Player Matchup

Skadi
Skadi
DeadByStupid
Skadi
Level 91
God Stats
1W - 1L
1,285 SR
Queue Stats
92W - 109L
1,308 Elo+
Party 1
Osiris
Osiris
RlAS 21GREMORY
Osiris
Level 22
God Stats
2W - 1L
1,281 SR
Queue Stats
27W - 45L
1,374 Elo+
Party 1
Ares
Ares
SecretGiraffe20
Ares
Level 15
God Stats
2W - 2L
1,297 SR
Queue Stats
2W - 4L
1,058 Elo+
Party 1
Team Averages
Level 43
1,287 SR
1,247 Elo+

VS

Team Averages
Level 27
1,489 SR
1,191 Elo+
Cthulhu
Cthulhu
Bus_N_Nuts
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,108 Elo+
Party 2
Fenrir
Fenrir
KnDG0B
Fenrir
Level 67
God Stats
2W - 3L
1,344 SR
Queue Stats
12W - 32L
1,232 Elo+
Party 2
Sun Wukong
Sun Wukong
MinorAyden
Sun Wukong
Level 5
God Stats
1W - 1L
1,625 SR
Queue Stats
1W - 6L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 3
13,720
722
24,949
13,549
7,029
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 0 / 5
11,093
584
3,594
3,786
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 2 / 8
12,985
683
14,152
14,788
18,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bus_N_Nuts
Cthulhu
15
0 / 4 / 2
10,859
572
7,702
19,971
18,676
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
KnDG0B
Fenrir
16
3 / 4 / 1
11,803
621
13,022
15,456
10,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
MinorAyden
Sun Wukong
15
1 / 4 / 2
10,728
565
4,218
18,617
17,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
4
4
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bus_N_Nuts
Cthulhu
0
4
2
0.25
W
8
2
3
4.75
L
Fenrir
KnDG0B
Fenrir
3
4
1
0.88
L
Sun Wukong
MinorAyden
Sun Wukong
1
4
2
0.5
W
0
0
5
2.5
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,695
Damage
24,942
32,123
Taken
54,044
28,643
Mitigated
46,285
4,648
Healing
4,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bus_N_Nuts
Cthulhu
7,702
578
0
1,578
19,971
18,676
0
6,333
13,084
35,184
0
W
24,949
11,935
0
2,679
13,549
7,029
1,008
3,904
9,417
0
75,209
L
Fenrir
KnDG0B
Fenrir
13,022
5,198
0
2,213
15,456
10,334
292
4,147
10,872
0
46,903
L
Sun Wukong
MinorAyden
Sun Wukong
4,218
765
0
1,108
18,617
17,275
67
3,667
14,707
0
12,886
W
3,594
408
0
1,011
3,786
2,903
0
691
2,939
0
19,922
W
14,152
780
0
958
14,788
18,711
280
3,723
10,084
25,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,798
Gold Earned
33,390
173
Minions Killed
142
9
Camps Cleared
6
882,856
Distance Traveled
955,197
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,859
572
78
4
0
316,608
0
W
Skadi
13,720
722
115
6
7
314,181
0
L
Fenrir
11,803
621
57
3
6
335,943
0
L
Sun Wukong
10,728
565
7
0
0
302,646
0
W
Osiris
11,093
584
31
2
0
229,148
2
W
Ares
12,985
683
27
1
2
339,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role