Player Matchup

Mulan
Mulan
Caveman Gamer01
Mulan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 56L
1,481 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DrAgOn x LoD
Morgan Le Fay
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 47L
1,496 Elo+
Party 3
Awilix
Awilix
Sumo628
Awilix
Level 128
God Stats
8W - 5L
1,595 SR
Queue Stats
189W - 162L
1,542 Elo+
Party 1
Sol
Sol
Thawne98
Sol
Level 122
God Stats
14W - 14L
1,568 SR
Queue Stats
122W - 110L
1,544 Elo+
Party 1
Ganesha
Ganesha
WristyJaguar57
Ganesha
Level 108
God Stats
12W - 12L
1,420 SR
Queue Stats
113W - 106L
1,520 Elo+
Party 1
Team Averages
Level 130
1,517 SR
1,517 Elo+

VS

Team Averages
Level 91
1,497 SR
1,490 Elo+
Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ayvryy
Ah Muzen Cab
Level 86
God Stats
18W - 15L
1,488 SR
Queue Stats
534W - 506L
1,370 Elo+
Party 2
Jing Wei
Jing Wei
OneTapIGuess
Jing Wei
Level 69
God Stats
2W - 7L
1,354 SR
Queue Stats
524W - 543L
1,478 Elo+
Solo
Thoth
Thoth
SkillfulGames87
Thoth
Level 79
God Stats
1W - 3L
1,436 SR
Queue Stats
120W - 91L
1,539 Elo+
Solo
Shiva
Shiva
your__A_WeEb
Shiva
Level 99
God Stats
1W - 3L
1,706 SR
Queue Stats
327W - 303L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 9
13,545
589
23,253
26,708
34,504
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
DrAgOn x LoD
Morgan Le Fay
16
1 / 3 / 0
10,530
458
4,137
11,648
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
Sumo628
Awilix
19
15 / 7 / 3
13,129
571
21,122
22,511
10,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 3 / 7
11,668
507
21,689
17,302
7,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 7 / 9
10,451
454
3,653
20,523
26,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
11 / 7 / 4
11,084
482
22,440
31,113
17,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Ayvryy
Ah Muzen Cab
14
0 / 5 / 1
8,639
376
4,949
14,722
6,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
OneTapIGuess
Jing Wei
4
0 / 2 / 2
6,351
276
150
3,751
987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 5 / 2
9,612
418
10,325
15,414
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 5 / 7
9,332
406
16,847
29,178
30,232
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
24
Kills
19
22
Deaths
24
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
11
7
4
1.86
L
Ah Muzen Cab
Ayvryy
Ah Muzen Cab
0
5
1
0.1
W
5
2
9
4.75
W
Morgan Le Fay
DrAgOn x LoD
Morgan Le Fay
1
3
0
0.33
L
Jing Wei
OneTapIGuess
Jing Wei
0
2
2
0.5
L
3
5
2
0.8
W
Awilix
Sumo628
Awilix
15
7
3
2.36
W
3
3
7
2.17
W
0
7
9
0.64
L
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,854
Damage
54,711
98,692
Taken
94,178
83,632
Mitigated
61,013
32,242
Healing
19,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
22,440
13,732
0
7,048
31,113
17,045
0
10,297
20,539
0
69,109
L
Ah Muzen Cab
Ayvryy
Ah Muzen Cab
4,949
2,109
0
3,823
14,722
6,607
0
1,579
12,751
0
53,057
W
23,253
2,140
0
15,274
26,708
34,504
3,481
1,497
23,940
0
120,336
W
Morgan Le Fay
DrAgOn x LoD
Morgan Le Fay
4,137
561
97
2,712
11,648
4,118
1,762
4,652
6,689
69,800
0
L
Jing Wei
OneTapIGuess
Jing Wei
150
150
0
23
3,751
987
0
1,204
2,547
0
1,540
L
10,325
468
0
3,187
15,414
6,142
0
4,284
10,931
64,785
0
W
Awilix
Sumo628
Awilix
21,122
8,606
0
2,151
22,511
10,627
2,484
2,958
19,399
0
89,623
W
21,689
6,910
238
8,531
17,302
7,903
7,339
0
17,302
114,268
0
W
3,653
457
847
2,392
20,523
26,480
379
1,218
19,305
28,198
0
L
16,847
2,929
1,135
4,103
29,178
30,232
0
12,115
16,685
0
58,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,323
Gold Earned
45,018
662
Minions Killed
326
0
Camps Cleared
0
2,026,456
Distance Traveled
1,723,410
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,084
482
79
3
0
433,968
0
L
Ah Muzen Cab
8,639
376
81
4
0
348,478
1
W
Mulan
13,545
589
217
9
0
440,818
5
W
Morgan Le Fay
10,530
458
115
5
0
363,325
1
L
Jing Wei
6,351
276
6
0
0
234,330
1
L
Thoth
9,612
418
98
4
0
313,897
7
W
Awilix
13,129
571
117
5
0
447,387
0
W
Sol
11,668
507
204
9
0
405,675
6
W
Ganesha
10,451
454
9
0
0
369,251
5
L
Shiva
9,332
406
62
3
0
392,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role