Player Matchup

Olorun
Olorun
Gold I
AaronSniper177
Olorun
Gold I
Level 157
God Stats
0W - 2L
1,814 SR
Queue Stats
126W - 131L
1,650 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
Coolkil
Aphrodite
Gold IV
Level 150
God Stats
0W - 1L
1,276 SR
Queue Stats
20W - 15L
1,668 MMR
Party 2
Fenrir
Fenrir
Gold II
Dr Manteca
Fenrir
Gold II
Level 158
God Stats
1W - 1L
1,522 SR
Queue Stats
80W - 82L
1,699 MMR
Party 1
Sobek
Sobek
Gold IV
GamerDad1976
Sobek
Gold IV
Level 160
God Stats
1W - 1L
1,578 SR
Queue Stats
26W - 18L
1,621 MMR
Party 2
Osiris
Osiris
Gold III
sammmthemannn
Osiris
Gold III
Level 151
God Stats
0W - 3L
1,245 SR
Queue Stats
167W - 169L
1,605 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 155
1,487 SR
1,648 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,554 SR
1,638 MMR
Skadi
Skadi
Silver I
AA RACKS
Skadi
Silver I
Level 124
God Stats
2W - 0L
1,665 SR
Queue Stats
43W - 32L
1,598 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Abdi Vargas
Zhong Kui
Gold IV
Level 149
God Stats
4W - 2L
1,523 SR
Queue Stats
44W - 32L
1,640 MMR
Party 3
Cerberus
Cerberus
Platinum V
Liliggxz
Cerberus
Platinum V
Level 160
God Stats
13W - 9L
1,518 SR
Queue Stats
490W - 485L
1,625 MMR
Solo
Medusa
Medusa
Gold II
Lunarr Waves
Medusa
Gold II
Level 126
God Stats
7W - 5L
1,648 SR
Queue Stats
172W - 160L
1,627 MMR
Solo
Bakasura
Bakasura
Gold IV
WilfredHP
Bakasura
Gold IV
Level 154
God Stats
2W - 0L
1,417 SR
Queue Stats
9W - 6L
1,702 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 2
11,181
486
10,101
24,069
11,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Coolkil
Aphrodite
16
2 / 8 / 4
10,347
450
8,280
21,375
14,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Dr Manteca
Fenrir
17
3 / 2 / 3
10,500
457
5,207
13,564
6,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 4
9,433
410
7,112
21,625
18,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
0 / 3 / 2
10,749
467
4,358
13,623
15,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
CliodhnaAtlasShiva

VS

Bans
Jing WeiBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AA RACKS
Skadi
20
5 / 1 / 7
13,881
604
13,952
10,364
4,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Abdi Vargas
Zhong Kui
18
6 / 0 / 13
12,010
522
16,899
9,659
8,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Liliggxz
Cerberus
16
3 / 2 / 14
10,428
453
6,200
17,321
19,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
17
5 / 5 / 11
11,605
505
15,733
16,438
8,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
WilfredHP
Bakasura
20
6 / 1 / 9
13,293
578
13,406
22,183
13,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
79
8
Kills
25
26
Deaths
9
15
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Skadi
AA RACKS
Skadi
5
1
7
8.5
L
1
7
2
0.29
W
Zhong Kui
Abdi Vargas
Zhong Kui
6
0
13
12.5
L
Aphrodite
Coolkil
Aphrodite
2
8
4
0.5
L
Fenrir
Dr Manteca
Fenrir
3
2
3
2.25
L
2
6
4
0.67
W
Cerberus
Liliggxz
Cerberus
3
2
14
5
W
Medusa
5
5
11
2.1
W
Bakasura
WilfredHP
Bakasura
6
1
9
10.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,058
Damage
66,190
94,256
Taken
75,965
65,399
Mitigated
54,025
32,443
Healing
28,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AA RACKS
Skadi
13,952
6,746
0
1,520
10,364
4,568
3,681
1,009
9,355
0
135,103
L
10,101
4,683
265
7,332
24,069
11,101
845
7,898
15,241
110,262
0
W
Zhong Kui
Abdi Vargas
Zhong Kui
16,899
1,231
0
6,516
9,659
8,003
2,278
4,885
4,774
80,621
0
L
Aphrodite
Coolkil
Aphrodite
8,280
302
3,439
9,092
21,375
14,144
344
4,282
16,442
95,160
0
L
Fenrir
Dr Manteca
Fenrir
5,207
609
0
2,969
13,564
6,559
0
3,009
10,256
0
75,450
L
7,112
223
370
3,447
21,625
18,046
26
6,459
14,911
19,401
0
W
Cerberus
Liliggxz
Cerberus
6,200
725
0
4,089
17,321
19,972
717
7,379
9,942
28,606
0
W
Medusa
15,733
6,865
0
4,265
16,438
8,167
1,844
8,296
8,142
0
93,328
W
Bakasura
WilfredHP
Bakasura
13,406
9,457
0
11,749
22,183
13,315
2,384
5,557
16,626
0
110,836
L
4,358
617
0
5,529
13,623
15,549
0
1,451
11,731
0
77,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,210
Gold Earned
61,217
615
Minions Killed
635
0
Camps Cleared
0
1,950,583
Distance Traveled
2,240,613
18
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,881
604
200
9
0
418,954
6
L
Olorun
11,181
486
191
8
0
353,758
4
W
Zhong Kui
12,010
522
115
5
0
464,581
11
L
Aphrodite
10,347
450
154
7
0
337,001
3
L
Fenrir
10,500
457
113
5
0
485,189
6
L
Sobek
9,433
410
20
1
0
377,312
2
W
Cerberus
10,428
453
40
2
0
440,363
10
W
Medusa
11,605
505
100
4
0
395,303
9
W
Bakasura
13,293
578
180
8
0
521,412
2
L
Osiris
10,749
467
137
6
0
397,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role