Player Matchup

Neith
Neith
CompactKFC
Neith
Level 25
God Stats
9W - 13L
1,500 SR
Queue Stats
581W - 532L
1,380 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hikahoo
Morgan Le Fay
Level 63
God Stats
30W - 23L
1,591 SR
Queue Stats
430W - 431L
1,436 Elo+
Party 1
Thanatos
Thanatos
Mozesty
Thanatos
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
515W - 477L
1,398 Elo+
Party 1
Bakasura
Bakasura
TlMMMYT
Bakasura
Level 116
God Stats
3W - 3L
1,640 SR
Queue Stats
48W - 64L
1,490 Elo+
Party 1
Geb
Geb
x ColdestNut x
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 68L
1,235 Elo+
Party 1
Team Averages
Level 50
1,546 SR
1,388 Elo+

VS

Team Averages
Level 93
1,566 SR
1,527 Elo+
Charybdis
Charybdis
AngyScoob
Charybdis
Level 45
God Stats
19W - 25L
1,468 SR
Queue Stats
408W - 390L
1,481 Elo+
Party 2
Bastet
Bastet
Nmyuu
Bastet
Level 99
God Stats
58W - 47L
1,610 SR
Queue Stats
171W - 152L
1,544 Elo+
Party 2
Baron Samedi
Baron Samedi
basaarbovo
Baron Samedi
Level 100
God Stats
38W - 26L
1,683 SR
Queue Stats
441W - 411L
1,556 Elo+
Party 2
Osiris
Osiris
erectnelson
Osiris
Level 107
God Stats
17W - 12L
1,569 SR
Queue Stats
367W - 341L
1,568 Elo+
Party 2
Athena
Athena
goodcerj
Athena
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 86L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 8 / 1
6,546
345
7,361
14,822
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Hikahoo
Morgan Le Fay
12
0 / 14 / 2
7,332
386
6,642
17,783
7,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Mozesty
Thanatos
12
3 / 12 / 2
8,273
435
5,931
20,975
8,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
TlMMMYT
Bakasura
17
8 / 4 / 0
11,707
616
15,069
18,784
9,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 7 / 1
6,553
345
2,501
15,142
12,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AngyScoob
Charybdis
15
10 / 1 / 7
10,312
543
19,401
13,375
5,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Nmyuu
Bastet
17
12 / 1 / 8
11,356
598
15,987
17,196
6,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
basaarbovo
Baron Samedi
18
15 / 3 / 5
11,845
623
21,263
15,617
8,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Osiris
15
4 / 3 / 3
9,455
498
5,847
11,435
8,959
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
goodcerj
Athena
16
4 / 3 / 15
10,233
539
6,679
18,666
13,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
11
Kills
45
45
Deaths
11
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AngyScoob
Charybdis
10
1
7
13.5
L
Neith
0
8
1
0.06
L
Morgan Le Fay
Hikahoo
Morgan Le Fay
0
14
2
0.07
L
Thanatos
Mozesty
Thanatos
3
12
2
0.33
W
Bastet
Nmyuu
Bastet
12
1
8
16
L
Bakasura
TlMMMYT
Bakasura
8
4
0
2
W
Baron Samedi
basaarbovo
Baron Samedi
15
3
5
5.83
W
Osiris
4
3
3
1.83
W
Athena
goodcerj
Athena
4
3
15
3.83
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,504
Damage
69,177
87,506
Taken
76,289
42,964
Mitigated
43,079
17,675
Healing
27,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AngyScoob
Charybdis
19,401
10,869
0
6,331
13,375
5,438
520
1,894
11,231
0
84,206
L
Neith
7,361
3,505
0
2,859
14,822
5,190
155
3,772
11,050
0
30,542
L
Morgan Le Fay
Hikahoo
Morgan Le Fay
6,642
98
0
640
17,783
7,533
0
11,186
6,597
42,105
0
L
Thanatos
Mozesty
Thanatos
5,931
1,852
0
8,818
20,975
8,164
0
5,914
15,061
0
35,211
W
Bastet
Nmyuu
Bastet
15,987
5,588
0
8,243
17,196
6,886
765
1,127
14,879
0
97,050
L
Bakasura
TlMMMYT
Bakasura
15,069
8,552
0
2,078
18,784
9,307
2,370
4,718
14,066
0
66,935
W
Baron Samedi
basaarbovo
Baron Samedi
21,263
2,035
1,188
5,643
15,617
8,151
495
3,975
11,005
103,866
0
W
Osiris
5,847
3,111
0
2,289
11,435
8,959
675
1,508
8,988
0
62,735
W
Athena
goodcerj
Athena
6,679
1,523
142
4,116
18,666
13,645
176
2,174
16,282
49,416
0
L
2,501
170
0
3,280
15,142
12,770
0
2,672
12,470
19,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,411
Gold Earned
53,201
319
Minions Killed
559
0
Camps Cleared
0
1,783,348
Distance Traveled
1,742,865
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,312
543
112
6
0
336,230
2
L
Neith
6,546
345
56
3
0
321,412
0
L
Morgan Le Fay
7,332
386
45
2
0
332,640
2
L
Thanatos
8,273
435
55
3
0
349,005
8
W
Bastet
11,356
598
125
7
0
450,536
3
L
Bakasura
11,707
616
147
8
0
374,751
1
W
Baron Samedi
11,845
623
141
7
0
319,952
6
W
Osiris
9,455
498
109
6
0
250,838
1
W
Athena
10,233
539
72
4
0
385,309
2
L
Geb
6,553
345
16
1
0
405,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role