Player Matchup

Danzaburou
Danzaburou
Don_Kkangpae
Danzaburou
Level 160
God Stats
1W - 4L
1,436 SR
Queue Stats
93W - 86L
1,646 Elo+
Party 2
Vulcan
Vulcan
Soshija
Vulcan
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 174L
1,644 Elo+
Party 2
Fafnir
Fafnir
acidmllk
Fafnir
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 300L
1,558 Elo+
Solo
Team Averages
Level 136
1,479 SR
1,616 Elo+

VS

Team Averages
Level 138
1,498 SR
1,684 Elo+
Ganesha
Ganesha
LokiScrub
Ganesha
Level 158
God Stats
1W - 0L
1,698 SR
Queue Stats
89W - 44L
1,778 Elo+
Party 1
Ra
Ra
MistaWizz
Ra
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
268W - 159L
1,733 Elo+
Party 1
Izanami
Izanami
dzapdzap
Izanami
Level 96
God Stats
44W - 55L
1,295 SR
Queue Stats
207W - 181L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Don_Kkangpae
Danzaburou
13
1 / 6 / 2
10,032
627
14,204
15,801
7,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Soshija
Vulcan
15
2 / 6 / 2
10,979
686
15,388
11,810
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
acidmllk
Fafnir
15
1 / 2 / 2
10,204
638
7,879
25,229
32,041
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LokiScrub
Ganesha
16
0 / 0 / 14
11,915
745
8,834
21,961
28,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
8 / 1 / 6
12,131
758
22,248
14,335
7,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
dzapdzap
Izanami
16
6 / 3 / 4
11,282
705
11,261
14,284
6,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
14
14
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Don_Kkangpae
Danzaburou
1
6
2
0.33
W
Ganesha
LokiScrub
Ganesha
0
0
14
7
W
8
1
6
11
L
Vulcan
Soshija
Vulcan
2
6
2
0.5
L
Fafnir
acidmllk
Fafnir
1
2
2
1
W
Izanami
dzapdzap
Izanami
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,471
Damage
42,343
52,840
Taken
50,580
44,529
Mitigated
43,127
6,758
Healing
20,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Don_Kkangpae
Danzaburou
14,204
2,896
0
1,975
15,801
7,637
252
9,065
6,736
0
57,191
W
Ganesha
LokiScrub
Ganesha
8,834
939
505
7,550
21,961
28,678
152
7,855
14,106
35,138
0
W
22,248
2,148
4,374
4,456
14,335
7,502
384
8,299
6,036
64,525
0
L
Vulcan
Soshija
Vulcan
15,388
3,185
0
500
11,810
4,851
164
8,208
3,602
46,409
0
L
Fafnir
acidmllk
Fafnir
7,879
3,340
617
3,666
25,229
32,041
0
13,947
11,282
17,466
0
W
Izanami
dzapdzap
Izanami
11,261
6,287
0
3,649
14,284
6,947
2,458
7,750
6,534
0
43,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,215
Gold Earned
35,328
161
Minions Killed
230
5
Camps Cleared
9
861,612
Distance Traveled
905,142
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,032
627
83
5
5
268,889
2
W
Ganesha
11,915
745
4
0
0
324,559
5
W
Ra
12,131
758
117
7
6
314,691
1
L
Vulcan
10,979
686
59
4
0
291,945
1
L
Fafnir
10,204
638
19
1
0
300,778
3
W
Izanami
11,282
705
109
7
3
265,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role