Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ARich10
Olorun
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,413 Elo+
Party 1
Fenrir
Fenrir
LordHaliax
Fenrir
Level 124
God Stats
0W - 2L
1,230 SR
Queue Stats
2W - 5L
1,529 Elo+
Solo
Ares
Ares
Protobrain
Ares
Level 61
God Stats
0W - 1L
1,713 SR
Queue Stats
9W - 13L
1,409 Elo+
Party 1
Camazotz
Camazotz
ilNomad
Camazotz
Level 123
God Stats
2W - 7L
1,326 SR
Queue Stats
119W - 120L
1,541 Elo+
Solo
Team Averages
Level 100
1,454 SR
1,478 Elo+

VS

Team Averages
Level 100
1,709 SR
1,547 Elo+
Merlin
Merlin
Arciris
Merlin
Level 104
God Stats
5W - 4L
1,882 SR
Queue Stats
106W - 111L
1,514 Elo+
Solo
Artemis
Artemis
Keizumai
Artemis
Level 79
God Stats
7W - 5L
1,535 SR
Queue Stats
68W - 56L
1,568 Elo+
Party 2
Horus
Horus
LukaIsGoat
Horus
Level 29
God Stats
14W - 6L
1,841 SR
Queue Stats
194W - 187L
1,588 Elo+
Solo
Geb
Geb
ManOfTheYearr
Geb
Level 160
God Stats
134W - 83L
1,675 SR
Queue Stats
401W - 359L
1,528 Elo+
Party 2
Pele
Pele
jramsey2
Pele
Level 127
God Stats
2W - 0L
1,612 SR
Queue Stats
58W - 47L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
3 / 0 / 4
9,852
704
13,178
12,106
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
ARich10
Olorun
15
2 / 7 / 6
9,403
672
9,078
15,184
8,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
LordHaliax
Fenrir
15
3 / 6 / 5
9,529
681
10,189
18,933
11,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
1 / 2 / 5
10,113
722
9,093
21,194
28,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
ilNomad
Camazotz
17
3 / 4 / 6
10,363
740
9,960
19,403
12,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arciris
Merlin
19
5 / 0 / 11
11,023
787
18,248
5,397
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Keizumai
Artemis
15
1 / 6 / 10
9,366
669
10,687
16,853
6,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
17
4 / 2 / 8
10,095
721
15,524
18,036
17,605
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 2 / 9
11,416
815
13,675
21,107
20,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
18
3 / 2 / 11
10,560
754
13,136
15,006
6,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
68
12
Kills
19
19
Deaths
12
26
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
3
0
4
5
L
Olorun
ARich10
Olorun
2
7
6
0.71
W
Merlin
Arciris
Merlin
5
0
11
10.5
W
Artemis
Keizumai
Artemis
1
6
10
1
L
Fenrir
LordHaliax
Fenrir
3
6
5
0.92
W
Horus
4
2
8
4
W
6
2
9
5.25
L
1
2
5
1.75
L
Camazotz
ilNomad
Camazotz
3
4
6
1.5
W
Pele
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,498
Damage
71,270
86,820
Taken
76,399
65,178
Mitigated
53,974
14,359
Healing
22,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
13,178
576
0
3,318
12,106
5,316
0
4,436
7,670
33,310
0
L
Olorun
ARich10
Olorun
9,078
5,339
670
2,256
15,184
8,009
0
7,731
7,453
25,525
0
W
Merlin
Arciris
Merlin
18,248
153
0
0
5,397
2,265
839
1,943
3,454
50,207
0
W
Artemis
Keizumai
Artemis
10,687
4,662
0
3,703
16,853
6,173
0
5,988
10,865
0
30,053
L
Fenrir
LordHaliax
Fenrir
10,189
1,960
0
1,922
18,933
11,101
0
6,010
12,923
0
23,596
W
Horus
15,524
5,457
1,773
3,233
18,036
17,605
0
5,634
12,402
0
25,045
W
13,675
1,183
647
7,061
21,107
20,962
192
11,954
9,153
33,980
0
L
9,093
542
0
1,011
21,194
28,716
33
8,303
12,891
32,998
0
L
Camazotz
ilNomad
Camazotz
9,960
2,353
0
5,182
19,403
12,036
1,465
5,443
13,960
0
42,824
W
Pele
13,136
2,085
0
6,405
15,006
6,969
898
5,830
9,176
0
53,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,260
Gold Earned
52,460
219
Minions Killed
282
0
Camps Cleared
0
1,416,992
Distance Traveled
1,557,729
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,852
704
57
4
0
299,604
0
L
Olorun
9,403
672
35
3
0
243,811
0
W
Merlin
11,023
787
85
6
0
316,249
4
W
Artemis
9,366
669
32
2
0
263,037
1
L
Fenrir
9,529
681
29
2
0
294,712
0
W
Horus
10,095
721
24
2
0
326,327
0
W
Geb
11,416
815
57
4
0
312,431
0
L
Ares
10,113
722
26
2
0
273,314
0
L
Camazotz
10,363
740
72
5
0
305,551
3
W
Pele
10,560
754
84
6
0
339,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role