Player Matchup

Vamana
Vamana
 
Vamana
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
ChillSince1992
Thoth
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 129L
1,508 Elo+
Party 2
King Arthur
King Arthur
InaeBox
King Arthur
Level 107
God Stats
1W - 1L
1,721 SR
Queue Stats
63W - 62L
1,434 Elo+
Party 2
Yemoja
Yemoja
XNofeaRX03
Yemoja
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 32L
1,470 Elo+
Party 3
Zhong Kui
Zhong Kui
jtdoucette2
Zhong Kui
Level 65
God Stats
0W - 1L
1,878 SR
Queue Stats
15W - 19L
1,454 Elo+
Solo
Team Averages
Level 95
1,620 SR
1,473 Elo+

VS

Team Averages
Level 120
1,522 SR
1,507 Elo+
Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
AnuelAAA
Loki
Level 135
God Stats
1W - 0L
1,656 SR
Queue Stats
23W - 15L
1,530 Elo+
Party 1
Rama
Rama
ArmedWalrus72
Rama
Level 81
God Stats
3W - 1L
1,705 SR
Queue Stats
173W - 150L
1,560 Elo+
Party 4
Cernunnos
Cernunnos
ecu93
Cernunnos
Level 147
God Stats
2W - 1L
1,453 SR
Queue Stats
29W - 28L
1,467 Elo+
Solo
Yemoja
Yemoja
kilrplatypus17
Yemoja
Level 86
God Stats
1W - 0L
1,294 SR
Queue Stats
59W - 65L
1,480 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
3 / 4 / 5
10,277
642
16,065
20,112
23,276
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 10 / 7
9,675
605
10,942
17,333
6,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
InaeBox
King Arthur
15
0 / 7 / 7
9,771
611
5,669
20,113
20,593
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
XNofeaRX03
Yemoja
19
2 / 3 / 8
10,612
663
8,930
12,481
13,187
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
jtdoucette2
Zhong Kui
19
7 / 5 / 5
11,546
722
24,145
20,762
14,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 3 / 11
11,151
697
11,763
21,001
28,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
18
6 / 5 / 16
11,557
722
15,101
18,426
21,263
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 2 / 12
12,038
752
18,305
17,716
10,209
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
ecu93
Cernunnos
20
11 / 3 / 13
12,715
795
29,848
22,757
13,817
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
1 / 2 / 17
11,122
695
9,546
13,521
10,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
98
13
Kills
29
29
Deaths
15
32
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
4
5
1.38
W
Chaac
 
Chaac
6
3
11
3.83
W
Loki
6
5
16
2.8
W
5
2
12
5.5
L
1
10
7
0.45
L
King Arthur
InaeBox
King Arthur
0
7
7
0.5
L
Yemoja
XNofeaRX03
Yemoja
2
3
8
2
W
Cernunnos
ecu93
Cernunnos
11
3
13
5.83
L
Zhong Kui
jtdoucette2
Zhong Kui
7
5
5
1.9
W
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,751
Damage
84,563
90,801
Taken
93,421
77,694
Mitigated
83,884
27,568
Healing
49,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
16,065
8,300
2,632
4,678
20,112
23,276
0
2,375
17,737
0
23,886
W
Chaac
 
Chaac
11,763
874
1,416
5,372
21,001
28,528
150
7,915
13,086
0
23,747
W
Loki
15,101
3,066
1,427
3,601
18,426
21,263
489
8,065
10,361
0
22,493
W
18,305
13,687
1,932
2,671
17,716
10,209
3,179
9,658
8,058
0
47,992
L
10,942
361
890
1,888
17,333
6,391
0
676
16,657
22,251
0
L
King Arthur
InaeBox
King Arthur
5,669
393
3,171
2,367
20,113
20,593
0
1,928
18,185
85
15,735
L
Yemoja
XNofeaRX03
Yemoja
8,930
873
2,775
528
12,481
13,187
0
2,434
10,047
22,607
0
W
Cernunnos
ecu93
Cernunnos
29,848
12,440
2,797
6,404
22,757
13,817
3,445
11,330
11,427
0
58,112
L
Zhong Kui
jtdoucette2
Zhong Kui
24,145
3,138
1,481
7,158
20,762
14,247
0
2,133
18,629
47,522
0
W
9,546
1,619
19,712
4,259
13,521
10,067
929
7,071
6,450
16,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,881
Gold Earned
58,583
151
Minions Killed
161
0
Camps Cleared
0
1,329,854
Distance Traveled
1,451,519
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,277
642
20
1
0
284,253
0
W
Chaac
11,151
697
26
2
0
282,515
0
W
Loki
11,557
722
11
1
0
291,133
0
W
Rama
12,038
752
54
3
0
271,783
0
L
Thoth
9,675
605
25
2
0
270,659
1
L
King Arthur
9,771
611
17
1
0
268,098
0
L
Yemoja
10,612
663
25
2
0
256,362
0
W
Cernunnos
12,715
795
54
3
0
339,256
2
L
Zhong Kui
11,546
722
64
4
0
250,482
3
W
Yemoja
11,122
695
16
1
0
266,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role