Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
El_CH1CH0N_
Izanami
Level 29
God Stats
0W - 2L
1,185 SR
Queue Stats
13W - 24L
1,274 Elo+
Party 2
Hou Yi
Hou Yi
ISOCALI
Hou Yi
Level 62
God Stats
4W - 8L
1,407 SR
Queue Stats
156W - 182L
1,288 Elo+
Solo
Kumbhakarna
Kumbhakarna
O_OSpaghettios
Kumbhakarna
Level 61
God Stats
1W - 3L
1,207 SR
Queue Stats
30W - 28L
1,347 Elo+
Party 2
Awilix
Awilix
Radian98
Awilix
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 102L
1,370 Elo+
Solo
Team Averages
Level 53
1,360 SR
1,356 Elo+

VS

Team Averages
Level 77
1,431 SR
1,363 Elo+
Arachne
Arachne
 
Arachne
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
THE STONED DUDE
Chaac
Level 81
God Stats
43W - 40L
1,472 SR
Queue Stats
157W - 147L
1,353 Elo+
Solo
Bakasura
Bakasura
nightmare69847
Bakasura
Level 69
God Stats
39W - 22L
1,632 SR
Queue Stats
378W - 457L
1,367 Elo+
Party 1
Nu Wa
Nu Wa
o0TechyJayy0o
Nu Wa
Level 88
God Stats
3W - 11L
1,167 SR
Queue Stats
127W - 131L
1,360 Elo+
Party 1
Xbalanque
Xbalanque
silverbackattack
Xbalanque
Level 84
God Stats
20W - 19L
1,384 SR
Queue Stats
23W - 23L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 4 / 1
7,096
473
5,186
8,827
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
El_CH1CH0N_
Izanami
11
6 / 2 / 1
7,117
474
9,445
9,925
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
ISOCALI
Hou Yi
13
1 / 4 / 0
7,400
493
7,087
13,187
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
O_OSpaghettios
Kumbhakarna
11
1 / 0 / 6
7,227
482
5,326
13,072
13,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Awilix
Radian98
Awilix
9
0 / 4 / 0
5,880
392
1,162
12,140
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
8 / 0 / 0
9,155
610
7,126
11,235
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 2
8,175
545
9,348
11,956
6,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
13
1 / 3 / 2
7,949
530
6,795
12,034
3,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 1 / 5
7,838
523
7,664
5,397
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
9
0 / 4 / 4
6,038
403
8,250
11,413
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
9
Kills
14
14
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
4
1
0.38
W
Arachne
 
Arachne
8
0
0
8
L
Izanami
El_CH1CH0N_
Izanami
6
2
1
3.25
L
Hou Yi
ISOCALI
Hou Yi
1
4
0
0.25
L
Kumbhakarna
O_OSpaghettios
Kumbhakarna
1
0
6
4
L
Awilix
Radian98
Awilix
0
4
0
0
W
2
1
2
3
W
Bakasura
1
3
2
0.67
W
3
1
5
5.5
W
Xbalanque
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,206
Damage
39,183
57,151
Taken
52,035
31,003
Mitigated
20,834
12,202
Healing
16,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,186
52
0
2,394
8,827
3,678
0
2,399
5,892
48,472
0
W
Arachne
 
Arachne
7,126
4,277
0
3,277
11,235
5,663
0
2,095
9,140
0
66,189
L
Izanami
El_CH1CH0N_
Izanami
9,445
7,544
0
2,602
9,925
4,046
0
1,109
8,513
0
61,263
L
Hou Yi
ISOCALI
Hou Yi
7,087
2,808
0
3,815
13,187
5,611
0
250
12,907
0
54,025
L
Kumbhakarna
O_OSpaghettios
Kumbhakarna
5,326
1,007
354
2,442
13,072
13,441
0
1,549
10,583
22,674
0
L
Awilix
Radian98
Awilix
1,162
224
0
595
12,140
4,227
0
1,791
10,247
0
36,677
W
9,348
946
0
5,083
11,956
6,682
678
0
11,956
0
62,382
W
Bakasura
6,795
4,543
167
3,284
12,034
3,839
0
2,786
9,248
0
45,596
W
7,664
2,390
27
776
5,397
2,110
855
3,233
2,164
45,104
0
W
Xbalanque
8,250
4,357
0
3,585
11,413
2,540
288
2,398
9,015
0
30,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,720
Gold Earned
39,155
346
Minions Killed
473
0
Camps Cleared
0
1,218,430
Distance Traveled
1,432,485
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,096
473
60
4
0
208,990
0
W
Arachne
9,155
610
120
8
0
355,564
5
L
Izanami
7,117
474
99
7
0
265,825
6
L
Hou Yi
7,400
493
97
6
0
221,794
0
L
Kumbhakarna
7,227
482
29
2
0
298,274
0
L
Awilix
5,880
392
61
4
0
223,547
0
W
Chaac
8,175
545
99
7
0
276,722
1
W
Bakasura
7,949
530
108
7
0
307,054
0
W
Nu Wa
7,838
523
98
7
0
248,865
4
W
Xbalanque
6,038
403
48
3
0
244,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role