Player Matchup

Heimdallr
Heimdallr
GiornoSolosGoku
Heimdallr
Level 104
God Stats
2W - 11L
1,106 SR
Queue Stats
328W - 355L
1,520 Elo+
Party 2
Sol
Sol
NOKKTVRNAL
Sol
Level 109
God Stats
0W - 2L
1,271 SR
Queue Stats
315W - 311L
1,510 Elo+
Solo
Atlas
Atlas
SltySpitoon
Atlas
Level 103
God Stats
9W - 10L
1,241 SR
Queue Stats
326W - 354L
1,520 Elo+
Party 2
Odin
Odin
Stranger1234443
Odin
Level 111
God Stats
5W - 10L
1,201 SR
Queue Stats
400W - 391L
1,491 Elo+
Solo
Hun Batz
Hun Batz
berrellezaa
Hun Batz
Level 108
God Stats
4W - 4L
1,557 SR
Queue Stats
204W - 200L
1,480 Elo+
Solo
Team Averages
Level 107
1,275 SR
1,504 Elo+

VS

Team Averages
Level 104
1,542 SR
1,501 Elo+
Kuzenbo
Kuzenbo
Cisco-F
Kuzenbo
Level 119
God Stats
12W - 11L
1,317 SR
Queue Stats
226W - 244L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HaKu Dadu Ka
Ah Muzen Cab
Level 106
God Stats
9W - 2L
1,756 SR
Queue Stats
216W - 205L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HansPulze
Tsukuyomi
Level 100
God Stats
12W - 9L
1,548 SR
Queue Stats
171W - 157L
1,513 Elo+
Party 1
Izanami
Izanami
Lord PHOENlX
Izanami
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 190L
1,516 Elo+
Party 1
Atlas
Atlas
ScaryPup1265589
Atlas
Level 88
God Stats
3W - 1L
1,587 SR
Queue Stats
37W - 38L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GiornoSolosGoku
Heimdallr
10
0 / 3 / 1
6,041
465
5,231
10,227
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 0
6,188
476
1,940
9,809
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 3 / 1
5,845
450
5,029
11,311
9,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 0 / 0
7,563
582
4,800
8,680
4,341
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
berrellezaa
Hun Batz
10
1 / 4 / 0
6,150
473
4,035
11,838
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cisco-F
Kuzenbo
11
1 / 0 / 5
6,895
530
5,874
11,414
11,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
HaKu Dadu Ka
Ah Muzen Cab
14
7 / 0 / 2
8,753
673
10,248
6,502
2,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
HansPulze
Tsukuyomi
12
4 / 0 / 3
7,187
553
6,281
9,189
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Lord PHOENlX
Izanami
10
0 / 1 / 3
5,947
457
5,570
6,268
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 0
5,939
457
5,163
7,924
6,398
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
13
13
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Cisco-F
Kuzenbo
1
0
5
3.5
L
Heimdallr
GiornoSolosGoku
Heimdallr
0
3
1
0.17
W
Ah Muzen Cab
HaKu Dadu Ka
Ah Muzen Cab
7
0
2
8
W
Tsukuyomi
HansPulze
Tsukuyomi
4
0
3
5.5
W
Izanami
Lord PHOENlX
Izanami
0
1
3
1.5
L
0
3
0
0
W
1
0
0
1
L
0
3
1
0.17
L
0
0
0
0
L
Hun Batz
berrellezaa
Hun Batz
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,035
Damage
33,136
51,865
Taken
41,297
24,021
Mitigated
26,444
15,873
Healing
13,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Cisco-F
Kuzenbo
5,874
2,670
0
3,887
11,414
11,415
0
2,532
8,882
29,526
0
L
Heimdallr
GiornoSolosGoku
Heimdallr
5,231
2,493
0
3,843
10,227
3,877
0
3,268
6,959
0
48,339
W
Ah Muzen Cab
HaKu Dadu Ka
Ah Muzen Cab
10,248
5,611
0
2,613
6,502
2,874
774
1,996
4,506
0
74,535
W
Tsukuyomi
HansPulze
Tsukuyomi
6,281
1,624
0
3,744
9,189
3,495
32
672
8,517
0
49,962
W
Izanami
Lord PHOENlX
Izanami
5,570
3,624
0
1,443
6,268
2,262
0
1,769
4,499
0
47,911
L
1,940
436
0
3,924
9,809
2,402
0
0
9,809
42,016
0
W
5,163
1,829
0
1,614
7,924
6,398
0
0
7,924
35,511
0
L
5,029
2,091
0
2,447
11,311
9,314
0
2,583
8,728
18,658
0
L
4,800
1,052
0
1,887
8,680
4,341
0
4,539
4,141
0
55,848
L
Hun Batz
berrellezaa
Hun Batz
4,035
1,352
0
3,772
11,838
4,087
0
647
11,191
0
42,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,787
Gold Earned
34,721
376
Minions Killed
394
0
Camps Cleared
0
1,197,089
Distance Traveled
1,300,771
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,895
530
44
3
0
256,726
3
L
Heimdallr
6,041
465
76
6
0
235,468
1
W
Ah Muzen Cab
8,753
673
133
10
0
251,286
1
W
Tsukuyomi
7,187
553
95
7
0
347,080
0
W
Izanami
5,947
457
84
6
0
216,184
3
L
Sol
6,188
476
81
6
0
250,056
3
W
Atlas
5,939
457
38
3
0
229,495
0
L
Atlas
5,845
450
22
2
0
201,003
1
L
Odin
7,563
582
119
9
0
244,636
4
L
Hun Batz
6,150
473
78
6
0
265,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role