Player Matchup

Chiron
Chiron
Silver I
LoMartin22
Chiron
Silver I
Level 127
God Stats
6W - 4L
1,841 SR
Queue Stats
46W - 74L
1,227 MMR
Party 1
Bacchus
Bacchus
Silver II
Mon-Drag0n691
Bacchus
Silver II
Level 115
God Stats
9W - 13L
1,571 SR
Queue Stats
65W - 94L
1,092 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
WARDS-WIN-GAMES_
Baron Samedi
Silver II
Level 125
God Stats
4W - 3L
1,538 SR
Queue Stats
29W - 29L
1,243 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,650 SR
1,187 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,356 SR
1,168 MMR
Persephone
Persephone
Silver II
Crippn
Persephone
Silver II
Level 97
God Stats
0W - 2L
1,242 SR
Queue Stats
287W - 396L
1,099 MMR
Solo
Athena
Athena
Silver III
Invictus Uchiha
Athena
Silver III
Level 87
God Stats
0W - 1L
1,334 SR
Queue Stats
44W - 70L
1,069 MMR
Solo
Rama
Rama
Bronze IV
Kazukoa
Rama
Bronze IV
Level 83
God Stats
0W - 1L
1,493 SR
Queue Stats
7W - 10L
1,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LoMartin22
Chiron
17
1 / 1 / 8
11,404
671
23,407
20,415
9,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
15
1 / 4 / 7
11,693
688
10,106
31,498
38,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
WARDS-WIN-GAMES_
Baron Samedi
19
8 / 1 / 2
12,865
757
21,181
19,209
11,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
ZeusAh PuchCabrakanGebAtlas

VS

Bans
GilgameshAresLokiGaneshaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Crippn
Persephone
16
4 / 3 / 1
11,797
694
26,335
14,937
6,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 5
10,890
641
9,243
28,533
34,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rama
Kazukoa
Rama
15
1 / 4 / 4
9,962
586
15,914
18,843
7,905
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
10
Kills
5
6
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Persephone
Crippn
Persephone
4
3
1
1.5
L
0
3
5
0.83
L
Rama
Kazukoa
Rama
1
4
4
0.75
W
Chiron
LoMartin22
Chiron
1
1
8
5
W
Bacchus
1
4
7
1.13
W
Baron Samedi
WARDS-WIN-GAMES_
Baron Samedi
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,694
Damage
51,492
71,122
Taken
62,313
60,349
Mitigated
48,697
35,936
Healing
13,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Crippn
Persephone
26,335
1,024
0
4,015
14,937
6,255
0
6,765
8,169
58,393
0
L
9,243
1,312
561
2,145
28,533
34,537
0
15,310
13,223
19,837
0
L
Rama
Kazukoa
Rama
15,914
13,733
0
6,376
18,843
7,905
423
9,862
8,981
0
46,833
W
Chiron
LoMartin22
Chiron
23,407
7,897
1,973
8,016
20,415
9,480
1,868
10,722
9,389
0
71,330
W
Bacchus
10,106
1,102
0
8,863
31,498
38,936
233
13,090
17,831
24,393
0
W
Baron Samedi
WARDS-WIN-GAMES_
Baron Samedi
21,181
1,732
5,951
11,133
19,209
11,933
562
11,103
7,812
67,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,962
Gold Earned
32,649
209
Minions Killed
170
9
Camps Cleared
5
960,533
Distance Traveled
872,512
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,797
694
76
4
2
304,876
0
L
Athena
10,890
641
21
1
0
323,286
9
L
Rama
9,962
586
73
4
3
244,350
2
W
Chiron
11,404
671
94
6
3
321,373
5
W
Bacchus
11,693
688
18
1
1
321,828
5
W
Baron Samedi
12,865
757
97
6
5
317,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role