Player Matchup

Fenrir
Fenrir
DaniB3244598
Fenrir
Level 39
God Stats
1W - 1L
1,469 SR
Queue Stats
5W - 8L
1,304 Elo+
Party 2
Olorun
Olorun
DiomedesDAAYZ
Olorun
Level 11
God Stats
3W - 4L
1,323 SR
Queue Stats
3W - 6L
1,256 Elo+
Party 2
Cliodhna
Cliodhna
OlverH
Cliodhna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,304 Elo+
Party 2
Team Averages
Level 22
1,431 SR
1,288 Elo+

VS

Team Averages
Level 82
1,787 SR
1,691 Elo+
Anhur
Anhur
AJayin
Anhur
Level 68
God Stats
3W - 2L
1,693 SR
Queue Stats
40W - 36L
1,465 Elo+
Solo
Cerberus
Cerberus
CatCatcher03
Cerberus
Level 19
God Stats
9W - 1L
1,954 SR
Queue Stats
155W - 48L
1,821 Elo+
Party 1
Ra
Ra
Wlontz
Ra
Level 160
God Stats
6W - 1L
1,715 SR
Queue Stats
244W - 72L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 6 / 1
6,491
649
3,991
12,592
6,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 6 / 0
6,332
633
3,049
8,527
2,903
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
OlverH
Cliodhna
10
1 / 5 / 2
6,674
667
5,757
12,012
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AJayin
Anhur
12
5 / 1 / 9
8,395
840
7,895
5,902
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
CatCatcher03
Cerberus
12
4 / 1 / 11
8,442
844
5,556
12,648
12,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
14
8 / 1 / 7
8,995
900
13,312
7,919
3,839
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
17
17
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anhur
AJayin
Anhur
5
1
9
9.5
W
Cerberus
CatCatcher03
Cerberus
4
1
11
9.5
L
Fenrir
1
6
1
0.25
L
1
6
0
0.17
L
Cliodhna
OlverH
Cliodhna
1
5
2
0.4
W
Ra
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,797
Damage
26,763
33,131
Taken
26,469
14,379
Mitigated
18,781
4,378
Healing
9,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AJayin
Anhur
7,895
3,338
0
1,415
5,902
2,542
754
974
4,866
0
33,759
W
Cerberus
CatCatcher03
Cerberus
5,556
1,003
0
2,561
12,648
12,400
257
1,449
11,079
11,529
0
L
Fenrir
3,991
946
0
879
12,592
6,965
0
7,535
5,057
0
7,543
L
3,049
1,087
387
506
8,527
2,903
0
5,482
3,045
16,863
0
L
Cliodhna
OlverH
Cliodhna
5,757
646
0
2,606
12,012
4,511
0
6,084
5,928
0
17,983
W
Ra
13,312
2,405
2,314
3,483
7,919
3,839
1,045
1,289
6,473
42,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,497
Gold Earned
25,832
61
Minions Killed
133
2
Camps Cleared
8
458,575
Distance Traveled
553,405
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,395
840
49
5
6
166,678
2
W
Cerberus
8,442
844
13
1
0
187,126
1
L
Fenrir
6,491
649
4
0
0
158,166
1
L
Olorun
6,332
633
35
4
1
131,562
0
L
Cliodhna
6,674
667
22
2
1
168,847
3
W
Ra
8,995
900
71
7
2
199,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role