Player Matchup

Morgan Le Fay
Morgan Le Fay
Chaos809
Morgan Le Fay
Level 48
God Stats
3W - 3L
1,596 SR
Queue Stats
91W - 94L
1,540 Elo+
Party 1
Bakasura
Bakasura
Jflor282
Bakasura
Level 77
God Stats
4W - 4L
1,521 SR
Queue Stats
205W - 174L
1,595 Elo+
Party 1
Ares
Ares
KAK27
Ares
Level 58
God Stats
99W - 82L
1,606 SR
Queue Stats
141W - 128L
1,565 Elo+
Party 1
Neith
Neith
Red-Hood5656
Neith
Level 30
God Stats
6W - 20L
1,209 SR
Queue Stats
50W - 71L
1,453 Elo+
Party 1
Chaac
Chaac
juliankoncer117
Chaac
Level 106
God Stats
58W - 62L
1,400 SR
Queue Stats
184W - 235L
1,329 Elo+
Solo
Team Averages
Level 64
1,466 SR
1,496 Elo+

VS

Team Averages
Level 66
1,447 SR
1,394 Elo+
Thanatos
Thanatos
Brdani1106
Thanatos
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,588 Elo+
Party 2
Vamana
Vamana
Chidojhon
Vamana
Level 133
God Stats
0W - 1L
1,233 SR
Queue Stats
10W - 4L
1,588 Elo+
Party 2
Cthulhu
Cthulhu
Luciddx0927
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,191 Elo+
Party 3
Zeus
Zeus
RemusTheKing
Zeus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 338L
1,414 Elo+
Solo
Jing Wei
Jing Wei
x69andCloudy
Jing Wei
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,191 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chaos809
Morgan Le Fay
19
13 / 2 / 14
13,012
542
18,643
16,593
9,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Jflor282
Bakasura
20
22 / 1 / 11
16,674
695
40,546
26,379
16,277
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
KAK27
Ares
17
6 / 3 / 18
12,385
516
11,262
20,758
22,862
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 6 / 15
11,596
483
10,291
15,356
7,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
2 / 7 / 13
12,502
521
16,436
21,864
23,375
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Brdani1106
Thanatos
16
10 / 13 / 1
11,591
483
11,018
25,498
12,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Chidojhon
Vamana
17
8 / 9 / 8
12,168
507
20,807
34,822
30,473
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Luciddx0927
Cthulhu
13
0 / 12 / 7
8,752
365
10,719
27,732
30,501
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
0 / 6 / 7
9,001
375
9,900
12,505
5,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
x69andCloudy
Jing Wei
16
1 / 7 / 3
10,331
430
10,860
22,798
9,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
45
46
Kills
19
19
Deaths
47
71
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Brdani1106
Thanatos
10
13
1
0.81
W
Morgan Le Fay
Chaos809
Morgan Le Fay
13
2
14
10
L
Vamana
Chidojhon
Vamana
8
9
8
1.33
W
Bakasura
Jflor282
Bakasura
22
1
11
27.5
W
Ares
KAK27
Ares
6
3
18
5
L
Cthulhu
Luciddx0927
Cthulhu
0
12
7
0.29
W
3
6
15
1.75
L
0
6
7
0.58
W
2
7
13
1.21
L
Jing Wei
x69andCloudy
Jing Wei
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,178
Damage
63,304
100,950
Taken
123,355
79,872
Mitigated
88,226
23,992
Healing
27,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Brdani1106
Thanatos
11,018
2,629
0
12,108
25,498
12,583
0
6,176
18,292
0
56,419
W
Morgan Le Fay
Chaos809
Morgan Le Fay
18,643
1,267
328
5,802
16,593
9,653
760
4,730
11,863
81,834
0
L
Vamana
Chidojhon
Vamana
20,807
12,514
0
8,959
34,822
30,473
594
7,036
25,023
0
84,727
W
Bakasura
Jflor282
Bakasura
40,546
28,896
0
8,256
26,379
16,277
346
3,497
22,882
0
205,199
W
Ares
KAK27
Ares
11,262
821
0
2,188
20,758
22,862
293
5,895
14,357
27,758
0
L
Cthulhu
Luciddx0927
Cthulhu
10,719
1,632
281
716
27,732
30,501
0
9,876
16,418
44,994
0
W
10,291
3,682
0
2,945
15,356
7,705
2,401
3,706
11,650
0
70,141
L
9,900
1,128
0
1,474
12,505
5,221
0
3,614
8,331
46,676
0
W
16,436
5,374
281
4,192
21,864
23,375
1,594
3,658
18,206
0
92,100
L
Jing Wei
x69andCloudy
Jing Wei
10,860
7,525
0
4,413
22,798
9,448
0
3,203
18,089
0
84,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,169
Gold Earned
51,843
654
Minions Killed
466
0
Camps Cleared
0
2,320,116
Distance Traveled
2,072,404
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,591
483
69
3
0
419,439
3
W
Morgan Le Fay
13,012
542
116
5
0
440,749
3
L
Vamana
12,168
507
123
5
0
376,533
3
W
Bakasura
16,674
695
260
11
0
588,707
2
W
Ares
12,385
516
35
1
0
466,940
7
L
Cthulhu
8,752
365
64
3
0
404,226
4
W
Neith
11,596
483
105
4
0
407,851
0
L
Zeus
9,001
375
71
3
0
408,852
6
W
Chaac
12,502
521
138
6
0
415,869
0
L
Jing Wei
10,331
430
139
6
0
463,354
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role