Player Matchup

Cthulhu
Cthulhu
Abasheva
Cthulhu
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 90L
1,636 Elo+
Party 1
Hades
Hades
Angybean
Hades
Level 27
God Stats
1W - 1L
1,377 SR
Queue Stats
56W - 11L
2,034 Elo+
Party 1
Artemis
Artemis
thedragonstone
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,291 Elo+
Party 1
Team Averages
Level 32
1,459 SR
1,654 Elo+

VS

Team Averages
Level 41
1,507 SR
1,404 Elo+
Skadi
Skadi
 
Skadi
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
TheAlphatier
Sol
Level 18
God Stats
0W - 2L
1,716 SR
Queue Stats
19W - 25L
1,405 Elo+
Party 2
Erlang Shen
Erlang Shen
YourAverageBacon
Erlang Shen
Level 47
God Stats
0W - 2L
1,304 SR
Queue Stats
1W - 7L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abasheva
Cthulhu
10
1 / 1 / 6
6,655
666
3,757
10,300
8,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Angybean
Hades
11
2 / 0 / 6
7,564
756
5,353
8,488
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
8 / 0 / 3
8,563
856
16,710
8,690
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 3 / 1
5,972
597
4,698
9,868
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 3 / 0
5,935
594
4,645
7,383
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
YourAverageBacon
Erlang Shen
8
0 / 5 / 1
5,675
568
4,872
10,692
7,965
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
11
Kills
1
1
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
1
0.17
W
Cthulhu
Abasheva
Cthulhu
1
1
6
4
W
Hades
Angybean
Hades
2
0
6
5
L
1
3
0
0.33
L
Erlang Shen
YourAverageBacon
Erlang Shen
0
5
1
0.1
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,820
Damage
14,215
27,478
Taken
27,943
18,858
Mitigated
13,915
9,035
Healing
1,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,698
998
0
250
9,868
3,301
0
3,121
6,687
0
15,292
W
Cthulhu
Abasheva
Cthulhu
3,757
235
0
1,091
10,300
8,548
25
1,516
8,784
14,340
0
W
Hades
Angybean
Hades
5,353
1,231
269
3,905
8,488
6,866
42
1,547
6,941
19,537
0
L
4,645
1,375
0
367
7,383
2,649
0
1,510
5,789
10,959
1,077
L
Erlang Shen
YourAverageBacon
Erlang Shen
4,872
2,580
0
1,182
10,692
7,965
0
4,292
6,191
0
11,600
W
16,710
11,336
0
3,770
8,690
3,444
1,194
1,884
6,806
0
36,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,782
Gold Earned
17,582
115
Minions Killed
61
8
Camps Cleared
1
556,265
Distance Traveled
487,607
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,972
597
26
3
0
167,138
4
W
Cthulhu
6,655
666
22
2
1
195,607
1
W
Hades
7,564
756
29
3
3
182,727
4
L
Sol
5,935
594
21
2
0
157,401
3
L
Erlang Shen
5,675
568
14
1
1
163,068
2
W
Artemis
8,563
856
64
6
4
177,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role