Player Matchup

Bacchus
Bacchus
AM_BucketBoi
Bacchus
Level 67
God Stats
6W - 7L
1,397 SR
Queue Stats
69W - 85L
1,407 Elo+
Party 1
Hades
Hades
BacKYarDBoogi111
Hades
Level 72
God Stats
4W - 9L
1,314 SR
Queue Stats
57W - 70L
1,413 Elo+
Party 1
Chernobog
Chernobog
MUTANTTWINKIES
Chernobog
Level 64
God Stats
1W - 1L
1,233 SR
Queue Stats
66W - 86L
1,404 Elo+
Party 1
Osiris
Osiris
cravendmoney
Osiris
Level 69
God Stats
6W - 2L
1,617 SR
Queue Stats
66W - 84L
1,409 Elo+
Party 1
Bakasura
Bakasura
kingnathan10717
Bakasura
Level 41
God Stats
2W - 4L
1,524 SR
Queue Stats
25W - 47L
1,407 Elo+
Party 1
Team Averages
Level 63
1,417 SR
1,408 Elo+

VS

Team Averages
Level 54
1,464 SR
1,371 Elo+
Ratatoskr
Ratatoskr
BOOTIEPATROL
Ratatoskr
Level 42
God Stats
10W - 5L
1,653 SR
Queue Stats
90W - 83L
1,449 Elo+
Party 3
Charybdis
Charybdis
Deaminator
Charybdis
Level 40
God Stats
4W - 7L
1,421 SR
Queue Stats
64W - 64L
1,326 Elo+
Party 2
Sol
Sol
FlakoLaFama27
Sol
Level 62
God Stats
32W - 28L
1,140 SR
Queue Stats
192W - 218L
1,351 Elo+
Solo
Heimdallr
Heimdallr
JayMKay
Heimdallr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 102L
1,441 Elo+
Party 3
Yemoja
Yemoja
ihydre
Yemoja
Level 25
God Stats
2W - 2L
1,605 SR
Queue Stats
19W - 34L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AM_BucketBoi
Bacchus
15
4 / 3 / 9
9,970
525
7,473
14,369
14,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 0 / 5
10,526
554
16,896
18,468
11,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chernobog
MUTANTTWINKIES
Chernobog
14
3 / 4 / 10
9,024
475
9,567
15,992
5,667
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
17
6 / 5 / 5
10,719
564
13,416
17,565
13,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
17
8 / 2 / 5
11,156
587
14,739
13,970
6,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BOOTIEPATROL
Ratatoskr
14
2 / 7 / 2
8,588
452
8,282
16,835
6,878
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Deaminator
Charybdis
16
5 / 6 / 3
10,016
527
16,041
17,048
7,721
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 6 / 1
8,806
463
12,190
18,672
7,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
JayMKay
Heimdallr
13
5 / 6 / 1
9,043
476
10,205
19,149
9,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
ihydre
Yemoja
15
1 / 2 / 6
9,846
518
7,810
15,538
16,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
27
Kills
13
14
Deaths
27
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AM_BucketBoi
Bacchus
4
3
9
2.83
L
Ratatoskr
BOOTIEPATROL
Ratatoskr
2
7
2
0.43
W
6
0
5
8.5
L
Charybdis
Deaminator
Charybdis
5
6
3
1.08
L
0
6
1
0.08
L
Heimdallr
JayMKay
Heimdallr
5
6
1
0.92
W
Chernobog
MUTANTTWINKIES
Chernobog
3
4
10
2
W
Osiris
6
5
5
1.7
L
Yemoja
ihydre
Yemoja
1
2
6
2
W
Bakasura
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,091
Damage
54,528
80,364
Taken
87,242
50,411
Mitigated
48,186
26,123
Healing
27,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AM_BucketBoi
Bacchus
7,473
1,286
0
1,482
14,369
14,123
503
3,121
11,248
28,842
0
L
Ratatoskr
BOOTIEPATROL
Ratatoskr
8,282
3,014
0
3,823
16,835
6,878
327
3,626
12,884
0
60,312
W
16,896
511
989
10,384
18,468
11,301
2,779
8,779
9,689
80,659
0
L
Charybdis
Deaminator
Charybdis
16,041
9,862
0
3,060
17,048
7,721
2,568
2,616
14,211
0
86,925
L
12,190
5,561
0
6,851
18,672
7,595
1,675
10,603
7,879
66,438
0
L
Heimdallr
JayMKay
Heimdallr
10,205
5,447
0
4,293
19,149
9,896
561
2,654
16,121
0
45,040
W
Chernobog
MUTANTTWINKIES
Chernobog
9,567
6,507
388
3,873
15,992
5,667
1,146
3,419
12,573
0
47,208
W
Osiris
13,416
5,700
136
5,280
17,565
13,314
1,944
2,422
15,142
0
58,500
L
Yemoja
ihydre
Yemoja
7,810
2,821
4,970
4,295
15,538
16,096
797
4,870
10,389
35,679
0
W
Bakasura
14,739
9,170
285
3,306
13,970
6,006
1,326
2,259
11,711
0
68,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,395
Gold Earned
46,299
438
Minions Killed
402
0
Camps Cleared
0
1,955,242
Distance Traveled
1,650,720
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,970
525
31
2
0
381,341
1
L
Ratatoskr
8,588
452
93
5
0
390,468
0
W
Hades
10,526
554
123
6
0
371,891
0
L
Charybdis
10,016
527
114
6
0
317,424
2
L
Sol
8,806
463
93
5
0
300,131
1
L
Heimdallr
9,043
476
59
3
0
305,874
0
W
Chernobog
9,024
475
67
4
0
368,751
1
W
Osiris
10,719
564
97
5
0
399,760
0
L
Yemoja
9,846
518
43
2
0
336,823
1
W
Bakasura
11,156
587
120
6
0
433,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role