Player Matchup

Ymir
Ymir
HEADSHOTace2460
Ymir
Level 19
God Stats
8W - 12L
1,441 SR
Queue Stats
12W - 22L
1,238 Elo+
Party 1
Skadi
Skadi
Totalrock134391
Skadi
Level 68
God Stats
2W - 2L
1,388 SR
Queue Stats
55W - 69L
1,282 Elo+
Party 1
Yu Huang
Yu Huang
XTREME RICEBALL
Yu Huang
Level 64
God Stats
3W - 6L
1,349 SR
Queue Stats
49W - 65L
1,269 Elo+
Party 1
Osiris
Osiris
brenden1525
Osiris
Level 49
God Stats
11W - 18L
1,401 SR
Queue Stats
60W - 74L
1,313 Elo+
Party 1
Thanatos
Thanatos
jgnet101
Thanatos
Level 58
God Stats
3W - 2L
1,410 SR
Queue Stats
60W - 78L
1,255 Elo+
Party 1
Team Averages
Level 52
1,398 SR
1,271 Elo+

VS

Team Averages
Level 45
1,383 SR
1,269 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AceIsPunchable
Ra
Level 24
God Stats
0W - 5L
1,008 SR
Queue Stats
10W - 26L
1,098 Elo+
Party 2
Ares
Ares
Packed-rackz
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
TheAlmightyTre1
Chaac
Level 45
God Stats
11W - 10L
1,408 SR
Queue Stats
65W - 92L
1,212 Elo+
Party 2
Bakasura
Bakasura
kingggizz
Bakasura
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,036 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 9
5,838
584
2,813
6,918
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
10 / 0 / 1
6,256
626
9,012
4,900
1,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
9
1 / 0 / 2
5,339
534
2,603
3,207
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
9
1 / 0 / 0
5,465
547
2,973
4,649
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
jgnet101
Thanatos
9
2 / 0 / 2
5,174
517
2,897
6,729
2,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 4 / 0
4,411
441
3,847
5,281
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 2 / 0
4,625
463
626
5,044
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 7 / 0
4,467
447
1,047
11,148
6,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 0
5,082
508
3,217
4,821
3,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
kingggizz
Bakasura
7
0 / 3 / 0
4,632
463
1,754
8,644
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
15
Kills
0
0
Deaths
16
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
L
0
2
0
0
W
1
0
9
5.5
L
0
7
0
0
L
0
0
0
0
W
10
0
1
10.5
W
Yu Huang
1
0
2
2
W
Osiris
1
0
0
1
W
Thanatos
jgnet101
Thanatos
2
0
2
3
L
Bakasura
kingggizz
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,298
Damage
10,491
26,403
Taken
34,938
12,404
Mitigated
15,068
9,154
Healing
5,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,847
1,259
0
942
5,281
1,809
0
658
4,623
0
26,485
L
626
180
0
409
5,044
1,415
0
1,999
2,837
23,403
0
W
2,813
1,133
0
896
6,918
4,071
298
900
6,018
16,789
0
L
1,047
366
0
610
11,148
6,281
0
2,511
8,597
6,967
0
L
3,217
454
0
1,424
4,821
3,083
335
0
4,821
0
27,793
W
9,012
5,285
172
293
4,900
1,426
812
145
4,755
0
35,830
W
Yu Huang
2,603
241
0
200
3,207
1,173
58
197
3,010
31,072
0
W
Osiris
2,973
1,288
0
1,724
4,649
2,766
0
0
4,639
0
27,702
W
Thanatos
jgnet101
Thanatos
2,897
1,138
0
5,869
6,729
2,968
414
431
6,147
0
29,939
L
Bakasura
kingggizz
Bakasura
1,754
1,335
0
1,756
8,644
2,480
0
0
8,644
0
21,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,072
Gold Earned
23,217
238
Minions Killed
192
0
Camps Cleared
0
906,466
Distance Traveled
846,041
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,411
441
40
4
0
151,090
2
L
Ra
4,625
463
41
4
0
150,677
0
W
Ymir
5,838
584
29
3
0
187,529
5
L
Ares
4,467
447
11
1
0
163,301
2
L
Chaac
5,082
508
44
4
0
177,613
0
W
Skadi
6,256
626
39
4
0
175,535
1
W
Yu Huang
5,339
534
56
6
0
184,579
0
W
Osiris
5,465
547
59
6
0
168,685
0
W
Thanatos
5,174
517
55
6
0
190,138
0
L
Bakasura
4,632
463
56
6
0
203,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role