Player Matchup

Sobek
Sobek
AbsolutelyNoDad
Sobek
Level 67
God Stats
2W - 6L
1,344 SR
Queue Stats
41W - 55L
1,377 Elo+
Party 1
Zeus
Zeus
MrTimeprfct
Zeus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 197L
1,483 Elo+
Solo
Hercules
Hercules
jhags65
Hercules
Level 107
God Stats
7W - 13L
1,350 SR
Queue Stats
48W - 64L
1,351 Elo+
Party 1
Kukulkan
Kukulkan
spd9190
Kukulkan
Level 49
God Stats
0W - 1L
1,724 SR
Queue Stats
5W - 10L
1,277 Elo+
Party 1
Cupid
Cupid
whoismrrager
Cupid
Level 129
God Stats
1W - 1L
1,524 SR
Queue Stats
58W - 75L
1,411 Elo+
Solo
Team Averages
Level 99
1,489 SR
1,380 Elo+

VS

Team Averages
Level 109
1,576 SR
1,526 Elo+
Sylvanus
Sylvanus
FatShackFlub
Sylvanus
Level 156
God Stats
3W - 0L
1,366 SR
Queue Stats
273W - 284L
1,485 Elo+
Solo
Yu Huang
Yu Huang
Juiceboxhero8
Yu Huang
Level 105
God Stats
3W - 1L
1,526 SR
Queue Stats
46W - 46L
1,529 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ekuu
Ah Muzen Cab
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,576 Elo+
Party 2
Cu Chulainn
Cu Chulainn
fluffypants2020
Cu Chulainn
Level 86
God Stats
4W - 2L
1,756 SR
Queue Stats
14W - 16L
1,442 Elo+
Party 2
Tiamat
Tiamat
xander669
Tiamat
Level 98
God Stats
2W - 0L
1,730 SR
Queue Stats
46W - 38L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 4
11,388
759
6,731
22,142
30,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 8 / 3
10,139
676
15,181
17,628
6,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
jhags65
Hercules
17
1 / 8 / 8
10,379
692
6,292
29,331
29,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
spd9190
Kukulkan
16
2 / 9 / 4
9,917
661
15,787
14,785
6,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 6 / 5
10,443
696
9,088
16,865
6,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FatShackFlub
Sylvanus
17
2 / 1 / 16
10,749
717
7,839
16,637
21,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
Juiceboxhero8
Yu Huang
18
6 / 2 / 16
10,887
726
18,171
12,300
6,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
ekuu
Ah Muzen Cab
20
15 / 2 / 13
14,006
934
38,367
18,183
10,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
fluffypants2020
Cu Chulainn
17
4 / 5 / 15
10,546
703
10,070
20,924
18,743
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
xander669
Tiamat
18
6 / 2 / 14
11,162
744
14,700
11,299
6,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
107
12
Kills
33
33
Deaths
12
24
Assists
74
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
Sylvanus
FatShackFlub
Sylvanus
2
1
16
10
W
Yu Huang
Juiceboxhero8
Yu Huang
6
2
16
7
L
3
8
3
0.56
W
Ah Muzen Cab
ekuu
Ah Muzen Cab
15
2
13
10.75
W
Cu Chulainn
fluffypants2020
Cu Chulainn
4
5
15
2.3
L
Hercules
jhags65
Hercules
1
8
8
0.63
L
Kukulkan
spd9190
Kukulkan
2
9
4
0.44
L
3
6
5
0.92
W
Tiamat
xander669
Tiamat
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,079
Damage
89,147
100,751
Taken
79,343
79,215
Mitigated
63,412
21,891
Healing
19,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,731
457
746
3,711
22,142
30,414
288
9,620
12,105
21,303
0
W
Sylvanus
FatShackFlub
Sylvanus
7,839
1,817
3,471
4,518
16,637
21,853
168
7,287
9,350
29,201
0
W
Yu Huang
Juiceboxhero8
Yu Huang
18,171
1,610
0
1,686
12,300
6,215
1,576
5,839
6,461
30,177
0
L
15,181
1,805
694
3,138
17,628
6,323
512
5,723
11,789
34,555
0
W
Ah Muzen Cab
ekuu
Ah Muzen Cab
38,367
18,476
0
4,789
18,183
10,028
3,434
8,506
9,677
0
95,821
W
Cu Chulainn
fluffypants2020
Cu Chulainn
10,070
1,458
0
300
20,924
18,743
114
9,960
10,964
5,061
16,807
L
Hercules
jhags65
Hercules
6,292
1,576
244
9,251
29,331
29,308
0
12,990
15,920
0
25,911
L
Kukulkan
spd9190
Kukulkan
15,787
1,466
0
0
14,785
6,364
35
5,567
9,056
42,443
0
L
9,088
6,688
820
3,287
16,865
6,806
990
7,466
9,266
0
32,014
W
Tiamat
xander669
Tiamat
14,700
941
183
4,137
11,299
6,573
190
6,107
5,192
33,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,266
Gold Earned
57,350
264
Minions Killed
270
0
Camps Cleared
0
1,370,729
Distance Traveled
1,427,978
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,388
759
41
3
0
307,064
0
W
Sylvanus
10,749
717
33
2
0
247,808
0
W
Yu Huang
10,887
726
33
2
0
271,657
0
L
Zeus
10,139
676
53
4
0
263,655
0
W
Ah Muzen Cab
14,006
934
133
9
0
292,871
1
W
Cu Chulainn
10,546
703
23
2
0
299,128
2
L
Hercules
10,379
692
40
3
0
279,014
5
L
Kukulkan
9,917
661
76
5
0
245,878
0
L
Cupid
10,443
696
54
4
0
275,118
2
W
Tiamat
11,162
744
48
3
0
316,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role