Player Matchup

Izanami
Izanami
CleetusTooly
Izanami
Level 46
God Stats
81W - 46L
1,668 SR
Queue Stats
133W - 121L
1,555 Elo+
Party 2
Ymir
Ymir
PeptoGlizzmol
Ymir
Level 76
God Stats
35W - 14L
1,747 SR
Queue Stats
193W - 189L
1,550 Elo+
Party 2
Kukulkan
Kukulkan
Saucekills
Kukulkan
Level 49
God Stats
32W - 27L
1,621 SR
Queue Stats
127W - 121L
1,554 Elo+
Party 2
Raijin
Raijin
WheresMyFckinSon
Raijin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 113L
1,549 Elo+
Party 2
Jing Wei
Jing Wei
cameron19988991
Jing Wei
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 95L
1,525 Elo+
Party 2
Team Averages
Level 64
1,607 SR
1,547 Elo+

VS

Team Averages
Level 106
1,442 SR
1,423 Elo+
Mercury
Mercury
Badbrowntown
Mercury
Level 82
God Stats
1W - 0L
1,719 SR
Queue Stats
9W - 12L
1,398 Elo+
Party 3
Anubis
Anubis
HELLENKELLER117
Anubis
Level 137
God Stats
1W - 0L
1,792 SR
Queue Stats
27W - 31L
1,434 Elo+
Party 1
Artemis
Artemis
J0K3R207
Artemis
Level 129
God Stats
4W - 1L
1,307 SR
Queue Stats
48W - 62L
1,441 Elo+
Party 1
Ymir
Ymir
Lengend Chronic
Ymir
Level 158
God Stats
8W - 20L
1,229 SR
Queue Stats
420W - 463L
1,460 Elo+
Solo
Achilles
Achilles
Yuante
Achilles
Level 26
God Stats
2W - 3L
1,165 SR
Queue Stats
9W - 13L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CleetusTooly
Izanami
15
2 / 4 / 4
8,148
741
7,387
14,790
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 3
8,258
751
4,792
16,183
10,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Saucekills
Kukulkan
16
2 / 4 / 4
8,861
806
13,018
8,508
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 2 / 2
8,186
744
8,814
8,027
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
14
1 / 3 / 4
8,076
734
5,631
9,294
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Badbrowntown
Mercury
16
2 / 3 / 10
8,720
793
6,641
12,420
5,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 3 / 9
8,916
811
11,834
10,369
6,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
J0K3R207
Artemis
16
5 / 0 / 8
9,096
827
16,358
6,736
3,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 7
8,097
736
5,081
12,918
7,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Yuante
Achilles
15
5 / 1 / 8
8,659
787
9,346
11,156
11,157
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
10
Kills
16
16
Deaths
10
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Mercury
Badbrowntown
Mercury
2
3
10
2.33
L
Izanami
CleetusTooly
Izanami
2
4
4
1
W
4
3
9
2.83
W
Artemis
J0K3R207
Artemis
5
0
8
9
W
0
3
7
1.17
L
1
3
3
0.83
L
Kukulkan
Saucekills
Kukulkan
2
4
4
1
L
4
2
2
2.5
W
Achilles
Yuante
Achilles
5
1
8
9
L
Jing Wei
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,642
Damage
49,260
56,802
Taken
53,599
25,747
Mitigated
34,099
7,262
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Badbrowntown
Mercury
6,641
3,149
0
694
12,420
5,924
784
5,648
6,772
0
24,248
L
Izanami
CleetusTooly
Izanami
7,387
5,474
0
2,114
14,790
4,893
328
5,304
9,486
0
28,051
W
11,834
1,123
0
3,489
10,369
6,196
633
5,892
4,477
31,867
0
W
Artemis
J0K3R207
Artemis
16,358
7,630
142
1,360
6,736
3,156
1,551
4,260
2,476
0
31,152
W
5,081
380
0
4,476
12,918
7,666
0
5,641
7,277
13,760
0
L
4,792
903
1,798
2,286
16,183
10,968
0
4,955
11,228
13,859
0
L
Kukulkan
Saucekills
Kukulkan
13,018
1,541
0
0
8,508
4,155
0
1,377
7,131
43,248
0
L
8,814
418
0
0
8,027
2,492
0
3,068
4,959
22,717
0
W
Achilles
Yuante
Achilles
9,346
2,060
0
407
11,156
11,157
559
5,183
5,973
0
17,343
L
Jing Wei
5,631
4,843
0
1,064
9,294
3,239
522
2,211
7,083
0
23,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,529
Gold Earned
43,488
216
Minions Killed
177
0
Camps Cleared
0
1,101,926
Distance Traveled
1,169,932
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,720
793
50
5
0
254,849
0
L
Izanami
8,148
741
46
4
0
207,987
1
W
Anubis
8,916
811
46
4
0
209,419
2
W
Artemis
9,096
827
41
4
0
229,335
2
W
Ymir
8,097
736
22
2
0
225,243
5
L
Ymir
8,258
751
26
2
0
201,096
1
L
Kukulkan
8,861
806
74
7
0
238,127
2
L
Raijin
8,186
744
35
3
0
212,456
1
W
Achilles
8,659
787
18
2
0
251,086
0
L
Jing Wei
8,076
734
35
3
0
242,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role