Player Matchup

Zeus
Zeus
ChlefSIppye
Zeus
Level 125
God Stats
3W - 2L
1,284 SR
Queue Stats
322W - 287L
1,560 Elo+
Party 1
Fenrir
Fenrir
DonnyFC
Fenrir
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
LithimBro
Nu Wa
Level 121
God Stats
2W - 5L
1,443 SR
Queue Stats
120W - 134L
1,461 Elo+
Solo
Aphrodite
Aphrodite
MrShaft7690
Aphrodite
Level 106
God Stats
4W - 4L
1,387 SR
Queue Stats
251W - 237L
1,445 Elo+
Solo
Horus
Horus
dcpaul
Horus
Level 108
God Stats
7W - 3L
1,714 SR
Queue Stats
102W - 86L
1,514 Elo+
Party 1
Team Averages
Level 111
1,466 SR
1,498 Elo+

VS

Team Averages
Level 104
1,596 SR
1,456 Elo+
Baron Samedi
Baron Samedi
JaeHyuna
Baron Samedi
Level 143
God Stats
3W - 2L
1,732 SR
Queue Stats
56W - 61L
1,352 Elo+
Party 2
Medusa
Medusa
Tee_Dub418
Medusa
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
131W - 130L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bartoszpop4021
Ah Muzen Cab
Level 68
God Stats
7W - 2L
1,704 SR
Queue Stats
174W - 176L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
isalyourfault-_-
Sun Wukong
Level 78
God Stats
25W - 8L
1,732 SR
Queue Stats
172W - 145L
1,527 Elo+
Solo
Mercury
Mercury
slickdevil78
Mercury
Level 124
God Stats
3W - 2L
1,312 SR
Queue Stats
204W - 185L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,366
465
9,584
9,497
4,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
DonnyFC
Fenrir
14
1 / 2 / 1
7,989
444
6,399
15,725
7,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
LithimBro
Nu Wa
12
0 / 3 / 0
7,274
404
5,726
9,000
2,677
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
MrShaft7690
Aphrodite
15
0 / 1 / 0
8,338
463
8,728
15,046
5,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
dcpaul
Horus
12
1 / 2 / 1
7,797
433
7,213
14,396
12,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JaeHyuna
Baron Samedi
13
1 / 1 / 6
8,278
460
5,068
14,534
7,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Tee_Dub418
Medusa
13
2 / 3 / 4
7,917
440
5,651
11,221
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
bartoszpop4021
Ah Muzen Cab
17
6 / 0 / 2
10,268
570
17,100
9,934
4,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
isalyourfault-_-
Sun Wukong
15
1 / 0 / 0
9,102
506
11,316
15,731
13,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mercury
slickdevil78
Mercury
14
1 / 0 / 4
8,331
463
4,376
12,861
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
11
11
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Fenrir
DonnyFC
Fenrir
1
2
1
0.75
W
Baron Samedi
JaeHyuna
Baron Samedi
1
1
6
4
L
Nu Wa
LithimBro
Nu Wa
0
3
0
0
L
Aphrodite
MrShaft7690
Aphrodite
0
1
0
0
W
Medusa
Tee_Dub418
Medusa
2
3
4
1.33
W
Ah Muzen Cab
bartoszpop4021
Ah Muzen Cab
6
0
2
7
L
Horus
dcpaul
Horus
1
2
1
0.75
W
Sun Wukong
isalyourfault-_-
Sun Wukong
1
0
0
1
W
Mercury
slickdevil78
Mercury
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,650
Damage
43,511
63,664
Taken
64,281
32,740
Mitigated
33,727
22,579
Healing
32,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,584
1,843
0
2,363
9,497
4,335
0
2,166
7,331
66,990
5,972
L
Fenrir
DonnyFC
Fenrir
6,399
1,300
0
3,268
15,725
7,226
0
517
15,208
0
70,861
W
Baron Samedi
JaeHyuna
Baron Samedi
5,068
504
636
8,425
14,534
7,357
25
5,587
8,947
25,945
0
L
Nu Wa
LithimBro
Nu Wa
5,726
903
87
1,510
9,000
2,677
0
394
8,606
55,221
0
L
Aphrodite
MrShaft7690
Aphrodite
8,728
908
0
10,311
15,046
5,962
385
0
15,046
68,056
0
W
Medusa
Tee_Dub418
Medusa
5,651
2,459
0
2,710
11,221
3,950
0
3,770
7,451
0
50,292
W
Ah Muzen Cab
bartoszpop4021
Ah Muzen Cab
17,100
8,434
0
4,197
9,934
4,191
1,823
3,224
6,710
0
104,678
L
Horus
dcpaul
Horus
7,213
3,488
737
4,303
14,396
12,540
0
1,991
12,405
0
28,961
W
Sun Wukong
isalyourfault-_-
Sun Wukong
11,316
2,161
0
10,699
15,731
13,347
511
8,568
7,163
0
73,338
W
Mercury
slickdevil78
Mercury
4,376
2,680
0
5,906
12,861
4,882
0
2,544
10,317
0
65,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,764
Gold Earned
43,896
479
Minions Killed
511
0
Camps Cleared
0
1,573,140
Distance Traveled
1,753,444
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,366
465
116
6
0
296,626
1
L
Fenrir
7,989
444
109
6
0
357,312
5
W
Baron Samedi
8,278
460
29
2
0
323,719
4
L
Nu Wa
7,274
404
86
5
0
312,035
2
L
Aphrodite
8,338
463
117
7
0
267,455
2
W
Medusa
7,917
440
82
5
0
300,373
5
W
Ah Muzen Cab
10,268
570
168
9
0
364,175
4
L
Horus
7,797
433
51
3
0
339,712
4
W
Sun Wukong
9,102
506
135
8
0
337,025
0
W
Mercury
8,331
463
97
5
0
428,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role