Player Matchup

Nemesis
Nemesis
Taraculous
Nemesis
Level 160
God Stats
2W - 1L
1,734 SR
Queue Stats
44W - 38L
1,548 Elo+
Party 3
Rama
Rama
UndeadReject
Rama
Level 146
God Stats
3W - 2L
1,632 SR
Queue Stats
108W - 75L
1,579 Elo+
Party 3
Cthulhu
Cthulhu
anayalater34
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,423 Elo+
Party 3
Janus
Janus
jhudman
Janus
Level 66
God Stats
12W - 13L
1,663 SR
Queue Stats
140W - 108L
1,512 Elo+
Party 3
Olorun
Olorun
nickcalynsa67
Olorun
Level 126
God Stats
0W - 3L
1,411 SR
Queue Stats
72W - 69L
1,525 Elo+
Party 3
Team Averages
Level 109
1,588 SR
1,517 Elo+

VS

Team Averages
Level 84
1,818 SR
1,984 Elo+
Athena
Athena
MiceCheese
Athena
Level 126
God Stats
9W - 0L
1,970 SR
Queue Stats
511W - 33L
2,183 Elo+
Party 1
Rama
Rama
NotSaxWell
Rama
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 8L
1,685 Elo+
Party 2
Serqet
Serqet
Ratmilk
Serqet
Level 160
God Stats
32W - 1L
2,150 SR
Queue Stats
1,745W - 104L
2,307 Elo+
Party 1
Jing Wei
Jing Wei
Spueso
Jing Wei
Level 101
God Stats
4W - 2L
1,736 SR
Queue Stats
138W - 119L
1,637 Elo+
Party 2
Zeus
Zeus
TouchMeTimmy
Zeus
Level 22
God Stats
3W - 0L
1,733 SR
Queue Stats
193W - 8L
2,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Taraculous
Nemesis
10
0 / 7 / 1
6,477
432
5,189
15,319
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 6 / 0
6,638
443
4,482
11,175
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
anayalater34
Cthulhu
8
0 / 5 / 0
5,948
397
4,126
12,985
10,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
jhudman
Janus
11
1 / 5 / 0
6,929
462
3,978
9,378
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 1
8,826
588
5,679
10,113
5,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MiceCheese
Athena
12
1 / 0 / 14
7,671
511
5,539
10,366
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 0 / 7
9,339
623
6,005
6,707
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
Ratmilk
Serqet
16
12 / 0 / 3
9,449
630
13,453
10,001
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Spueso
Jing Wei
13
0 / 2 / 0
8,136
542
5,522
8,749
3,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
9 / 1 / 3
9,060
604
16,488
9,884
3,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
3
Kills
25
25
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Athena
MiceCheese
Athena
1
0
14
8
W
3
0
7
6.5
W
Serqet
Ratmilk
Serqet
12
0
3
13.5
W
Jing Wei
Spueso
Jing Wei
0
2
0
0
L
Nemesis
Taraculous
Nemesis
0
7
1
0.07
W
9
1
3
10.5
L
0
6
0
0
L
Cthulhu
anayalater34
Cthulhu
0
5
0
0
L
Janus
jhudman
Janus
1
5
0
0.2
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,454
Damage
47,007
58,970
Taken
45,707
29,161
Mitigated
23,832
11,897
Healing
18,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
MiceCheese
Athena
5,539
1,749
0
2,934
10,366
9,363
0
3,559
6,807
16,983
0
W
6,005
4,790
0
4,614
6,707
2,694
340
1,025
5,682
0
82,468
W
Serqet
Ratmilk
Serqet
13,453
3,370
0
6,713
10,001
4,413
0
1,479
8,522
0
82,567
W
Jing Wei
Spueso
Jing Wei
5,522
4,163
0
3,294
8,749
3,417
640
3,989
4,760
0
63,632
L
Nemesis
Taraculous
Nemesis
5,189
1,587
0
740
15,319
5,547
0
4,514
10,011
0
44,050
W
16,488
4,251
0
500
9,884
3,945
579
3,495
6,389
75,914
0
L
4,482
3,781
0
2,651
11,175
3,640
0
3,591
7,584
0
55,174
L
Cthulhu
anayalater34
Cthulhu
4,126
743
270
2,763
12,985
10,512
0
5,098
7,511
16,703
0
L
Janus
jhudman
Janus
3,978
401
0
539
9,378
3,825
0
6,803
2,575
41,418
0
L
5,679
3,075
50
4,884
10,113
5,637
1,008
2,021
7,960
60,489
7,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,818
Gold Earned
43,655
412
Minions Killed
538
0
Camps Cleared
0
1,363,746
Distance Traveled
1,564,666
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,671
511
17
1
0
328,132
2
W
Rama
9,339
623
157
10
0
284,967
5
W
Serqet
9,449
630
124
8
0
385,146
3
W
Jing Wei
8,136
542
117
8
0
282,331
2
L
Nemesis
6,477
432
76
5
0
289,605
0
W
Zeus
9,060
604
123
8
0
284,090
4
L
Rama
6,638
443
105
7
0
261,237
7
L
Cthulhu
5,948
397
21
1
0
271,245
1
L
Janus
6,929
462
72
5
0
269,765
4
L
Olorun
8,826
588
138
9
0
271,894
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role