Player Matchup

Ullr
Ullr
Customs OP
Ullr
Level 160
God Stats
10W - 8L
1,707 SR
Queue Stats
227W - 160L
1,716 Elo+
Party 1
Vulcan
Vulcan
GUCCInation
Vulcan
Level 89
God Stats
5W - 6L
1,587 SR
Queue Stats
68W - 52L
1,725 Elo+
Solo
Kuzenbo
Kuzenbo
Prophet Of Bane
Kuzenbo
Level 159
God Stats
1W - 1L
1,842 SR
Queue Stats
114W - 103L
1,614 Elo+
Party 1
Hun Batz
Hun Batz
Shlorber
Hun Batz
Level 154
God Stats
7W - 6L
1,313 SR
Queue Stats
162W - 135L
1,686 Elo+
Party 1
Hercules
Hercules
Smokey Blunty
Hercules
Level 128
God Stats
2W - 3L
1,562 SR
Queue Stats
41W - 33L
1,639 Elo+
Party 1
Team Averages
Level 138
1,602 SR
1,676 Elo+

VS

Team Averages
Level 149
1,873 SR
1,674 Elo+
Rama
Rama
Cøbrah
Rama
Level 160
God Stats
20W - 10L
1,825 SR
Queue Stats
79W - 46L
1,657 Elo+
Party 2
Vulcan
Vulcan
Pepin22x
Vulcan
Level 120
God Stats
3W - 1L
2,059 SR
Queue Stats
12W - 6L
1,712 Elo+
Party 2
Jing Wei
Jing Wei
Pѕychology
Jing Wei
Level 151
God Stats
1W - 0L
1,925 SR
Queue Stats
135W - 80L
1,681 Elo+
Party 2
Awilix
Awilix
TheSoutherner
Awilix
Level 152
God Stats
3W - 0L
1,628 SR
Queue Stats
92W - 69L
1,674 Elo+
Solo
Ares
Ares
TimerZzZ
Ares
Level 160
God Stats
2W - 0L
1,927 SR
Queue Stats
66W - 39L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
9,546
636
13,143
17,451
8,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
18
4 / 8 / 3
10,863
724
15,567
15,938
11,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 7 / 7
10,126
675
9,533
25,124
30,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
Shlorber
Hun Batz
16
3 / 7 / 5
10,133
676
14,077
20,615
11,194
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Smokey Blunty
Hercules
16
3 / 9 / 8
10,068
671
10,892
26,786
22,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cøbrah
Rama
20
11 / 5 / 12
12,445
830
24,544
20,357
10,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
Pepin22x
Vulcan
18
3 / 0 / 16
11,136
742
17,409
8,777
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Pѕychology
Jing Wei
18
2 / 3 / 21
10,929
729
16,603
15,995
8,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 1 / 13
11,862
791
14,546
16,360
8,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
18
8 / 5 / 18
11,859
791
21,350
24,459
30,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
116
14
Kills
36
36
Deaths
14
27
Assists
80
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Rama
Cøbrah
Rama
11
5
12
3.4
L
Vulcan
4
8
3
0.69
W
Vulcan
Pepin22x
Vulcan
3
0
16
11
L
3
7
7
0.93
W
Jing Wei
Pѕychology
Jing Wei
2
3
21
4.17
L
Hun Batz
Shlorber
Hun Batz
3
7
5
0.79
L
Hercules
Smokey Blunty
Hercules
3
9
8
0.78
W
12
1
13
18.5
W
Ares
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,212
Damage
94,452
105,914
Taken
85,948
84,367
Mitigated
61,972
8,430
Healing
17,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,143
5,635
0
1,610
17,451
8,087
84
5,954
11,497
0
43,038
W
Rama
Cøbrah
Rama
24,544
18,395
0
6,858
20,357
10,480
3,992
5,868
14,201
0
59,061
L
Vulcan
15,567
7,213
0
424
15,938
11,498
211
7,139
8,799
54,850
0
W
Vulcan
Pepin22x
Vulcan
17,409
6,360
0
901
8,777
4,219
485
2,927
5,828
56,533
0
L
9,533
3,075
0
893
25,124
30,881
0
9,895
15,229
18,578
0
W
Jing Wei
Pѕychology
Jing Wei
16,603
15,650
0
4,916
15,995
8,257
771
6,082
9,704
0
47,999
L
Hun Batz
Shlorber
Hun Batz
14,077
2,697
0
971
20,615
11,194
0
8,406
12,209
0
23,828
L
Hercules
Smokey Blunty
Hercules
10,892
2,440
0
4,532
26,786
22,707
0
7,365
19,421
0
18,880
W
14,546
5,802
0
2,426
16,360
8,568
0
4,230
11,949
0
42,144
W
Ares
21,350
2,388
0
2,432
24,459
30,448
24
5,597
18,480
30,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,736
Gold Earned
58,231
212
Minions Killed
302
0
Camps Cleared
0
1,382,572
Distance Traveled
1,590,997
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,546
636
67
4
0
263,883
1
W
Rama
12,445
830
76
5
0
292,818
0
L
Vulcan
10,863
724
77
5
0
264,323
0
W
Vulcan
11,136
742
96
6
0
346,107
5
L
Kuzenbo
10,126
675
9
1
0
290,951
1
W
Jing Wei
10,929
729
73
5
0
316,023
1
L
Hun Batz
10,133
676
32
2
0
280,730
0
L
Hercules
10,068
671
27
2
0
282,685
2
W
Awilix
11,862
791
41
3
0
336,733
0
W
Ares
11,859
791
16
1
0
299,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role