Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
MediVac
Chronos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
RLeon970
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 7L
1,792 Elo+
Party 1
Cliodhna
Cliodhna
SlimgrimmShady
Cliodhna
Level 116
God Stats
2W - 1L
1,172 SR
Queue Stats
97W - 80L
1,568 Elo+
Solo
Nox
Nox
iAdRyAN
Nox
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 8L
1,789 Elo+
Party 1
Team Averages
Level 94
1,434 SR
1,630 Elo+

VS

Team Averages
Level 79
1,452 SR
1,583 Elo+
Atlas
Atlas
CplFluffball149
Atlas
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,754 Elo+
Solo
Bellona
Bellona
DomTrades
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,689 Elo+
Party 2
Discordia
Discordia
KillerKommando
Discordia
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,519 Elo+
Party 2
Xing Tian
Xing Tian
SlavicMaverick
Xing Tian
Level 108
God Stats
0W - 2L
1,262 SR
Queue Stats
48W - 42L
1,441 Elo+
Party 2
Ao Kuang
Ao Kuang
greyboosh
Ao Kuang
Level 159
God Stats
0W - 4L
1,500 SR
Queue Stats
78W - 79L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
3 / 2 / 11
10,526
810
13,166
23,424
30,831
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
MediVac
Chronos
17
2 / 2 / 14
9,972
767
8,714
10,047
4,848
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
RLeon970
Anhur
18
7 / 3 / 11
10,960
843
14,157
11,572
6,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
16
7 / 5 / 11
10,831
833
16,399
13,394
10,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
18
2 / 2 / 10
10,403
800
11,186
7,917
4,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
8,482
652
8,827
15,561
16,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
DomTrades
Bellona
15
1 / 4 / 7
8,439
649
8,844
14,520
13,544
Discordia
KillerKommando
Discordia
16
4 / 4 / 6
9,141
703
16,379
11,904
6,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
SlavicMaverick
Xing Tian
15
0 / 4 / 9
8,441
649
7,438
20,995
27,649
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
greyboosh
Ao Kuang
17
8 / 5 / 2
10,752
827
12,390
16,623
9,238
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
44
21
Kills
14
14
Deaths
21
57
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
2
11
4.25
L
1
4
6
1
L
Bellona
DomTrades
Bellona
1
4
7
1.13
L
Discordia
KillerKommando
Discordia
4
4
6
1.75
W
Chronos
MediVac
Chronos
2
2
14
4.5
W
Anhur
RLeon970
Anhur
7
3
11
4.17
L
Xing Tian
SlavicMaverick
Xing Tian
0
4
9
1.13
W
Cliodhna
7
5
11
2.5
L
Ao Kuang
greyboosh
Ao Kuang
8
5
2
1.8
W
Nox
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,622
Damage
53,878
66,354
Taken
79,603
57,053
Mitigated
72,886
26,796
Healing
17,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
13,166
4,221
3,290
9,556
23,424
30,831
224
13,701
9,723
19,006
0
L
8,827
3,499
968
1,383
15,561
16,213
0
4,921
10,495
19,507
0
L
Bellona
DomTrades
Bellona
8,844
2,426
1,033
722
14,520
13,544
0
6,508
7,727
0
24,100
L
Discordia
KillerKommando
Discordia
16,379
1,511
1,518
1,399
11,904
6,242
0
5,506
6,240
28,290
0
W
Chronos
MediVac
Chronos
8,714
4,484
1,634
1,973
10,047
4,848
2,811
6,064
3,983
16,001
0
W
Anhur
RLeon970
Anhur
14,157
5,874
684
3,023
11,572
6,616
2,141
9,450
2,122
0
29,015
L
Xing Tian
SlavicMaverick
Xing Tian
7,438
717
1,663
2,731
20,995
27,649
0
7,988
12,508
15,247
0
W
Cliodhna
16,399
749
174
2,342
13,394
10,368
1,062
9,162
4,232
0
26,685
L
Ao Kuang
greyboosh
Ao Kuang
12,390
2,892
984
4,791
16,623
9,238
0
7,846
8,678
24,121
0
W
Nox
11,186
1,171
2,629
1,491
7,917
4,390
1,820
6,657
1,260
38,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,692
Gold Earned
45,255
128
Minions Killed
111
0
Camps Cleared
0
1,195,108
Distance Traveled
1,081,413
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,526
810
14
1
0
257,341
0
L
Atlas
8,482
652
25
2
0
162,491
2
L
Bellona
8,439
649
20
2
0
231,901
2
L
Discordia
9,141
703
18
1
0
206,857
1
W
Chronos
9,972
767
15
1
0
244,568
5
W
Anhur
10,960
843
21
2
0
245,193
0
L
Xing Tian
8,441
649
11
1
0
241,046
0
W
Cliodhna
10,831
833
15
1
0
207,332
2
L
Ao Kuang
10,752
827
37
3
0
239,118
0
W
Nox
10,403
800
63
5
0
240,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role