Player Matchup

Neith
Neith
CoolBlackMan
Neith
Level 16
God Stats
1W - 0L
1,268 SR
Queue Stats
1W - 4L
1,188 Elo+
Party 3
Bakasura
Bakasura
MartoProCapo1
Bakasura
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 29L
1,449 Elo+
Party 2
Guan Yu
Guan Yu
Tade15
Guan Yu
Level 27
God Stats
2W - 1L
1,261 SR
Queue Stats
27W - 27L
1,432 Elo+
Party 2
Chang'e
Chang'e
ZanitoGG
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,362 Elo+
Party 2
Cabrakan
Cabrakan
im grumpy yay
Cabrakan
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 80L
1,528 Elo+
Party 3
Team Averages
Level 65
1,406 SR
1,392 Elo+

VS

Team Averages
Level 81
1,318 SR
1,378 Elo+
Hou Yi
Hou Yi
Fox1107
Hou Yi
Level 117
God Stats
11W - 27L
1,134 SR
Queue Stats
131W - 186L
1,443 Elo+
Party 1
Xing Tian
Xing Tian
LLpunk2
Xing Tian
Level 125
God Stats
19W - 21L
1,419 SR
Queue Stats
127W - 172L
1,415 Elo+
Party 1
Baba Yaga
Baba Yaga
MitchtheSnitch
Baba Yaga
Level 82
God Stats
0W - 2L
1,156 SR
Queue Stats
107W - 162L
1,410 Elo+
Party 1
Arachne
Arachne
SCEHellzo
Arachne
Level 35
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 9L
1,250 Elo+
Solo
Bellona
Bellona
contransfunc
Bellona
Level 44
God Stats
2W - 2L
1,605 SR
Queue Stats
34W - 58L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 9
13,792
445
22,328
23,470
12,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bakasura
MartoProCapo1
Bakasura
20
17 / 2 / 7
21,002
677
42,809
37,541
23,614
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Tade15
Guan Yu
20
4 / 5 / 12
14,210
458
13,400
28,690
20,407
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
ZanitoGG
Chang'e
20
7 / 1 / 20
15,626
504
32,109
25,318
12,075
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
im grumpy yay
Cabrakan
19
5 / 4 / 13
14,580
470
12,665
34,240
52,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fox1107
Hou Yi
20
9 / 6 / 3
15,342
495
33,406
30,837
14,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
LLpunk2
Xing Tian
19
2 / 5 / 8
12,996
419
8,697
36,187
45,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
MitchtheSnitch
Baba Yaga
20
5 / 8 / 6
14,178
457
20,362
25,297
12,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
SCEHellzo
Arachne
19
3 / 12 / 1
12,966
418
12,205
36,314
15,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
contransfunc
Bellona
19
0 / 8 / 3
12,174
393
8,414
34,313
33,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
40
39
Kills
19
19
Deaths
39
61
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
7
9
1.5
L
Hou Yi
Fox1107
Hou Yi
9
6
3
1.75
L
Xing Tian
LLpunk2
Xing Tian
2
5
8
1.2
W
Bakasura
MartoProCapo1
Bakasura
17
2
7
10.25
L
Baba Yaga
MitchtheSnitch
Baba Yaga
5
8
6
1
L
Arachne
SCEHellzo
Arachne
3
12
1
0.29
W
Guan Yu
Tade15
Guan Yu
4
5
12
2
W
Chang'e
ZanitoGG
Chang'e
7
1
20
17
L
Bellona
contransfunc
Bellona
0
8
3
0.19
W
Cabrakan
im grumpy yay
Cabrakan
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,311
Damage
83,084
149,259
Taken
162,948
121,892
Mitigated
120,703
56,204
Healing
35,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,328
7,947
0
5,196
23,470
12,905
877
4,914
18,556
0
86,396
L
Hou Yi
Fox1107
Hou Yi
33,406
21,806
0
10,370
30,837
14,508
901
8,282
21,575
0
159,495
L
Xing Tian
LLpunk2
Xing Tian
8,697
463
0
5,232
36,187
45,135
0
12,782
22,775
38,056
0
W
Bakasura
MartoProCapo1
Bakasura
42,809
26,985
0
17,200
37,541
23,614
6,291
6,100
31,441
0
242,304
L
Baba Yaga
MitchtheSnitch
Baba Yaga
20,362
1,689
0
4,265
25,297
12,165
518
9,154
15,788
92,670
0
L
Arachne
SCEHellzo
Arachne
12,205
7,517
0
7,537
36,314
15,205
0
7,261
28,632
0
131,526
W
Guan Yu
Tade15
Guan Yu
13,400
1,187
2,436
9,289
28,690
20,407
1,105
4,956
23,734
0
125,773
W
Chang'e
ZanitoGG
Chang'e
32,109
1,829
7,385
8,954
25,318
12,075
2,639
8,144
17,174
126,039
0
L
Bellona
contransfunc
Bellona
8,414
2,376
493
8,004
34,313
33,690
0
8,209
24,364
0
78,296
W
Cabrakan
im grumpy yay
Cabrakan
12,665
1,915
0
5,744
34,240
52,891
513
6,490
26,732
59,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,210
Gold Earned
67,656
861
Minions Killed
647
0
Camps Cleared
0
2,990,331
Distance Traveled
2,518,825
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,792
445
83
3
0
519,317
1
L
Hou Yi
15,342
495
202
7
0
498,664
4
L
Xing Tian
12,996
419
44
1
0
556,340
5
W
Bakasura
21,002
677
382
12
0
635,533
1
L
Baba Yaga
14,178
457
116
4
0
485,210
8
L
Arachne
12,966
418
156
5
0
533,344
5
W
Guan Yu
14,210
458
152
5
0
614,432
2
W
Chang'e
15,626
504
163
5
0
667,035
9
L
Bellona
12,174
393
129
4
0
445,267
1
W
Cabrakan
14,580
470
81
3
0
554,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role