Player Matchup

Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Guarda2311
Chang'e
Level 138
God Stats
2W - 4L
1,084 SR
Queue Stats
411W - 521L
1,374 Elo+
Party 1
Hercules
Hercules
MaestroDelTerror
Hercules
Level 82
God Stats
41W - 55L
1,427 SR
Queue Stats
416W - 496L
1,364 Elo+
Party 1
Atlas
Atlas
TOCAATA
Atlas
Level 69
God Stats
9W - 5L
1,328 SR
Queue Stats
328W - 422L
1,340 Elo+
Party 1
Team Averages
Level 119
1,368 SR
1,416 Elo+

VS

Team Averages
Level 90
1,447 SR
1,344 Elo+
Nemesis
Nemesis
Covenator
Nemesis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,119 Elo+
Party 3
Loki
Loki
ShishiiShishii
Loki
Level 54
God Stats
2W - 3L
1,180 SR
Queue Stats
3W - 8L
1,130 Elo+
Party 3
Skadi
Skadi
saltyslapmeat
Skadi
Level 89
God Stats
17W - 18L
1,511 SR
Queue Stats
119W - 126L
1,464 Elo+
Party 2
Merlin
Merlin
sluggga
Merlin
Level 102
God Stats
2W - 4L
1,493 SR
Queue Stats
262W - 268L
1,536 Elo+
Party 2
Cu Chulainn
Cu Chulainn
tiggurai
Cu Chulainn
Level 127
God Stats
393W - 364L
1,549 SR
Queue Stats
569W - 595L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
8 / 1 / 3
11,946
569
13,700
18,412
8,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
 
Heimdallr
18
1 / 3 / 2
11,090
528
6,724
13,089
5,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Guarda2311
Chang'e
17
2 / 3 / 5
10,315
491
8,589
14,430
6,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 2 / 5
11,946
569
10,455
25,826
26,478
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
TOCAATA
Atlas
14
1 / 3 / 7
9,521
453
5,972
15,637
15,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Covenator
Nemesis
17
4 / 5 / 5
10,163
484
16,895
18,774
9,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 6
9,620
458
5,514
9,633
9,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
0 / 3 / 4
9,226
439
10,582
13,205
5,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
sluggga
Merlin
17
5 / 4 / 2
10,751
512
15,398
13,824
6,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
tiggurai
Cu Chulainn
17
1 / 2 / 2
10,076
480
13,779
15,357
15,770
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
16
Kills
12
12
Deaths
16
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
1
3
9.5
W
Heimdallr
 
Heimdallr
1
3
2
0.67
L
Nemesis
Covenator
Nemesis
4
5
5
1.3
W
Chang'e
Guarda2311
Chang'e
2
3
5
1.5
W
4
2
5
3.25
L
2
2
6
2.5
W
Atlas
TOCAATA
Atlas
1
3
7
1.5
L
0
3
4
0.67
L
Merlin
sluggga
Merlin
5
4
2
1.5
L
Cu Chulainn
tiggurai
Cu Chulainn
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,440
Damage
62,168
87,394
Taken
70,793
62,063
Mitigated
47,611
34,184
Healing
15,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,700
6,926
0
5,567
18,412
8,561
59
3,064
15,348
0
111,279
W
Heimdallr
 
Heimdallr
6,724
1,857
0
5,860
13,089
5,547
750
577
12,512
0
92,484
L
Nemesis
Covenator
Nemesis
16,895
8,310
0
2,591
18,774
9,713
0
3,931
14,843
0
112,702
W
Chang'e
Guarda2311
Chang'e
8,589
870
2,260
5,300
14,430
6,428
76
6,152
8,278
78,921
0
W
10,455
3,027
0
11,369
25,826
26,478
359
3,265
22,561
0
89,452
L
5,514
1,095
0
1,824
9,633
9,342
0
2,607
7,026
0
26,953
W
Atlas
TOCAATA
Atlas
5,972
1,855
0
3,828
15,637
15,049
0
2,340
13,297
18,341
0
L
10,582
4,956
0
4,740
13,205
5,938
0
1,918
11,287
0
91,530
L
Merlin
sluggga
Merlin
15,398
1,079
0
2,488
13,824
6,848
0
5,642
8,182
109,796
0
L
Cu Chulainn
tiggurai
Cu Chulainn
13,779
1,983
0
3,433
15,357
15,770
0
463
14,894
0
98,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,818
Gold Earned
49,836
677
Minions Killed
601
0
Camps Cleared
0
2,142,305
Distance Traveled
2,069,800
38
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,946
569
152
7
0
565,376
6
W
Heimdallr
11,090
528
185
9
0
354,053
6
L
Nemesis
10,163
484
132
6
0
419,804
1
W
Chang'e
10,315
491
142
7
0
391,103
7
W
Hercules
11,946
569
168
8
0
382,803
9
L
Loki
9,620
458
41
2
0
471,547
4
W
Atlas
9,521
453
30
1
0
448,970
10
L
Skadi
9,226
439
128
6
0
382,713
0
L
Merlin
10,751
512
164
8
0
361,833
3
L
Cu Chulainn
10,076
480
136
6
0
433,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role