Player Matchup

Kukulkan
Kukulkan
CivilianPrawnJr
Kukulkan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,275 Elo+
Party 1
Fafnir
Fafnir
GrandFormula
Fafnir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
XCutMyHairX
Jing Wei
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
316W - 275L
1,433 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,403 Elo+

VS

Team Averages
Level 40
1,462 SR
1,419 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Towers1299
Da Ji
Level 29
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
YoungCrowley748
Scylla
Level 64
God Stats
0W - 1L
1,464 SR
Queue Stats
1W - 6L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
4 / 4 / 1
8,600
717
11,568
9,603
4,084
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
13
1 / 0 / 7
9,134
761
2,574
6,871
5,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
XCutMyHairX
Jing Wei
14
4 / 0 / 5
9,021
752
9,461
8,885
3,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 2 / 2
7,976
665
5,431
15,191
12,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
12
1 / 3 / 2
7,363
614
6,143
8,218
3,780
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 2
8,077
673
8,302
8,561
3,872
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
9
Kills
4
4
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
2
1
W
Kukulkan
4
4
1
1.13
W
Fafnir
1
0
7
4.5
L
Da Ji
1
3
2
0.67
W
Jing Wei
XCutMyHairX
Jing Wei
4
0
5
6.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,603
Damage
19,876
25,359
Taken
31,970
13,830
Mitigated
19,678
5,486
Healing
5,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,431
2,363
154
4,520
15,191
12,026
0
7,766
7,425
16,870
0
W
Kukulkan
11,568
1,749
0
782
9,603
4,084
0
4,817
4,786
39,188
0
W
Fafnir
2,574
440
0
1,560
6,871
5,864
197
5,050
1,821
10,231
0
L
Da Ji
6,143
384
314
258
8,218
3,780
0
2,385
5,833
0
11,390
W
Jing Wei
XCutMyHairX
Jing Wei
9,461
6,186
0
3,144
8,885
3,882
1,989
4,352
4,533
0
37,537
L
8,302
701
201
469
8,561
3,872
0
4,640
3,921
35,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,755
Gold Earned
23,416
147
Minions Killed
95
6
Camps Cleared
4
640,382
Distance Traveled
653,031
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,976
665
18
2
0
241,214
3
W
Kukulkan
8,600
717
68
6
3
195,155
0
W
Fafnir
9,134
761
21
2
0
217,389
3
L
Da Ji
7,363
614
12
1
2
218,636
0
W
Jing Wei
9,021
752
58
5
3
227,838
2
L
Scylla
8,077
673
65
5
2
193,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role