Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
MessageRunner
Cupid
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 33L
1,473 Elo+
Party 1
Ares
Ares
Skuller89
Ares
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 45L
1,464 Elo+
Party 1
Team Averages
Level 98
1,500 SR
1,479 Elo+

VS

Team Averages
Level 107
1,554 SR
1,427 Elo+
Da Ji
Da Ji
BadGrammar
Da Ji
Level 87
God Stats
65W - 42L
1,600 SR
Queue Stats
174W - 157L
1,482 Elo+
Party 2
Geb
Geb
DRACONTAIDES
Geb
Level 126
God Stats
47W - 37L
1,586 SR
Queue Stats
262W - 279L
1,408 Elo+
Party 2
Pele
Pele
jaba1976
Pele
Level 108
God Stats
8W - 7L
1,476 SR
Queue Stats
195W - 189L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 5 / 11
8,956
689
7,869
9,771
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
11 / 1 / 5
11,251
865
20,646
11,756
6,275
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
14
4 / 3 / 12
10,690
822
8,918
21,827
31,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
7 / 6 / 2
9,859
758
17,086
14,935
8,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 7
9,138
703
9,512
16,410
18,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
12
1 / 5 / 4
8,196
630
8,590
13,579
6,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
16
Kills
9
9
Deaths
16
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
5
11
1.3
L
Da Ji
7
6
2
1.33
L
1
5
7
0.9
W
11
1
5
13.5
W
Ares
4
3
12
3.33
L
Pele
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,433
Damage
35,188
43,354
Taken
44,924
42,174
Mitigated
34,642
8,451
Healing
6,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,869
490
124
1,108
9,771
4,714
883
2,975
6,689
23,606
0
L
Da Ji
17,086
6,693
0
702
14,935
8,995
0
5,527
9,408
0
36,371
L
9,512
587
498
1,109
16,410
18,910
0
6,881
9,529
26,052
0
W
20,646
12,660
739
2,039
11,756
6,275
1,896
2,455
9,114
0
54,560
W
Ares
8,918
1,448
0
4,441
21,827
31,185
0
4,168
17,226
15,499
0
L
Pele
8,590
1,216
182
3,940
13,579
6,737
37
4,917
8,662
0
26,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,897
Gold Earned
27,193
105
Minions Killed
133
4
Camps Cleared
7
661,065
Distance Traveled
691,634
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,956
689
25
2
0
196,425
0
L
Da Ji
9,859
758
32
2
3
207,883
3
L
Geb
9,138
703
44
3
2
249,351
1
W
Cupid
11,251
865
71
5
3
225,501
1
W
Ares
10,690
822
9
1
1
239,139
1
L
Pele
8,196
630
57
4
2
234,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role