Player Matchup

Neith
Neith
 
Neith
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Briginny
Medusa
Level 55
God Stats
33W - 27L
1,592 SR
Queue Stats
203W - 223L
1,467 Elo+
Party 1
Ratatoskr
Ratatoskr
Digitalpoint
Ratatoskr
Level 62
God Stats
3W - 5L
1,234 SR
Queue Stats
233W - 273L
1,446 Elo+
Party 1
Khepri
Khepri
Thatonesusbruh
Khepri
Level 28
God Stats
11W - 8L
1,839 SR
Queue Stats
234W - 267L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
tknickfury
Sun Wukong
Level 62
God Stats
1W - 0L
1,584 SR
Queue Stats
17W - 15L
1,384 Elo+
Solo
Team Averages
Level 54
1,550 SR
1,448 Elo+

VS

Team Averages
Level 28
1,546 SR
1,552 Elo+
Poseidon
Poseidon
Blackson11
Poseidon
Level 49
God Stats
3W - 8L
1,343 SR
Queue Stats
122W - 119L
1,574 Elo+
Party 2
Izanami
Izanami
Elmster401
Izanami
Level 18
God Stats
12W - 5L
1,685 SR
Queue Stats
23W - 17L
1,568 Elo+
Party 2
Bacchus
Bacchus
JasianC
Bacchus
Level 17
God Stats
14W - 9L
1,704 SR
Queue Stats
41W - 29L
1,608 Elo+
Party 2
Loki
Loki
KristynEnjoyer
Loki
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 16L
1,646 Elo+
Party 2
Fenrir
Fenrir
tontonto
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 104L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
7 / 1 / 2
7,021
702
5,329
4,712
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Briginny
Medusa
8
0 / 0 / 1
5,124
512
3,936
5,077
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Digitalpoint
Ratatoskr
10
6 / 2 / 4
6,624
662
7,648
6,724
2,202
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 0 / 2
5,117
512
2,083
4,660
2,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
tknickfury
Sun Wukong
11
2 / 2 / 1
6,186
619
4,335
7,057
4,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Blackson11
Poseidon
10
1 / 5 / 0
5,852
585
1,662
6,085
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Elmster401
Izanami
8
0 / 1 / 0
4,750
475
3,245
5,770
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
JasianC
Bacchus
7
0 / 1 / 0
4,803
480
2,565
5,373
4,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 2 / 0
6,291
629
5,688
7,843
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
tontonto
Fenrir
7
1 / 7 / 0
4,668
467
3,360
10,202
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
16
Kills
5
5
Deaths
16
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
2
8
L
Poseidon
Blackson11
Poseidon
1
5
0
0.2
W
Medusa
Briginny
Medusa
0
0
1
0.5
W
Ratatoskr
Digitalpoint
Ratatoskr
6
2
4
4
L
Izanami
Elmster401
Izanami
0
1
0
0
L
Bacchus
JasianC
Bacchus
0
1
0
0
L
3
2
0
1.5
W
1
0
2
2
W
Sun Wukong
tknickfury
Sun Wukong
2
2
1
1.25
L
Fenrir
tontonto
Fenrir
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,331
Damage
16,520
28,230
Taken
35,273
12,477
Mitigated
14,240
8,274
Healing
8,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,329
2,247
0
1,666
4,712
2,040
775
1,716
2,996
0
40,072
L
Poseidon
Blackson11
Poseidon
1,662
151
0
625
6,085
1,876
120
252
5,833
38,588
0
W
Medusa
Briginny
Medusa
3,936
1,217
0
1,434
5,077
1,691
0
1,193
3,884
0
30,467
W
Ratatoskr
Digitalpoint
Ratatoskr
7,648
4,032
0
2,551
6,724
2,202
0
354
6,370
0
28,388
L
Izanami
Elmster401
Izanami
3,245
2,427
0
1,634
5,770
1,796
498
893
4,877
0
37,782
L
Bacchus
JasianC
Bacchus
2,565
243
90
1,288
5,373
4,197
56
637
4,736
12,569
0
L
5,688
2,226
0
3,140
7,843
2,597
0
0
7,843
0
41,118
W
2,083
168
135
1,112
4,660
2,214
0
964
3,696
12,302
0
W
Sun Wukong
tknickfury
Sun Wukong
4,335
939
0
1,376
7,057
4,330
0
0
7,057
0
34,557
L
Fenrir
tontonto
Fenrir
3,360
1,004
0
2,080
10,202
3,774
0
301
9,901
0
21,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,072
Gold Earned
26,364
269
Minions Killed
262
0
Camps Cleared
0
1,030,318
Distance Traveled
937,494
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,021
702
83
8
0
187,776
3
L
Poseidon
5,852
585
64
6
0
177,825
2
W
Medusa
5,124
512
60
6
0
179,850
2
W
Ratatoskr
6,624
662
43
4
0
254,319
0
L
Izanami
4,750
475
78
8
0
165,646
0
L
Bacchus
4,803
480
12
1
0
196,429
2
L
Loki
6,291
629
70
7
0
202,716
5
W
Khepri
5,117
512
16
2
0
202,965
8
W
Sun Wukong
6,186
619
67
7
0
205,408
1
L
Fenrir
4,668
467
38
4
0
194,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role