354
46,924
Healing
24,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BOSS91099
Gilgamesh
21,176
5,652
2,516
2,528
23,597
19,962
2,071
16,343
7,254
0
41,197
W
Izanami
22,933
17,159
4,388
7,480
18,679
9,548
2,948
12,047
6,632
0
54,073
L
Chaac
EVIRUX_CO
Chaac
16,464
2,818
1,390
8,648
29,469
24,464
0
16,868
12,601
2,624
47,210
W
17,169
693
1,973
17,438
34,279
55,673
673
17,438
16,841
30,682
0
L
6,490
423
463
447
28,971
34,864
0
12,743
16,228
10,434
0
W
Scylla
JotaStark
Scylla
25,050
2,015
955
2,749
16,266
8,520
2,438
9,167
7,099
64,879
0
L
36,252
2,624
1,368
3,922
21,286
10,263
254
10,902
10,384
57,168
0
L
19,840
8,433
1,056
2,350
19,667
11,085
520
10,378
9,289
39,532
0
L
Hun Batz
TomasdelaBara
Hun Batz
10,753
1,534
1,173
4,131
25,108
18,678
779
14,152
10,956
0
21,003
W
Persephone
Trapordiety
Persephone
22,824
603
2,228
4,669
14,178
7,314
1,080
8,421
5,755
54,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,725
Gold Earned
63,891
227
Minions Killed
190
0
Camps Cleared
0
1,863,124
Distance Traveled
1,608,098
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,363
684
22
1
0
325,411
0
W
Izanami
14,327
682
54
3
0
365,106
0
L
Chaac
14,041
669
68
3
0
318,628
1
W
Sobek
14,911
710
12
1
0
431,932
1
L
Geb
10,364
494
4
0
0
305,020
0
W
Scylla
14,966
713
77
4
0
345,559
2
L
Zeus
15,134
721
57
3
0
325,343
0
L
Hera
12,459
593
43
2
0
321,751
0
L
Hun Batz
11,893
566
18
1
0
337,356
0
W
Persephone
15,158
722
62
3
0
395,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role