Player Matchup

Jing Wei
Jing Wei
BigPeenMachine
Jing Wei
Level 11
God Stats
4W - 12L
1,330 SR
Queue Stats
15W - 24L
1,312 Elo+
Party 1
Xing Tian
Xing Tian
McMzyer
Xing Tian
Level 32
God Stats
5W - 6L
1,244 SR
Queue Stats
68W - 70L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
Taeyangswag
Nu Wa
Level 49
God Stats
7W - 1L
1,757 SR
Queue Stats
149W - 134L
1,445 Elo+
Party 1
Nemesis
Nemesis
antman62
Nemesis
Level 46
God Stats
21W - 22L
1,510 SR
Queue Stats
321W - 316L
1,516 Elo+
Party 1
Izanami
Izanami
lolguy2148
Izanami
Level 109
God Stats
60W - 52L
1,468 SR
Queue Stats
325W - 288L
1,566 Elo+
Party 1
Team Averages
Level 49
1,462 SR
1,457 Elo+

VS

Team Averages
Level 38
1,481 SR
1,431 Elo+
Yu Huang
Yu Huang
Cayden0319
Yu Huang
Level 29
God Stats
0W - 1L
1,785 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2
Shiva
Shiva
JinxLeDoux
Shiva
Level 69
God Stats
1W - 3L
1,380 SR
Queue Stats
27W - 28L
1,393 Elo+
Party 2
Chiron
Chiron
Jurdle
Chiron
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,497 Elo+
Party 3
Ares
Ares
PapaPreece
Ares
Level 17
God Stats
0W - 3L
1,239 SR
Queue Stats
4W - 6L
1,432 Elo+
Party 3
Erlang Shen
Erlang Shen
ReaperOfMbk
Erlang Shen
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 49L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
2 / 2 / 5
9,302
443
11,645
13,932
5,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
McMzyer
Xing Tian
14
0 / 1 / 9
9,143
435
7,578
16,521
13,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
5 / 0 / 9
11,345
540
16,912
7,673
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
antman62
Nemesis
18
7 / 0 / 7
11,157
531
8,942
11,208
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
lolguy2148
Izanami
19
5 / 1 / 5
11,839
564
15,380
9,672
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cayden0319
Yu Huang
14
0 / 5 / 0
9,129
435
3,007
12,184
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
16
1 / 4 / 0
9,922
472
7,612
20,195
11,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
Jurdle
Chiron
14
3 / 4 / 0
9,036
430
11,966
16,956
8,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 2 / 1
9,132
435
8,413
22,217
28,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
ReaperOfMbk
Erlang Shen
14
0 / 4 / 1
8,692
414
5,571
19,205
13,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
19
Kills
4
4
Deaths
19
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
2
2
5
2.25
L
Yu Huang
Cayden0319
Yu Huang
0
5
0
0
L
Shiva
1
4
0
0.25
L
Chiron
Jurdle
Chiron
3
4
0
0.75
W
Xing Tian
McMzyer
Xing Tian
0
1
9
4.5
L
0
2
1
0.25
L
Erlang Shen
ReaperOfMbk
Erlang Shen
0
4
1
0.13
W
5
0
9
9.5
W
Nemesis
antman62
Nemesis
7
0
7
10.5
W
Izanami
lolguy2148
Izanami
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,457
Damage
36,569
59,006
Taken
90,757
31,565
Mitigated
65,406
18,397
Healing
30,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
11,645
6,921
0
5,902
13,932
5,917
0
2,872
11,060
0
71,079
L
Yu Huang
Cayden0319
Yu Huang
3,007
29
0
1,007
12,184
3,536
963
4,804
7,380
73,190
0
L
Shiva
7,612
1,760
1,117
5,681
20,195
11,939
1,230
5,173
15,022
0
80,486
L
Chiron
Jurdle
Chiron
11,966
4,566
2,057
7,705
16,956
8,534
207
4,146
12,810
0
67,094
W
Xing Tian
McMzyer
Xing Tian
7,578
378
0
3,916
16,521
13,197
500
5,548
10,973
28,880
0
L
8,413
501
394
5,428
22,217
28,293
33
6,451
15,766
43,722
0
L
Erlang Shen
ReaperOfMbk
Erlang Shen
5,571
3,330
0
7,388
19,205
13,104
0
3,916
15,289
0
78,290
W
16,912
5,382
0
1,600
7,673
3,567
362
1,760
5,913
107,937
0
W
Nemesis
antman62
Nemesis
8,942
5,494
0
2,854
11,208
4,725
0
1,104
10,104
0
99,358
W
Izanami
lolguy2148
Izanami
15,380
10,071
0
4,125
9,672
4,159
3,227
762
8,910
0
108,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,786
Gold Earned
45,911
635
Minions Killed
555
0
Camps Cleared
0
2,119,194
Distance Traveled
1,858,718
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,302
443
127
6
0
387,973
2
L
Yu Huang
9,129
435
139
7
0
334,919
5
L
Shiva
9,922
472
141
7
0
421,237
8
L
Chiron
9,036
430
111
5
0
321,755
0
W
Xing Tian
9,143
435
34
2
0
413,950
2
L
Ares
9,132
435
47
2
0
370,026
2
L
Erlang Shen
8,692
414
117
6
0
410,781
1
W
Nu Wa
11,345
540
153
7
0
407,553
2
W
Nemesis
11,157
531
130
6
0
525,990
0
W
Izanami
11,839
564
191
9
0
383,728
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role